Player Matchup

Chiron
Chiron
GildoBaggans
Chiron
Level 103
God Stats
23W - 21L
1,534 SR
Queue Stats
114W - 112L
1,483 Elo+
Solo
Chang'e
Chang'e
MeDy_BoZek
Chang'e
Level 108
God Stats
3W - 3L
1,518 SR
Queue Stats
485W - 489L
1,495 Elo+
Solo
Jormungandr
Jormungandr
ThirtyErmine164
Jormungandr
Level 108
God Stats
21W - 20L
1,612 SR
Queue Stats
340W - 334L
1,520 Elo+
Solo
Team Averages
Level 106
1,554 SR
1,499 Elo+

VS

Team Averages
Level 104
1,525 SR
1,515 Elo+
Cerberus
Cerberus
TearfulSquid653
Cerberus
Level 109
God Stats
10W - 15L
1,560 SR
Queue Stats
186W - 207L
1,539 Elo+
Solo
Nox
Nox
Xx_EXILED_GOD_xX
Nox
Level 107
God Stats
5W - 2L
1,795 SR
Queue Stats
88W - 102L
1,501 Elo+
Solo
Thor
Thor
mas_blunt2593
Thor
Level 97
God Stats
0W - 4L
1,219 SR
Queue Stats
194W - 212L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
9 / 4 / 4
15,315
729
24,845
15,839
5,352
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
MeDy_BoZek
Chang'e
16
3 / 6 / 5
12,962
617
13,095
19,368
6,024
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
ThirtyErmine164
Jormungandr
16
1 / 6 / 11
13,098
624
11,973
24,310
22,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 4 / 12
12,753
607
16,294
32,670
34,207
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
7 / 4 / 7
13,453
641
19,793
14,240
5,467
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 5 / 7
13,348
636
12,164
21,480
19,488
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
13
Kills
16
16
Deaths
13
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chiron
9
4
4
2.75
W
Chang'e
MeDy_BoZek
Chang'e
3
6
5
0.92
L
Cerberus
2
4
12
2
W
Jormungandr
ThirtyErmine164
Jormungandr
1
6
11
1.08
L
7
4
7
2.63
L
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,913
Damage
48,251
59,517
Taken
68,390
33,472
Mitigated
59,162
22,309
Healing
19,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
24,845
12,245
1,360
4,708
15,839
5,352
1,639
11,018
4,471
0
106,588
W
Chang'e
MeDy_BoZek
Chang'e
13,095
356
5,423
8,687
19,368
6,024
1,181
12,021
6,847
54,932
0
L
Cerberus
16,294
222
0
13,872
32,670
34,207
298
10,515
22,155
61,739
0
W
Jormungandr
ThirtyErmine164
Jormungandr
11,973
1,662
0
2,131
24,310
22,096
180
12,469
11,131
40,352
0
L
19,793
734
0
2,039
14,240
5,467
540
6,196
8,044
83,283
0
L
12,164
1,760
0
3,782
21,480
19,488
437
8,477
13,003
184
38,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,375
Gold Earned
39,554
250
Minions Killed
272
0
Camps Cleared
0
1,065,342
Distance Traveled
1,145,566
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,315
729
126
6
0
346,680
3
W
Chang'e
12,962
617
78
4
0
358,850
2
L
Cerberus
12,753
607
115
5
0
411,021
2
W
Jormungandr
13,098
624
46
2
0
359,812
6
L
Nox
13,453
641
115
5
0
361,993
5
L
Thor
13,348
636
42
2
0
372,552
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role