Player Matchup

Ra
Ra
CtrlAltDave
Ra
Level 86
God Stats
2W - 0L
1,528 SR
Queue Stats
5W - 3L
1,445 Elo+
Party 1
Chaac
Chaac
DannyDizz
Chaac
Level 98
God Stats
1W - 0L
1,208 SR
Queue Stats
6W - 6L
1,460 Elo+
Party 1
Set
Set
HConny
Set
Level 81
God Stats
1W - 1L
1,430 SR
Queue Stats
3W - 3L
1,465 Elo+
Party 1
Team Averages
Level 88
1,389 SR
1,457 Elo+

VS

Team Averages
Level 34
1,543 SR
1,388 Elo+
Cernunnos
Cernunnos
Biliboba
Cernunnos
Level 28
God Stats
7W - 18L
1,564 SR
Queue Stats
97W - 83L
1,273 Elo+
Solo
Fafnir
Fafnir
LordofWeebs66
Fafnir
Level 14
God Stats
0W - 3L
1,567 SR
Queue Stats
4W - 6L
1,445 Elo+
Party 2
Zhong Kui
Zhong Kui
Tryndarage
Zhong Kui
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
9,606
739
9,957
8,013
3,336
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
DannyDizz
Chaac
13
4 / 2 / 6
9,189
707
12,934
14,937
12,209
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
HConny
Set
14
8 / 3 / 5
10,408
801
8,703
9,856
4,202
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Biliboba
Cernunnos
11
2 / 3 / 3
8,372
644
8,424
10,495
3,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 6 / 5
8,980
691
5,192
13,946
15,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Tryndarage
Zhong Kui
12
3 / 5 / 4
8,982
691
11,659
14,343
7,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
14
Kills
7
7
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Biliboba
Cernunnos
2
3
3
1.17
W
2
2
10
3.5
W
Chaac
DannyDizz
Chaac
4
2
6
3.5
W
Set
HConny
Set
8
3
5
3.5
L
2
6
5
0.75
L
Zhong Kui
Tryndarage
Zhong Kui
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,594
Damage
25,275
32,806
Taken
38,784
19,747
Mitigated
26,994
14,631
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Biliboba
Cernunnos
8,424
3,458
0
407
10,495
3,339
0
1,638
8,657
0
30,590
W
9,957
1,440
1,513
2,947
8,013
3,336
1,027
3,605
4,408
55,877
0
W
Chaac
DannyDizz
Chaac
12,934
3,028
0
7,738
14,937
12,209
818
7,842
7,095
0
32,107
W
Set
HConny
Set
8,703
3,759
0
2,433
9,856
4,202
852
5,488
4,368
0
55,479
L
5,192
1,317
0
1,694
13,946
15,737
0
3,613
9,983
11,397
0
L
Zhong Kui
Tryndarage
Zhong Kui
11,659
104
0
2,718
14,343
7,918
0
4,742
9,501
37,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,203
Gold Earned
26,334
182
Minions Killed
111
0
Camps Cleared
0
762,727
Distance Traveled
675,984
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,372
644
54
4
0
220,511
3
W
Ra
9,606
739
87
7
0
236,733
3
W
Chaac
9,189
707
34
3
0
267,190
3
W
Set
10,408
801
61
5
0
258,804
2
L
Fafnir
8,980
691
9
1
0
206,006
1
L
Zhong Kui
8,982
691
48
4
0
249,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role