Player Matchup

Thoth
Thoth
Awakened-Night
Thoth
Level 126
God Stats
3W - 5L
1,537 SR
Queue Stats
119W - 125L
1,543 Elo+
Solo
Fafnir
Fafnir
Master02889
Fafnir
Level 146
God Stats
1W - 0L
1,841 SR
Queue Stats
103W - 79L
1,603 Elo+
Solo
Skadi
Skadi
Tater420Salad
Skadi
Level 107
God Stats
3W - 1L
1,595 SR
Queue Stats
113W - 112L
1,550 Elo+
Solo
Serqet
Serqet
crawlingcomic19
Serqet
Level 153
God Stats
1W - 2L
1,545 SR
Queue Stats
186W - 171L
1,565 Elo+
Solo
Kukulkan
Kukulkan
payuncha
Kukulkan
Level 103
God Stats
1W - 1L
1,524 SR
Queue Stats
64W - 37L
1,601 Elo+
Solo
Team Averages
Level 127
1,608 SR
1,572 Elo+

VS

Team Averages
Level 119
1,437 SR
1,563 Elo+
Hercules
Hercules
Gatocila
Hercules
Level 156
God Stats
0W - 4L
1,191 SR
Queue Stats
241W - 233L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
LilMushroom
Cthulhu
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 33L
1,576 Elo+
Solo
He Bo
He Bo
Merequetenge
He Bo
Level 160
God Stats
7W - 8L
1,527 SR
Queue Stats
669W - 692L
1,524 Elo+
Solo
Geb
Geb
SNIPEROONIE
Geb
Level 51
God Stats
1W - 2L
1,506 SR
Queue Stats
62W - 69L
1,555 Elo+
Solo
Cerberus
Cerberus
Yoked95248
Cerberus
Level 106
God Stats
5W - 7L
1,458 SR
Queue Stats
242W - 236L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 12
11,494
676
22,254
8,325
3,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
16
2 / 6 / 15
10,740
632
12,198
17,333
20,878
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 6 / 10
13,461
792
23,517
17,125
6,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 6 / 10
11,561
680
11,549
21,687
11,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
payuncha
Kukulkan
20
10 / 3 / 11
14,414
848
35,231
14,340
6,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gatocila
Hercules
20
6 / 2 / 11
11,384
670
14,115
34,042
35,160
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Boots

Boots

+6%
Movement Speed

Cthulhu
LilMushroom
Cthulhu
20
7 / 5 / 13
12,911
759
19,990
20,368
26,966
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 8 / 11
10,936
643
14,589
16,741
6,344
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 6 / 14
12,372
728
9,965
29,652
28,798
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Yoked95248
Cerberus
16
1 / 6 / 12
10,843
638
9,658
23,165
29,979
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
83
27
Kills
22
23
Deaths
27
58
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
Hercules
Gatocila
Hercules
6
2
11
5.75
L
Cthulhu
LilMushroom
Cthulhu
7
5
13
2.7
W
Fafnir
2
6
15
1.58
L
4
8
11
1.19
L
4
6
14
1.83
W
9
6
10
2.33
L
Cerberus
Yoked95248
Cerberus
1
6
12
1.17
W
3
6
10
1.33
W
Kukulkan
payuncha
Kukulkan
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,749
Damage
68,317
78,810
Taken
123,968
49,171
Mitigated
127,247
31,279
Healing
47,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,254
446
941
1,486
8,325
3,119
1,063
6,484
1,791
35,422
0
L
Hercules
Gatocila
Hercules
14,115
3,344
3,235
19,158
34,042
35,160
795
18,851
14,822
0
25,391
L
Cthulhu
LilMushroom
Cthulhu
19,990
757
3,176
2,426
20,368
26,966
455
10,882
9,349
50,651
0
W
Fafnir
12,198
2,875
2,041
4,714
17,333
20,878
633
11,694
5,439
17,392
0
L
14,589
475
2,541
2,236
16,741
6,344
1,097
9,148
6,807
31,330
0
L
9,965
1,706
3,111
7,174
29,652
28,798
264
18,081
10,250
15,712
0
W
23,517
11,429
1,244
3,826
17,125
6,749
2,834
9,911
7,014
0
45,601
L
Cerberus
Yoked95248
Cerberus
9,658
777
1,274
3,448
23,165
29,979
63
12,721
9,416
14,711
0
W
11,549
1,582
2,203
6,509
21,687
11,736
0
17,118
4,444
0
13,124
W
Kukulkan
payuncha
Kukulkan
35,231
2,506
3,178
5,137
14,340
6,689
1,516
8,995
5,195
73,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,670
Gold Earned
58,446
170
Minions Killed
151
0
Camps Cleared
0
1,446,080
Distance Traveled
1,431,226
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,494
676
26
2
0
318,701
0
L
Hercules
11,384
670
23
1
0
291,615
1
L
Cthulhu
12,911
759
65
4
0
306,335
0
W
Fafnir
10,740
632
12
1
0
241,068
0
L
He Bo
10,936
643
44
3
0
281,814
1
L
Geb
12,372
728
12
1
0
275,555
0
W
Skadi
13,461
792
41
2
0
280,012
0
L
Cerberus
10,843
638
7
0
0
275,907
2
W
Serqet
11,561
680
17
1
0
299,002
3
W
Kukulkan
14,414
848
74
4
0
307,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role