Player Matchup

Rama
Rama
NLWOLFNL54
Rama
Level 27
God Stats
9W - 3L
1,632 SR
Queue Stats
100W - 101L
1,332 Elo+
Party 2
Arachne
Arachne
OpperClannie
Arachne
Level 22
God Stats
4W - 4L
1,266 SR
Queue Stats
99W - 93L
1,276 Elo+
Party 2
Set
Set
Stijn-Schunck
Set
Level 26
God Stats
21W - 26L
1,448 SR
Queue Stats
142W - 150L
1,270 Elo+
Party 2
Loki
Loki
sporting9868
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
termentina_
Baron Samedi
Level 19
God Stats
6W - 10L
1,441 SR
Queue Stats
15W - 32L
1,378 Elo+
Party 1
Team Averages
Level 22
1,458 SR
1,336 Elo+

VS

Team Averages
Level 15
1,529 SR
1,359 Elo+
Neith
Neith
BonzoPL3940
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
907 Elo+
Solo
Zeus
Zeus
Diaboof
Zeus
Level 19
God Stats
1W - 1L
1,771 SR
Queue Stats
10W - 8L
1,587 Elo+
Solo
Ymir
Ymir
Frutigirl
Ymir
Level 0
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Chang'e
Chang'e
Nachtara-_-
Chang'e
Level 26
God Stats
5W - 5L
1,462 SR
Queue Stats
193W - 214L
1,388 Elo+
Party 3
Arachne
Arachne
suffix_d-_-b
Arachne
Level 28
God Stats
21W - 21L
1,412 SR
Queue Stats
78W - 81L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 1
11,088
554
4,629
10,732
3,860
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
OpperClannie
Arachne
14
4 / 2 / 2
10,129
506
4,990
12,450
4,515
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 1 / 5
12,096
605
14,035
14,400
10,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 8 / 0
7,758
388
161
8,425
1,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
termentina_
Baron Samedi
17
4 / 7 / 1
11,285
564
10,784
11,870
5,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,249
462
6,243
12,840
4,312
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Diaboof
Zeus
15
0 / 3 / 1
9,337
467
8,382
8,182
3,023
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
7
3 / 1 / 2
6,969
348
2,753
3,543
1,271
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Nachtara-_-
Chang'e
14
0 / 4 / 4
8,241
412
6,420
9,975
6,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
suffix_d-_-b
Arachne
16
12 / 4 / 1
10,825
541
12,740
14,396
5,808
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
16
Kills
17
20
Deaths
16
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Zeus
Diaboof
Zeus
0
3
1
0.17
L
Ymir
3
1
2
4
W
2
2
1
1.25
L
Chang'e
Nachtara-_-
Chang'e
0
4
4
0.5
W
Arachne
OpperClannie
Arachne
4
2
2
2.5
W
6
1
5
8.5
W
0
8
0
0
L
Arachne
suffix_d-_-b
Arachne
12
4
1
3.13
W
Baron Samedi
termentina_
Baron Samedi
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,599
Damage
36,538
57,877
Taken
48,936
26,464
Mitigated
20,417
20,001
Healing
19,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,243
3,229
0
6,598
12,840
4,312
0
3,872
8,818
0
55,945
L
Zeus
Diaboof
Zeus
8,382
776
0
2,485
8,182
3,023
736
0
8,157
58,719
0
L
Ymir
2,753
187
0
1,065
3,543
1,271
45
2,042
1,501
15,635
0
W
4,629
3,860
0
5,243
10,732
3,860
4,368
5,644
5,088
0
59,595
L
Chang'e
Nachtara-_-
Chang'e
6,420
1,349
968
3,132
9,975
6,003
348
3,704
6,021
35,432
0
W
Arachne
OpperClannie
Arachne
4,990
2,927
0
4,780
12,450
4,515
228
3,528
8,922
0
48,306
W
14,035
6,863
0
6,726
14,400
10,166
1,420
5,094
9,306
0
64,566
W
161
0
234
666
8,425
1,956
323
302
8,123
0
22,757
L
Arachne
suffix_d-_-b
Arachne
12,740
9,775
0
4,823
14,396
5,808
0
1,166
13,105
0
58,694
W
Baron Samedi
termentina_
Baron Samedi
10,784
1,615
214
2,138
11,870
5,967
3,183
2,987
8,883
63,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,356
Gold Earned
44,621
405
Minions Killed
371
0
Camps Cleared
0
1,845,213
Distance Traveled
1,464,166
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,249
462
97
5
0
280,178
6
L
Zeus
9,337
467
110
6
0
340,251
10
L
Ymir
6,969
348
20
1
0
99,379
1
W
Rama
11,088
554
113
6
0
343,914
10
L
Chang'e
8,241
412
56
3
0
355,335
3
W
Arachne
10,129
506
60
3
0
407,566
6
W
Set
12,096
605
100
5
0
380,981
5
W
Loki
7,758
388
30
2
0
396,454
1
L
Arachne
10,825
541
88
4
0
389,023
1
W
Baron Samedi
11,285
564
102
5
0
316,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role