Player Matchup

Osiris
Osiris
CorporalGiddy
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,366 Elo+
Solo
Scylla
Scylla
Jachis
Scylla
Level 8
God Stats
7W - 5L
1,468 SR
Queue Stats
10W - 19L
1,098 Elo+
Solo
Kukulkan
Kukulkan
Kitty_Triton
Kukulkan
Level 18
God Stats
4W - 1L
1,561 SR
Queue Stats
7W - 4L
1,267 Elo+
Solo
Nemesis
Nemesis
Shadow_Fire127
Nemesis
Level 9
God Stats
5W - 6L
1,530 SR
Queue Stats
19W - 22L
1,213 Elo+
Solo
Neith
Neith
TruthfulBook153
Neith
Level 27
God Stats
13W - 12L
1,440 SR
Queue Stats
56W - 51L
1,196 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,228 Elo+

VS

Team Averages
Level 15
1,251 SR
1,200 Elo+
Thor
Thor
ATabz24
Thor
Level 4
God Stats
1W - 2L
1,177 SR
Queue Stats
1W - 2L
1,231 Elo+
Solo
Fenrir
Fenrir
BlackTitan6762
Fenrir
Level 17
God Stats
7W - 18L
1,219 SR
Queue Stats
23W - 37L
1,196 Elo+
Party 1
Cthulhu
Cthulhu
Dakotacrush
Cthulhu
Level 6
God Stats
9W - 12L
1,188 SR
Queue Stats
33W - 28L
1,019 Elo+
Solo
Aphrodite
Aphrodite
HanzoHit
Aphrodite
Level 22
God Stats
1W - 6L
1,245 SR
Queue Stats
40W - 53L
1,254 Elo+
Party 1
Chang'e
Chang'e
TattedKat2314
Chang'e
Level 26
God Stats
5W - 5L
1,427 SR
Queue Stats
27W - 24L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 19
14,537
1,038
11,995
26,456
34,577
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
Jachis
Scylla
18
1 / 7 / 13
12,316
880
4,699
11,462
3,790
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Kitty_Triton
Kukulkan
20
8 / 0 / 18
16,585
1,185
24,490
7,006
2,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 8 / 12
13,793
985
16,081
22,527
8,841
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
19 / 4 / 12
17,189
1,228
44,893
15,272
6,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

58

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ATabz24
Thor
19
4 / 16 / 8
13,575
970
15,272
31,477
16,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
14 / 10 / 6
15,959
1,140
21,267
24,263
11,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Dakotacrush
Cthulhu
20
2 / 7 / 13
14,705
1,050
17,287
24,477
27,141
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
HanzoHit
Aphrodite
19
3 / 1 / 12
13,000
929
5,363
8,667
8,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
20
4 / 4 / 14
14,252
1,018
18,763
22,781
8,868
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
80
38
Kills
27
27
Deaths
38
74
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thor
ATabz24
Thor
4
16
8
0.5
L
14
10
6
1.7
W
4
8
19
1.69
L
Cthulhu
Dakotacrush
Cthulhu
2
7
13
1.21
L
Aphrodite
HanzoHit
Aphrodite
3
1
12
9
W
Scylla
Jachis
Scylla
1
7
13
1.07
W
Kukulkan
Kitty_Triton
Kukulkan
8
0
18
17
W
6
8
12
1.5
L
Chang'e
4
4
14
2.75
W
19
4
12
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,158
Damage
77,952
82,723
Taken
111,665
56,881
Mitigated
72,604
8,625
Healing
22,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
ATabz24
Thor
15,272
4,643
0
59
31,477
16,832
0
6,065
25,312
0
36,006
L
21,267
6,697
0
346
24,263
11,101
0
8,402
15,736
0
27,635
W
11,995
5,292
0
703
26,456
34,577
0
15,216
11,240
0
23,937
L
Cthulhu
Dakotacrush
Cthulhu
17,287
627
390
1,654
24,477
27,141
0
7,040
17,172
56,606
0
L
Aphrodite
HanzoHit
Aphrodite
5,363
1,244
5,142
3,189
8,667
8,662
0
3,823
4,794
11,876
0
W
Scylla
Jachis
Scylla
4,699
1,854
285
942
11,462
3,790
0
4,811
6,651
14,331
0
W
Kukulkan
Kitty_Triton
Kukulkan
24,490
3,011
0
0
7,006
2,962
0
4,248
2,758
75,172
0
W
16,081
7,082
0
2,116
22,527
8,841
0
10,538
11,989
0
24,519
L
Chang'e
18,763
1,351
4,165
7,173
22,781
8,868
0
3,859
18,667
53,219
0
W
44,893
29,650
0
4,579
15,272
6,711
0
6,600
8,672
0
65,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,420
Gold Earned
71,491
250
Minions Killed
248
2
Camps Cleared
4
994,548
Distance Traveled
1,366,767
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,575
970
55
4
0
238,145
0
L
Fenrir
15,959
1,140
15
1
1
266,665
0
W
Osiris
14,537
1,038
21
2
1
193,870
0
L
Cthulhu
14,705
1,050
96
7
1
283,465
2
L
Aphrodite
13,000
929
7
1
1
313,924
0
W
Scylla
12,316
880
27
2
0
102,471
0
W
Kukulkan
16,585
1,185
136
10
0
257,527
2
W
Nemesis
13,793
985
23
2
1
261,672
0
L
Chang'e
14,252
1,018
75
5
1
264,568
0
W
Neith
17,189
1,228
43
3
0
179,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role