Player Matchup

Chang'e
Chang'e
Ayres_Paulo_
Chang'e
Level 49
God Stats
49W - 60L
1,451 SR
Queue Stats
134W - 242L
1,227 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Murbogai
Ah Muzen Cab
Level 108
God Stats
8W - 3L
1,490 SR
Queue Stats
749W - 765L
1,489 Elo+
Solo
Terra
Terra
lfmendonka
Terra
Level 55
God Stats
5W - 8L
1,418 SR
Queue Stats
157W - 290L
1,285 Elo+
Party 2
Cthulhu
Cthulhu
lo3mendonca
Cthulhu
Level 26
God Stats
2W - 2L
1,447 SR
Queue Stats
81W - 136L
1,217 Elo+
Party 2
Ratatoskr
Ratatoskr
ssamueliagh
Ratatoskr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,028 Elo+
Party 2
Team Averages
Level 50
1,461 SR
1,250 Elo+

VS

Team Averages
Level 49
1,446 SR
1,459 Elo+
King Arthur
King Arthur
 
King Arthur
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DarkMoon 6G
Ra
Level 34
God Stats
7W - 2L
1,425 SR
Queue Stats
65W - 36L
1,528 Elo+
Party 1
Chernobog
Chernobog
FOR AVALOOON
Chernobog
Level 41
God Stats
1W - 1L
1,472 SR
Queue Stats
100W - 48L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
SoenShem
Ne Zha
Level 60
God Stats
1W - 0L
1,372 SR
Queue Stats
50W - 69L
1,347 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ww_tootii_wW
Kumbhakarna
Level 64
God Stats
45W - 46L
1,462 SR
Queue Stats
181W - 233L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ayres_Paulo_
Chang'e
16
6 / 7 / 3
11,325
436
23,884
25,880
10,087
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Murbogai
Ah Muzen Cab
18
1 / 5 / 2
12,019
462
20,645
22,566
9,887
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Terra
15
2 / 7 / 2
9,983
384
10,000
27,503
14,659
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
lo3mendonca
Cthulhu
13
2 / 15 / 4
10,409
400
14,668
38,606
33,051
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
ssamueliagh
Ratatoskr
11
0 / 10 / 3
8,708
335
4,117
21,535
7,039
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
5 / 2 / 17
13,535
521
17,759
26,313
30,427
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 3 / 17
13,650
525
25,543
16,786
8,766
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
FOR AVALOOON
Chernobog
20
18 / 2 / 10
16,307
627
46,591
29,842
16,494
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
SoenShem
Ne Zha
19
10 / 5 / 15
14,419
555
14,311
20,931
11,284
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Ww_tootii_wW
Kumbhakarna
17
5 / 0 / 25
14,148
544
9,064
24,063
37,790
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
128
11
Kills
44
44
Deaths
12
14
Assists
84
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
2
17
6.75
L
Chang'e
Ayres_Paulo_
Chang'e
6
7
3
1.07
W
6
3
17
4.83
W
Chernobog
FOR AVALOOON
Chernobog
18
2
10
11.5
L
Ah Muzen Cab
Murbogai
Ah Muzen Cab
1
5
2
0.4
W
Ne Zha
SoenShem
Ne Zha
10
5
15
3.5
W
Kumbhakarna
Ww_tootii_wW
Kumbhakarna
5
0
25
17.5
L
Terra
2
7
2
0.43
L
Cthulhu
lo3mendonca
Cthulhu
2
15
4
0.27
L
Ratatoskr
ssamueliagh
Ratatoskr
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,314
Damage
113,268
136,090
Taken
117,935
74,723
Mitigated
104,761
45,310
Healing
66,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
17,759
931
0
13,317
26,313
30,427
311
12,334
13,979
133
66,287
L
Chang'e
Ayres_Paulo_
Chang'e
23,884
1,121
6,257
8,240
25,880
10,087
891
7,554
18,226
85,304
0
W
25,543
3,176
11,345
9,486
16,786
8,766
1,273
11,899
4,887
99,545
0
W
Chernobog
FOR AVALOOON
Chernobog
46,591
35,533
0
19,394
29,842
16,494
5,431
8,879
20,963
0
181,827
L
Ah Muzen Cab
Murbogai
Ah Muzen Cab
20,645
9,950
0
10,449
22,566
9,887
4,471
1,042
21,474
0
90,565
W
Ne Zha
SoenShem
Ne Zha
14,311
8,226
0
8,221
20,931
11,284
4,857
7,635
13,296
0
79,947
W
Kumbhakarna
Ww_tootii_wW
Kumbhakarna
9,064
1,553
0
4,653
24,063
37,790
877
10,817
13,246
21,535
0
L
Terra
10,000
548
6,164
9,745
27,503
14,659
0
4,675
22,280
39,449
0
L
Cthulhu
lo3mendonca
Cthulhu
14,668
1,915
466
1,387
38,606
33,051
366
13,611
24,652
39,267
0
L
Ratatoskr
ssamueliagh
Ratatoskr
4,117
298
0
2,602
21,535
7,039
241
7,898
13,380
0
19,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,444
Gold Earned
72,059
454
Minions Killed
608
0
Camps Cleared
0
2,044,906
Distance Traveled
2,523,382
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,535
521
109
4
0
477,333
1
L
Chang'e
11,325
436
150
6
0
391,924
0
W
Ra
13,650
525
133
5
0
490,136
0
W
Chernobog
16,307
627
227
9
0
461,264
6
L
Ah Muzen Cab
12,019
462
152
6
0
440,718
3
W
Ne Zha
14,419
555
122
5
0
529,881
0
W
Kumbhakarna
14,148
544
17
1
0
564,768
2
L
Terra
9,983
384
69
3
0
365,934
0
L
Cthulhu
10,409
400
43
2
0
406,281
0
L
Ratatoskr
8,708
335
40
2
0
440,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role