Player Matchup

Guan Yu
Guan Yu
JigglyMain
Guan Yu
Level 3
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 1
Sun Wukong
Sun Wukong
RecklessPig
Sun Wukong
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 15L
1,630 Elo+
Solo
Set
Set
Stanqk
Set
Level 5
God Stats
0W - 3L
1,188 SR
Queue Stats
0W - 5L
1,018 Elo+
Party 1
Freya
Freya
dirtisimportant
Freya
Level 27
God Stats
2W - 2L
1,392 SR
Queue Stats
56W - 67L
1,246 Elo+
Party 1
Cthulhu
Cthulhu
smangaru
Cthulhu
Level 5
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 5L
1,059 Elo+
Party 1
Team Averages
Level 11
1,329 SR
1,222 Elo+

VS

Team Averages
Level 15
1,528 SR
1,282 Elo+
Pele
Pele
Jaceen
Pele
Level 29
God Stats
2W - 0L
1,604 SR
Queue Stats
12W - 13L
1,375 Elo+
Solo
Ra
Ra
PatrinDarkheart
Ra
Level 6
God Stats
2W - 1L
1,287 SR
Queue Stats
24W - 28L
1,170 Elo+
Solo
Thor
Thor
Robertalexy
Thor
Level 28
God Stats
12W - 17L
1,652 SR
Queue Stats
132W - 97L
1,591 Elo+
Solo
Baron Samedi
Baron Samedi
SpudsTheIV
Baron Samedi
Level 7
God Stats
10W - 23L
1,598 SR
Queue Stats
10W - 23L
1,266 Elo+
Solo
Neith
Neith
caiotelrak
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,007 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JigglyMain
Guan Yu
8
0 / 8 / 3
6,430
378
2,064
12,753
5,457
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
RecklessPig
Sun Wukong
16
12 / 3 / 1
10,234
602
15,586
18,922
13,116
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Set
Stanqk
Set
10
1 / 11 / 4
6,656
392
3,772
13,630
8,529
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 7 / 4
6,962
410
6,088
12,267
4,066
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
smangaru
Cthulhu
11
3 / 5 / 3
7,329
431
9,170
14,604
8,559
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Jaceen
Pele
16
9 / 2 / 5
10,739
632
12,335
12,900
5,057
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 6 / 13
8,461
498
4,063
9,118
3,077
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

16
13 / 0 / 11
10,935
643
16,111
15,381
13,213
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
SpudsTheIV
Baron Samedi
13
4 / 2 / 14
8,248
485
12,577
8,567
3,785
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
11
3 / 6 / 10
7,465
439
3,228
8,192
2,768
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
16
Kills
33
34
Deaths
16
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Pele
Jaceen
Pele
9
2
5
5.75
L
Guan Yu
JigglyMain
Guan Yu
0
8
3
0.19
W
4
6
13
1.75
L
Sun Wukong
RecklessPig
Sun Wukong
12
3
1
4.17
W
13
0
11
18.5
W
Baron Samedi
SpudsTheIV
Baron Samedi
4
2
14
5.5
L
Set
Stanqk
Set
1
11
4
0.27
W
Neith
3
6
10
1.33
L
0
7
4
0.29
L
Cthulhu
smangaru
Cthulhu
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,680
Damage
48,314
72,176
Taken
54,158
39,727
Mitigated
27,900
15,323
Healing
15,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Jaceen
Pele
12,335
3,677
0
3,944
12,900
5,057
998
1,881
10,474
0
74,232
L
Guan Yu
JigglyMain
Guan Yu
2,064
579
462
830
12,753
5,457
65
1,128
11,400
0
16,470
W
4,063
1,186
794
1,242
9,118
3,077
383
1,865
7,144
28,761
0
L
Sun Wukong
RecklessPig
Sun Wukong
15,586
3,644
0
8,008
18,922
13,116
0
2,104
16,329
0
64,942
W
16,111
5,958
0
2,825
15,381
13,213
798
2,390
12,818
0
73,910
W
Baron Samedi
SpudsTheIV
Baron Samedi
12,577
2,144
2,474
3,527
8,567
3,785
606
4,292
4,225
42,253
0
L
Set
Stanqk
Set
3,772
1,545
417
978
13,630
8,529
136
4,163
9,342
0
20,872
W
Neith
3,228
762
0
536
8,192
2,768
400
4,830
3,187
0
12,615
L
6,088
1,723
735
3,284
12,267
4,066
741
3,664
8,344
33,847
0
L
Cthulhu
smangaru
Cthulhu
9,170
625
411
198
14,604
8,559
149
5,581
8,971
27,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,611
Gold Earned
45,848
257
Minions Killed
350
0
Camps Cleared
0
1,418,790
Distance Traveled
1,335,128
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,739
632
115
7
0
340,685
2
L
Guan Yu
6,430
378
31
2
0
270,830
0
W
Ra
8,461
498
51
3
0
238,579
0
L
Sun Wukong
10,234
602
114
7
0
287,861
1
W
Thor
10,935
643
98
6
0
297,875
0
W
Baron Samedi
8,248
485
61
4
0
259,484
5
L
Set
6,656
392
23
1
0
268,132
1
W
Neith
7,465
439
25
1
0
198,505
4
L
Freya
6,962
410
57
3
0
287,152
0
L
Cthulhu
7,329
431
32
2
0
304,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role