Player Matchup

Sobek
Sobek
Darth_Swiggidy
Sobek
Level 21
God Stats
0W - 1L
1,273 SR
Queue Stats
18W - 24L
1,223 Elo+
Solo
Guan Yu
Guan Yu
PigletMusha
Guan Yu
Level 12
God Stats
16W - 21L
1,332 SR
Queue Stats
31W - 39L
1,080 Elo+
Party 1
Cthulhu
Cthulhu
ThefakeHellBoy
Cthulhu
Level 18
God Stats
2W - 5L
1,190 SR
Queue Stats
100W - 120L
1,118 Elo+
Party 1
Team Averages
Level 17
1,265 SR
1,140 Elo+

VS

Team Averages
Level 32
1,294 SR
1,151 Elo+
Loki
Loki
Enniovdk
Loki
Level 19
God Stats
3W - 9L
1,421 SR
Queue Stats
3W - 9L
1,088 Elo+
Solo
Scylla
Scylla
RockOrphan420
Scylla
Level 49
God Stats
3W - 3L
1,205 SR
Queue Stats
208W - 241L
1,182 Elo+
Party 2
Bacchus
Bacchus
heroscorpion319
Bacchus
Level 28
God Stats
2W - 1L
1,257 SR
Queue Stats
100W - 113L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 7
11,194
622
5,228
22,254
21,650
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
PigletMusha
Guan Yu
14
3 / 7 / 3
11,310
628
6,840
19,456
14,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 8 / 2
11,256
625
10,918
19,255
8,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
7 / 2 / 11
12,637
702
15,754
9,634
3,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
8 / 3 / 10
12,456
692
21,695
11,789
4,261
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 2 / 12
12,322
685
10,098
12,219
16,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
7
Kills
21
21
Deaths
7
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
W
Loki
7
2
11
6.25
L
Guan Yu
PigletMusha
Guan Yu
3
7
3
0.64
W
8
3
10
4.33
L
4
8
2
0.63
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,986
Damage
47,547
60,965
Taken
33,642
44,542
Mitigated
24,303
13,646
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,228
659
206
3,312
22,254
21,650
0
12,064
10,190
22,801
0
W
Loki
15,754
4,719
0
3,814
9,634
3,865
410
4,202
5,432
0
60,924
L
Guan Yu
PigletMusha
Guan Yu
6,840
1,364
1,944
4,701
19,456
14,660
56
9,609
9,847
0
26,275
W
21,695
2,540
510
4,348
11,789
4,261
1,870
5,394
6,395
58,003
0
L
10,918
531
1,392
2,091
19,255
8,232
312
10,152
9,103
32,564
0
W
10,098
1,484
48
458
12,219
16,177
244
6,628
5,591
24,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,760
Gold Earned
37,415
109
Minions Killed
160
0
Camps Cleared
0
920,554
Distance Traveled
962,968
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,194
622
22
1
0
315,468
0
W
Loki
12,637
702
63
4
0
366,227
0
L
Guan Yu
11,310
628
36
2
0
276,886
3
W
Scylla
12,456
692
70
4
0
260,111
1
L
Cthulhu
11,256
625
51
3
0
328,200
3
W
Bacchus
12,322
685
27
2
0
336,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role