Player Matchup

Chang'e
Chang'e
GENESIS_ZEYKO
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,716 Elo+
Party 1
Chaac
Chaac
HovoDuBinks
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,407 Elo+
Party 1
Bellona
Bellona
Steph80treize
Bellona
Level 6
God Stats
30W - 24L
1,559 SR
Queue Stats
67W - 73L
1,399 Elo+
Party 1
Zeus
Zeus
aviiaL_Vaiize-
Zeus
Level 18
God Stats
41W - 33L
1,565 SR
Queue Stats
46W - 35L
1,481 Elo+
Solo
Pele
Pele
xef1978
Pele
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,436 Elo+
Solo
Team Averages
Level 9
1,525 SR
1,488 Elo+

VS

Team Averages
Level 13
1,524 SR
1,490 Elo+
Guan Yu
Guan Yu
Bruinevloei
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,673 Elo+
Solo
Scylla
Scylla
DeaDshoT_MM
Scylla
Level 12
God Stats
6W - 5L
1,543 SR
Queue Stats
35W - 28L
1,305 Elo+
Solo
Artio
Artio
SEEDSBII-37
Artio
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,446 Elo+
Solo
Kukulkan
Kukulkan
SergioyLauraaa
Kukulkan
Level 27
God Stats
34W - 21L
1,644 SR
Queue Stats
40W - 29L
1,548 Elo+
Solo
Set
Set
SvetiRatnikJosip
Set
Level 16
God Stats
25W - 22L
1,434 SR
Queue Stats
130W - 133L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
0 / 13 / 4
8,789
879
7,352
18,059
5,379
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
2 / 8 / 9
10,858
1,086
8,825
22,980
14,235
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Bellona
15
3 / 4 / 4
9,796
980
8,867
12,406
7,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 7 / 5
12,313
1,231
32,707
13,385
2,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
xef1978
Pele
16
0 / 15 / 5
9,036
904
2,588
20,506
9,855
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bruinevloei
Guan Yu
19
9 / 3 / 22
11,841
1,184
11,312
17,354
15,854
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
18
10 / 1 / 20
11,643
1,164
24,978
9,862
3,727
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 5 / 25
11,051
1,105
4,117
15,835
16,886
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
18
11 / 5 / 17
11,224
1,122
20,056
10,139
4,161
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
15 / 0 / 14
12,903
1,290
19,657
14,792
6,508
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
145
14
Kills
47
47
Deaths
14
27
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bruinevloei
Guan Yu
9
3
22
6.67
W
Scylla
10
1
20
20
L
Chang'e
0
13
4
0.15
L
2
8
9
0.81
W
2
5
25
2.9
W
Kukulkan
11
5
17
3.9
L
Bellona
3
4
4
1.25
W
15
0
14
22
L
9
7
5
1.64
L
Pele
xef1978
Pele
0
15
5
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,339
Damage
80,120
87,336
Taken
67,982
39,848
Mitigated
47,136
6,612
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bruinevloei
Guan Yu
11,312
3,218
1,740
3,646
17,354
15,854
0
10,454
6,900
14
27,481
W
Scylla
24,978
3,877
0
38
9,862
3,727
0
5,646
4,216
48,995
0
L
Chang'e
7,352
2,972
172
1,312
18,059
5,379
0
13,155
4,904
15,910
0
L
8,825
4,596
0
4,454
22,980
14,235
0
12,811
10,169
0
21,515
W
4,117
1,334
1,716
1,499
15,835
16,886
0
7,947
7,888
6,714
0
W
Kukulkan
20,056
3,964
0
516
10,139
4,161
0
8,612
1,527
36,058
0
L
Bellona
8,867
3,291
0
140
12,406
7,431
0
6,667
5,739
0
16,551
W
19,657
13,083
0
3,519
14,792
6,508
0
7,400
7,392
0
31,188
L
32,707
1,694
0
0
13,385
2,948
0
5,626
7,759
58,605
0
L
Pele
xef1978
Pele
2,588
2,412
0
534
20,506
9,855
0
10,906
9,600
0
6,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,792
Gold Earned
58,662
128
Minions Killed
149
3
Camps Cleared
6
818,906
Distance Traveled
889,730
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,841
1,184
37
4
1
207,590
0
W
Scylla
11,643
1,164
55
6
0
171,972
0
L
Chang'e
8,789
879
7
1
0
157,379
0
L
Chaac
10,858
1,086
24
2
1
190,206
2
W
Artio
11,051
1,105
4
0
0
148,990
1
W
Kukulkan
11,224
1,122
36
4
1
144,235
0
L
Bellona
9,796
980
14
1
0
179,968
1
W
Set
12,903
1,290
17
2
4
216,943
0
L
Zeus
12,313
1,231
74
7
0
153,487
0
L
Pele
9,036
904
9
1
2
137,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role