Player Matchup

Scylla
Scylla
ARGfiturro
Scylla
Level 16
God Stats
1W - 2L
1,299 SR
Queue Stats
98W - 112L
1,488 Elo+
Solo
Raijin
Raijin
CrisMxx
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,708 Elo+
Solo
Agni
Agni
Realdeal1222
Agni
Level 29
God Stats
0W - 2L
1,331 SR
Queue Stats
161W - 165L
1,525 Elo+
Solo
Hun Batz
Hun Batz
SymbioticMiura
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
xXDiegoNooBXx
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 40
1,426 SR
1,544 Elo+

VS

Team Averages
Level 57
1,556 SR
1,523 Elo+
Janus
Janus
BackdoorBill415
Janus
Level 29
God Stats
1W - 0L
1,208 SR
Queue Stats
12W - 11L
1,435 Elo+
Party 2
Da Ji
Da Ji
DATEJOSE2
Da Ji
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,682 Elo+
Solo
Cthulhu
Cthulhu
Dychronius
Cthulhu
Level 28
God Stats
1W - 0L
1,646 SR
Queue Stats
6W - 4L
1,381 Elo+
Solo
Kumbhakarna
Kumbhakarna
ERS IN JR
Kumbhakarna
Level 112
God Stats
3W - 1L
1,628 SR
Queue Stats
51W - 37L
1,605 Elo+
Party 2
Ganesha
Ganesha
Towlie4208555
Ganesha
Level 92
God Stats
4W - 1L
1,798 SR
Queue Stats
196W - 213L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ARGfiturro
Scylla
17
5 / 8 / 8
9,637
741
11,976
13,288
5,739
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
CrisMxx
Raijin
18
7 / 5 / 15
10,527
810
18,325
14,091
6,181
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 4 / 10
10,668
821
11,837
8,828
3,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
16
4 / 5 / 14
9,568
736
7,302
12,254
4,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
16
1 / 4 / 17
9,098
700
11,349
14,742
15,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 11
11,041
849
12,509
9,229
4,970
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
DATEJOSE2
Da Ji
17
11 / 6 / 9
11,013
847
16,365
15,300
7,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Dychronius
Cthulhu
17
2 / 5 / 12
10,398
800
12,766
19,833
15,114
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
ERS IN JR
Kumbhakarna
19
6 / 5 / 15
11,099
854
6,769
17,261
21,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
17
0 / 5 / 22
9,740
749
7,516
15,293
16,334
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
95
25
Kills
26
26
Deaths
25
64
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Scylla
ARGfiturro
Scylla
5
8
8
1.13
W
7
4
11
3.13
L
Raijin
CrisMxx
Raijin
7
5
15
2.9
W
Da Ji
DATEJOSE2
Da Ji
11
6
9
2.58
W
Cthulhu
Dychronius
Cthulhu
2
5
12
1.6
W
Kumbhakarna
ERS IN JR
Kumbhakarna
6
5
15
2.7
L
8
4
10
3.25
L
Hun Batz
4
5
14
2.2
W
Ganesha
0
5
22
2.2
L
Cthulhu
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,789
Damage
55,925
63,203
Taken
76,916
36,210
Mitigated
66,069
19,150
Healing
22,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ARGfiturro
Scylla
11,976
1,107
1,272
2,434
13,288
5,739
60
7,965
5,121
20,066
0
W
12,509
1,461
621
888
9,229
4,970
1,879
7,863
1,366
29,857
0
L
Raijin
CrisMxx
Raijin
18,325
2,992
1,962
4,240
14,091
6,181
286
7,447
6,515
29,604
0
W
Da Ji
DATEJOSE2
Da Ji
16,365
3,158
2,480
4,599
15,300
7,839
753
10,110
5,190
0
24,490
W
Cthulhu
Dychronius
Cthulhu
12,766
1,024
1,643
5,625
19,833
15,114
0
15,005
4,828
22,261
0
W
Kumbhakarna
ERS IN JR
Kumbhakarna
6,769
936
1,486
1,642
17,261
21,812
887
10,642
6,619
14,643
0
L
11,837
554
1,457
1,678
8,828
3,611
48
5,103
3,600
27,894
0
L
Hun Batz
7,302
2,460
1,065
1,571
12,254
4,790
0
8,865
3,313
0
10,676
W
Ganesha
7,516
495
1,213
2,696
15,293
16,334
1,114
9,867
5,426
21,505
0
L
Cthulhu
11,349
621
1,839
1,632
14,742
15,889
56
9,421
5,094
22,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,498
Gold Earned
53,291
116
Minions Killed
135
0
Camps Cleared
0
1,123,216
Distance Traveled
1,169,030
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,637
741
16
1
0
192,069
0
W
Janus
11,041
849
43
3
0
224,988
0
L
Raijin
10,527
810
26
2
0
218,285
1
W
Da Ji
11,013
847
19
1
0
232,643
3
W
Cthulhu
10,398
800
42
3
0
247,124
2
W
Kumbhakarna
11,099
854
31
2
0
239,893
0
L
Agni
10,668
821
39
3
0
226,899
0
L
Hun Batz
9,568
736
5
0
0
241,454
0
W
Ganesha
9,740
749
0
0
0
224,382
0
L
Cthulhu
9,098
700
30
2
0
244,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role