Player Matchup

Nox
Nox
DarkBr541
Nox
Level 28
God Stats
2W - 2L
1,254 SR
Queue Stats
34W - 31L
1,363 Elo+
Solo
Yemoja
Yemoja
KeybladerDevin94
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,420 Elo+
Party 1
Set
Set
Shade1479
Set
Level 26
God Stats
13W - 23L
1,285 SR
Queue Stats
117W - 134L
1,181 Elo+
Solo
Nu Wa
Nu Wa
ThanosSlayer05
Nu Wa
Level 25
God Stats
15W - 10L
1,328 SR
Queue Stats
21W - 28L
1,145 Elo+
Party 1
Pele
Pele
joaolud560
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,072 Elo+
Solo
Team Averages
Level 24
1,373 SR
1,236 Elo+

VS

Team Averages
Level 21
1,448 SR
1,203 Elo+
Pele
Pele
Alter21296
Pele
Level 28
God Stats
0W - 3L
1,186 SR
Queue Stats
95W - 97L
1,327 Elo+
Solo
Da Ji
Da Ji
Ezy_Lessskooo
Da Ji
Level 28
God Stats
1W - 2L
1,736 SR
Queue Stats
62W - 138L
1,106 Elo+
Solo
Fenrir
Fenrir
PADDYJAK
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,331 Elo+
Solo
Neith
Neith
ShiGeoDuck
Neith
Level 17
God Stats
1W - 5L
1,116 SR
Queue Stats
23W - 29L
1,133 Elo+
Solo
Chang'e
Chang'e
seakingupdates
Chang'e
Level 14
God Stats
13W - 20L
1,700 SR
Queue Stats
195W - 236L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 0 / 17
16,338
1,257
25,649
8,340
4,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 0 / 32
14,713
1,132
10,579
7,457
8,923
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 8 / 18
14,358
1,104
23,762
19,552
15,788
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 5 / 30
13,730
1,056
22,469
12,024
11,257
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 7 / 20
11,633
895
5,269
15,395
7,633
Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 5
14,218
1,094
20,630
21,460
10,551
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 10 / 7
10,999
846
1,518
17,148
5,524
Fenrir
PADDYJAK
Fenrir
18
1 / 15 / 10
11,848
911
7,096
21,404
7,347
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
20
8 / 7 / 5
14,305
1,100
17,856
17,920
6,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

19
0 / 7 / 12
11,717
901
9,493
20,532
15,124
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
59
48
Kills
20
20
Deaths
48
117
Assists
39
Player
Kills
Deaths
Assists
KDA
L
11
9
5
1.5
W
22
0
17
30.5
L
0
10
7
0.35
W
3
0
32
19
L
Fenrir
PADDYJAK
Fenrir
1
15
10
0.4
W
15
8
18
3
L
Neith
8
7
5
1.5
W
8
5
30
4.6
W
0
7
20
1.43
L
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,728
Damage
56,593
62,768
Taken
98,464
47,879
Mitigated
45,218
14,020
Healing
9,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,630
8,635
0
2,310
21,460
10,551
0
10,218
11,242
0
46,314
W
25,649
3,483
267
662
8,340
4,278
0
1,578
6,762
50,168
0
L
1,518
119
0
0
17,148
5,524
0
11,421
5,727
0
8,000
W
10,579
3,494
7,147
1,310
7,457
8,923
0
2,615
4,842
28,037
0
L
Fenrir
PADDYJAK
Fenrir
7,096
2,129
0
412
21,404
7,347
0
16,074
5,330
0
21,873
W
23,762
16,148
0
3,121
19,552
15,788
0
1,506
18,046
0
35,213
L
Neith
17,856
8,079
0
2,798
17,920
6,672
0
11,070
6,850
0
63,206
W
22,469
7,359
753
350
12,024
11,257
0
1,956
10,068
34,215
0
W
5,269
768
0
410
15,395
7,633
0
1,838
13,557
0
19,577
L
9,493
411
1,473
2,322
20,532
15,124
0
9,914
10,618
26,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,772
Gold Earned
63,087
190
Minions Killed
185
2
Camps Cleared
7
969,950
Distance Traveled
946,137
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
14,218
1,094
30
2
4
244,234
0
W
Nox
16,338
1,257
74
6
2
253,596
0
L
Da Ji
10,999
846
7
1
3
138,354
0
W
Yemoja
14,713
1,132
41
3
0
202,550
0
L
Fenrir
11,848
911
25
2
0
168,216
1
W
Set
14,358
1,104
20
2
0
176,455
0
L
Neith
14,305
1,100
99
8
0
200,412
0
W
Nu Wa
13,730
1,056
24
2
0
173,914
0
W
Pele
11,633
895
31
2
0
163,435
1
L
Chang'e
11,717
901
24
2
0
194,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role