Player Matchup

Arachne
Arachne
Snowfall6219
Arachne
Level 87
God Stats
7W - 5L
1,578 SR
Queue Stats
211W - 216L
1,414 Elo+
Party 2
Ganesha
Ganesha
Toxic Cerberus
Ganesha
Level 116
God Stats
63W - 47L
1,493 SR
Queue Stats
163W - 158L
1,389 Elo+
Party 2
Freya
Freya
xxxWILDWILLxxx
Freya
Level 123
God Stats
9W - 4L
1,530 SR
Queue Stats
147W - 138L
1,506 Elo+
Party 2
Team Averages
Level 109
1,534 SR
1,436 Elo+

VS

Team Averages
Level 67
1,609 SR
1,435 Elo+
Neith
Neith
HeroKingNavi
Neith
Level 40
God Stats
44W - 38L
1,567 SR
Queue Stats
244W - 267L
1,416 Elo+
Party 1
Hun Batz
Hun Batz
Merseus
Hun Batz
Level 57
God Stats
2W - 0L
1,683 SR
Queue Stats
336W - 293L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
Zenitsu10
Cthulhu
Level 103
God Stats
9W - 4L
1,578 SR
Queue Stats
65W - 66L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Snowfall6219
Arachne
17
8 / 5 / 5
13,764
724
12,017
16,641
6,375
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 5 / 16
12,897
679
8,411
16,677
16,430
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
9 / 8 / 3
12,882
678
13,663
15,362
5,339
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 10
11,503
605
8,731
15,664
4,629
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Merseus
Hun Batz
16
13 / 6 / 3
13,815
727
16,133
19,958
10,858
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Zenitsu10
Cthulhu
16
5 / 2 / 10
13,020
685
12,173
17,595
18,931
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
17
Kills
18
18
Deaths
17
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
9
10
0.56
W
Hun Batz
Merseus
Hun Batz
13
6
3
2.42
L
Arachne
Snowfall6219
Arachne
8
5
5
2.1
L
0
5
16
1.6
W
Cthulhu
Zenitsu10
Cthulhu
5
2
10
5
L
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,091
Damage
37,037
48,680
Taken
53,217
28,144
Mitigated
34,418
10,964
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,731
4,317
438
2,549
15,664
4,629
1,500
9,137
6,527
0
51,106
W
Hun Batz
Merseus
Hun Batz
16,133
5,659
675
5,487
19,958
10,858
1,311
6,751
13,207
0
72,472
L
Arachne
Snowfall6219
Arachne
12,017
8,955
0
4,061
16,641
6,375
0
3,024
13,267
0
45,376
L
8,411
314
0
1,499
16,677
16,430
0
4,354
11,723
37,451
0
W
Cthulhu
Zenitsu10
Cthulhu
12,173
1,081
880
3,543
17,595
18,931
281
6,333
11,262
47,387
0
L
13,663
5,476
0
5,404
15,362
5,339
0
4,195
10,892
62,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,543
Gold Earned
38,338
166
Minions Killed
221
0
Camps Cleared
0
974,677
Distance Traveled
905,036
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,503
605
65
3
0
270,643
0
W
Hun Batz
13,815
727
82
4
0
311,011
4
L
Arachne
13,764
724
64
3
0
352,177
3
L
Ganesha
12,897
679
3
0
0
325,976
3
W
Cthulhu
13,020
685
74
4
0
323,382
1
L
Freya
12,882
678
99
5
0
296,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role