Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Ghostyjericho
Rama
Level 61
God Stats
0W - 1L
1,762 SR
Queue Stats
161W - 160L
1,381 Elo+
Solo
Nike
Nike
Sandro007155
Nike
Level 129
God Stats
16W - 6L
1,407 SR
Queue Stats
161W - 138L
1,412 Elo+
Solo
Skadi
Skadi
menacing-cupola
Skadi
Level 60
God Stats
6W - 6L
1,511 SR
Queue Stats
185W - 198L
1,374 Elo+
Solo
Cerberus
Cerberus
mercYuriii
Cerberus
Level 67
God Stats
13W - 21L
1,392 SR
Queue Stats
105W - 105L
1,407 Elo+
Solo
Team Averages
Level 89
1,514 SR
1,415 Elo+

VS

Team Averages
Level 90
1,517 SR
1,436 Elo+
Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MAXIMO-_-KILLER
Ra
Level 127
God Stats
21W - 22L
1,461 SR
Queue Stats
440W - 425L
1,393 Elo+
Solo
Nemesis
Nemesis
MouldyGraph436
Nemesis
Level 102
God Stats
8W - 9L
1,471 SR
Queue Stats
521W - 523L
1,401 Elo+
Solo
Set
Set
kevoon420
Set
Level 85
God Stats
12W - 11L
1,553 SR
Queue Stats
177W - 184L
1,441 Elo+
Solo
Medusa
Medusa
vComet
Medusa
Level 68
God Stats
1W - 2L
1,598 SR
Queue Stats
182W - 160L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 1 / 2
5,548
555
1,640
5,383
1,683
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

2
0 / 1 / 0
3,592
359
338
1,095
149
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 1 / 0
5,722
572
3,676
5,950
3,003
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
3 / 5 / 0
5,850
585
4,295
6,051
1,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
mercYuriii
Cerberus
8
0 / 1 / 0
4,991
499
3,117
6,773
3,394
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 6
6,198
620
3,513
6,681
3,248
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 1
6,458
646
3,401
3,638
1,047
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,876
588
1,447
6,395
1,566
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 2 / 0
6,015
602
1,804
4,669
2,231
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
vComet
Medusa
11
6 / 0 / 0
6,421
642
4,372
3,054
759
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
9
9
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
2
1
W
Ymir
 
Ymir
0
1
6
3
L
0
1
0
0
W
2
1
1
2.5
W
0
1
1
0.5
L
2
1
0
2
W
1
2
0
0.5
L
3
5
0
0.6
L
Cerberus
mercYuriii
Cerberus
0
1
0
0
W
Medusa
vComet
Medusa
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,066
Damage
14,537
25,252
Taken
24,437
10,172
Mitigated
8,851
7,859
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,640
1,005
0
2,539
5,383
1,683
389
1,191
4,192
0
25,703
W
Ymir
 
Ymir
3,513
705
159
774
6,681
3,248
238
1,423
5,258
18,090
0
L
338
312
0
336
1,095
149
0
294
801
0
2,840
W
3,401
490
313
1,416
3,638
1,047
0
435
3,178
37,998
0
W
1,447
593
0
3,621
6,395
1,566
831
43
6,252
0
32,729
L
3,676
547
0
2,693
5,950
3,003
0
1,393
4,357
0
26,394
W
1,804
704
0
1,188
4,669
2,231
245
0
4,394
0
26,600
L
4,295
1,806
0
80
6,051
1,943
214
2,009
4,042
0
26,925
L
Cerberus
mercYuriii
Cerberus
3,117
87
381
1,830
6,773
3,394
0
2,027
4,746
17,565
0
W
Medusa
vComet
Medusa
4,372
2,793
0
1,674
3,054
759
853
1,216
1,838
0
25,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,703
Gold Earned
30,968
204
Minions Killed
287
0
Camps Cleared
0
758,830
Distance Traveled
931,919
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,548
555
56
6
0
201,390
0
W
Ymir
6,198
620
25
3
0
183,488
1
L
Rama
3,592
359
8
1
0
40,095
1
W
Ra
6,458
646
81
8
0
187,705
2
W
Nemesis
5,876
588
63
6
0
211,442
0
L
Nike
5,722
572
56
6
0
170,440
1
W
Set
6,015
602
63
6
0
182,562
1
L
Skadi
5,850
585
56
6
0
159,834
0
L
Cerberus
4,991
499
28
3
0
187,071
2
W
Medusa
6,421
642
55
6
0
166,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role