Player Matchup

Artio
Artio
AriCookie27
Artio
Level 26
God Stats
13W - 14L
1,344 SR
Queue Stats
109W - 105L
1,473 Elo+
Solo
Hercules
Hercules
Chuker1234
Hercules
Level 13
God Stats
2W - 7L
1,646 SR
Queue Stats
23W - 28L
1,505 Elo+
Solo
Cthulhu
Cthulhu
HydraulicTitan1
Cthulhu
Level 14
God Stats
1W - 2L
1,594 SR
Queue Stats
13W - 12L
1,544 Elo+
Solo
Artemis
Artemis
TrainerJerry920
Artemis
Level 7
God Stats
3W - 3L
1,738 SR
Queue Stats
104W - 123L
1,645 Elo+
Solo
Cupid
Cupid
phoenixflame312
Cupid
Level 28
God Stats
46W - 38L
1,593 SR
Queue Stats
64W - 68L
1,516 Elo+
Solo
Team Averages
Level 18
1,583 SR
1,536 Elo+

VS

Team Averages
Level 16
1,480 SR
1,525 Elo+
Chang'e
Chang'e
Booboo247
Chang'e
Level 20
God Stats
1W - 0L
1,728 SR
Queue Stats
3W - 3L
1,659 Elo+
Party 1
Olorun
Olorun
Giz_Mosus
Olorun
Level 6
God Stats
2W - 1L
1,434 SR
Queue Stats
2W - 3L
1,366 Elo+
Solo
Rama
Rama
IRoSlayer07
Rama
Level 17
God Stats
1W - 1L
1,342 SR
Queue Stats
4W - 4L
1,503 Elo+
Party 1
Nemesis
Nemesis
StaySnuggin
Nemesis
Level 7
God Stats
33W - 25L
1,507 SR
Queue Stats
141W - 148L
1,511 Elo+
Solo
Geb
Geb
Xandon11
Geb
Level 29
God Stats
1W - 0L
1,386 SR
Queue Stats
67W - 60L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 14
12,900
538
12,577
32,898
16,472
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Chuker1234
Hercules
15
3 / 8 / 2
10,905
454
5,465
19,302
6,901
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 6 / 2
10,929
455
15,150
19,214
10,516
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 9 / 5
10,815
451
7,716
15,876
4,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
14 / 5 / 1
12,458
519
15,377
12,971
4,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Booboo247
Chang'e
16
1 / 6 / 9
10,475
436
7,001
13,964
7,211
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Giz_Mosus
Olorun
13
1 / 10 / 9
10,293
429
5,460
19,117
6,667
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 6 / 5
11,338
472
11,089
15,156
4,514
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
StaySnuggin
Nemesis
20
18 / 1 / 9
15,532
647
28,912
17,434
7,885
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
7 / 2 / 15
13,715
571
22,644
23,693
24,887
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
78
24
Kills
31
31
Deaths
25
24
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
3
14
3.33
W
Chang'e
Booboo247
Chang'e
1
6
9
0.92
L
Hercules
Chuker1234
Hercules
3
8
2
0.5
W
Olorun
Giz_Mosus
Olorun
1
10
9
0.55
L
3
6
2
0.67
W
4
6
5
1.08
W
Nemesis
StaySnuggin
Nemesis
18
1
9
22.5
L
1
9
5
0.39
W
7
2
15
7.25
L
14
5
1
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,285
Damage
75,106
100,261
Taken
89,364
43,151
Mitigated
51,164
33,694
Healing
40,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,577
2,058
1,962
15,071
32,898
16,472
656
12,356
20,392
42,457
0
W
Chang'e
Booboo247
Chang'e
7,001
767
3,326
4,650
13,964
7,211
0
4,304
9,660
33,403
0
L
Hercules
Chuker1234
Hercules
5,465
2,176
0
5,723
19,302
6,901
0
4,202
14,900
0
70,940
W
Olorun
Giz_Mosus
Olorun
5,460
2,535
1,538
5,922
19,117
6,667
50
6,096
13,021
35,115
0
L
15,150
1,536
297
4,924
19,214
10,516
585
8,551
10,189
52,001
0
W
11,089
8,670
0
4,849
15,156
4,514
0
5,362
9,794
0
60,885
W
Nemesis
StaySnuggin
Nemesis
28,912
16,212
0
8,932
17,434
7,885
2,166
5,245
12,189
241
136,614
L
7,716
5,218
0
2,917
15,876
4,603
2,343
6,184
9,442
0
56,923
W
22,644
2,766
0
11,447
23,693
24,887
199
10,219
13,474
74,817
0
L
15,377
10,147
1,103
1,697
12,971
4,659
4,290
2,860
10,061
0
89,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,007
Gold Earned
61,353
494
Minions Killed
440
0
Camps Cleared
0
2,010,950
Distance Traveled
1,958,408
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,900
538
45
2
0
433,166
4
W
Chang'e
10,475
436
51
2
0
343,804
2
L
Hercules
10,905
454
92
4
0
469,576
0
W
Olorun
10,293
429
50
2
0
357,074
4
L
Cthulhu
10,929
455
95
4
0
412,832
0
W
Rama
11,338
472
93
4
0
310,405
1
W
Nemesis
15,532
647
151
6
0
460,383
4
L
Artemis
10,815
451
104
4
0
298,607
1
W
Geb
13,715
571
95
4
0
486,742
0
L
Cupid
12,458
519
158
7
0
396,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role