Player Matchup

Sol
Sol
SlzwLy BBS
Sol
Level 27
God Stats
5W - 6L
1,470 SR
Queue Stats
37W - 32L
1,444 Elo+
Party 2
Fenrir
Fenrir
TheCigar
Fenrir
Level 157
God Stats
0W - 4L
1,621 SR
Queue Stats
103W - 129L
1,544 Elo+
Solo
Sylvanus
Sylvanus
fougnagnas
Sylvanus
Level 27
God Stats
0W - 2L
1,487 SR
Queue Stats
34W - 31L
1,444 Elo+
Party 2
Team Averages
Level 70
1,526 SR
1,477 Elo+

VS

Team Averages
Level 78
1,484 SR
1,427 Elo+
Neith
Neith
Batice77
Neith
Level 25
God Stats
14W - 10L
1,453 SR
Queue Stats
20W - 20L
1,276 Elo+
Party 1
Hel
Hel
ShaunDalton8
Hel
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 76L
1,585 Elo+
Solo
Mercury
Mercury
TonySwitch
Mercury
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 190L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
9,608
686
10,102
11,155
3,820
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
TheCigar
Fenrir
13
4 / 2 / 3
9,724
695
7,178
12,243
5,507
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
fougnagnas
Sylvanus
12
1 / 3 / 7
9,803
700
4,443
12,776
14,194
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Batice77
Neith
13
1 / 1 / 7
9,365
669
7,101
7,677
2,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 4 / 4
10,109
722
14,342
10,948
3,703
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
TonySwitch
Mercury
13
3 / 3 / 6
9,779
699
5,978
12,337
4,282
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
8
Kills
9
9
Deaths
8
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Batice77
Neith
1
1
7
4.5
W
5
4
4
1.75
L
3
4
4
1.25
L
Fenrir
TheCigar
Fenrir
4
2
3
2.75
W
Mercury
TonySwitch
Mercury
3
3
6
2
L
Sylvanus
fougnagnas
Sylvanus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,723
Damage
27,421
36,174
Taken
30,962
23,521
Mitigated
10,645
14,991
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Batice77
Neith
7,101
4,283
0
141
7,677
2,660
1,227
4,206
3,471
0
25,874
W
14,342
1,527
4,299
5,127
10,948
3,703
338
4,645
6,303
60,734
0
L
10,102
3,273
0
3,427
11,155
3,820
1,110
3,948
7,207
34,743
0
L
Fenrir
TheCigar
Fenrir
7,178
1,282
0
3,562
12,243
5,507
0
4,708
7,535
0
51,149
W
Mercury
TonySwitch
Mercury
5,978
1,350
976
2,458
12,337
4,282
608
5,762
6,575
0
30,706
L
Sylvanus
fougnagnas
Sylvanus
4,443
921
3,464
4,538
12,776
14,194
150
5,736
7,040
18,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,135
Gold Earned
29,253
151
Minions Killed
179
0
Camps Cleared
0
721,977
Distance Traveled
789,921
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,365
669
63
5
0
247,038
0
W
Hel
10,109
722
82
6
0
252,544
3
L
Sol
9,608
686
46
3
0
213,475
3
L
Fenrir
9,724
695
75
5
0
278,458
3
W
Mercury
9,779
699
34
2
0
290,339
3
L
Sylvanus
9,803
700
30
2
0
230,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role