Player Matchup

Arachne
Arachne
 
Arachne
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
D_W_A_M_N
Discordia
Level 26
God Stats
7W - 4L
1,500 SR
Queue Stats
107W - 113L
1,484 Elo+
Solo
Cerberus
Cerberus
Ima_Gank_Magnet
Cerberus
Level 7
God Stats
7W - 4L
1,917 SR
Queue Stats
20W - 16L
1,688 Elo+
Party 1
Geb
Geb
Paintsicle
Geb
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
WatHappened9697
Rama
Level 28
God Stats
1W - 1L
1,354 SR
Queue Stats
27W - 8L
1,710 Elo+
Solo
Team Averages
Level 18
1,554 SR
1,576 Elo+

VS

Team Averages
Level 17
1,488 SR
1,513 Elo+
Discordia
Discordia
Glootie
Discordia
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Not_Even_Average
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 61L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Scylla4theDub
Ah Muzen Cab
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,544 Elo+
Solo
Fenrir
Fenrir
TheKevins99
Fenrir
Level 8
God Stats
0W - 2L
1,439 SR
Queue Stats
6W - 7L
1,363 Elo+
Solo
Nemesis
Nemesis
Vhoorl_
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 5L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
7 / 0 / 6
8,742
583
6,568
9,635
3,987
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
D_W_A_M_N
Discordia
14
7 / 2 / 5
8,671
578
5,226
4,643
1,518
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
12
7 / 2 / 3
8,863
591
6,966
8,994
6,115
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 10
7,808
521
3,998
10,759
8,726
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
8 / 5 / 4
8,260
551
10,230
13,193
4,289
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Glootie
Discordia
10
1 / 7 / 1
6,688
446
5,999
7,654
1,871
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 7 / 2
7,862
524
7,039
8,251
2,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Scylla4theDub
Ah Muzen Cab
10
0 / 7 / 3
6,790
453
8,404
10,247
3,109
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
10
1 / 9 / 0
6,646
443
5,118
12,033
3,424
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Vhoorl_
Nemesis
15
5 / 1 / 0
9,400
627
3,813
8,581
3,176
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
31
Kills
10
10
Deaths
31
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
6
10
W
Discordia
D_W_A_M_N
Discordia
7
2
5
4.75
L
Discordia
Glootie
Discordia
1
7
1
0.21
W
Cerberus
7
2
3
4.25
L
3
7
2
0.57
W
2
1
10
7
L
Ah Muzen Cab
Scylla4theDub
Ah Muzen Cab
0
7
3
0.21
L
Fenrir
1
9
0
0.11
L
Nemesis
Vhoorl_
Nemesis
5
1
0
5
W
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,988
Damage
30,373
47,224
Taken
46,766
24,635
Mitigated
13,907
13,342
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,568
4,766
0
4,630
9,635
3,987
709
1,659
7,976
0
37,742
W
Discordia
D_W_A_M_N
Discordia
5,226
498
0
1,078
4,643
1,518
776
2,660
1,983
34,994
0
L
Discordia
Glootie
Discordia
5,999
228
150
859
7,654
1,871
8
2,799
4,855
29,042
0
W
Cerberus
6,966
1,301
0
1,158
8,994
6,115
835
888
8,106
37,213
0
L
7,039
925
0
1,558
8,251
2,327
336
3,137
5,114
29,326
0
W
3,998
764
99
734
10,759
8,726
0
3,598
7,161
20,333
0
L
Ah Muzen Cab
Scylla4theDub
Ah Muzen Cab
8,404
3,788
0
2,248
10,247
3,109
0
2,517
7,730
0
44,923
L
Fenrir
5,118
1,492
0
800
12,033
3,424
65
6,542
5,491
0
26,110
L
Nemesis
Vhoorl_
Nemesis
3,813
922
0
4,364
8,581
3,176
0
1,195
7,386
0
70,163
W
10,230
8,529
0
5,643
13,193
4,289
1,232
4,233
8,960
0
43,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,344
Gold Earned
37,386
323
Minions Killed
351
0
Camps Cleared
0
1,374,029
Distance Traveled
1,361,389
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,742
583
59
4
0
317,042
1
W
Discordia
8,671
578
68
5
0
269,093
3
L
Discordia
6,688
446
46
3
0
266,849
3
W
Cerberus
8,863
591
93
6
0
274,108
4
L
Zeus
7,862
524
61
4
0
242,124
0
W
Geb
7,808
521
33
2
0
277,687
0
L
Ah Muzen Cab
6,790
453
85
6
0
255,276
1
L
Fenrir
6,646
443
45
3
0
258,890
1
L
Nemesis
9,400
627
114
8
0
338,250
4
W
Rama
8,260
551
70
5
0
236,099
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role