Player Matchup

Ymir
Ymir
L1z_7I2
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
978 Elo+
Party 3
Anubis
Anubis
Pedro-Neo-00
Anubis
Level 7
God Stats
4W - 2L
1,592 SR
Queue Stats
5W - 15L
1,128 Elo+
Party 3
The Morrigan
The Morrigan
TwoBigOlPotatas
The Morrigan
Level 29
God Stats
2W - 4L
1,526 SR
Queue Stats
85W - 105L
1,307 Elo+
Solo
Loki
Loki
Vitor15105
Loki
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
16W - 29L
1,198 Elo+
Party 3
Rama
Rama
lukeskyf
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
906 Elo+
Solo
Team Averages
Level 12
1,524 SR
1,103 Elo+

VS

Team Averages
Level 35
1,578 SR
1,307 Elo+
Chaac
Chaac
ChirraPS_
Chaac
Level 28
God Stats
4W - 6L
1,426 SR
Queue Stats
131W - 145L
1,322 Elo+
Party 2
Artemis
Artemis
InhumanZulu4567
Artemis
Level 23
God Stats
1W - 3L
1,487 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ah Puch
Ah Puch
TheRedHorizonZ
Ah Puch
Level 87
God Stats
3W - 5L
1,770 SR
Queue Stats
118W - 132L
1,343 Elo+
Party 1
Apollo
Apollo
ZarPaolo
Apollo
Level 29
God Stats
24W - 19L
1,475 SR
Queue Stats
193W - 189L
1,337 Elo+
Party 2
Hades
Hades
kenny-geovanivm
Hades
Level 6
God Stats
4W - 1L
1,731 SR
Queue Stats
11W - 10L
1,034 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
L1z_7I2
Ymir
12
1 / 11 / 2
7,711
406
5,450
21,232
11,508
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Anubis
15
3 / 11 / 1
9,398
495
4,341
14,124
6,483
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
TwoBigOlPotatas
The Morrigan
9
0 / 0 / 0
7,093
373
755
3,037
961
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 7 / 2
8,955
471
8,221
15,499
4,417
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rama
5
0 / 3 / 0
5,890
310
301
2,943
742

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ChirraPS_
Chaac
14
8 / 3 / 4
10,523
554
10,017
12,451
8,547
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 1 / 6
9,271
488
6,155
7,121
2,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
11 / 0 / 5
11,509
606
17,466
9,313
3,213
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
ZarPaolo
Apollo
17
9 / 2 / 2
12,098
637
6,428
11,446
4,134
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 8
9,025
475
2,061
6,865
5,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
7
Kills
31
32
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
ChirraPS_
Chaac
8
3
4
3.33
W
2
1
6
5
L
Ymir
L1z_7I2
Ymir
1
11
2
0.18
L
Anubis
3
11
1
0.32
W
11
0
5
13.5
L
The Morrigan
TwoBigOlPotatas
The Morrigan
0
0
0
0
L
3
7
2
0.57
W
Apollo
ZarPaolo
Apollo
9
2
2
5
W
1
2
8
2.5
L
Rama
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,068
Damage
42,127
56,835
Taken
47,196
24,111
Mitigated
24,128
5,872
Healing
15,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ChirraPS_
Chaac
10,017
2,612
0
3,237
12,451
8,547
5,824
2,651
9,800
10
43,115
W
6,155
4,451
0
2,678
7,121
2,618
1,282
591
6,530
0
32,927
L
Ymir
L1z_7I2
Ymir
5,450
1,088
0
1,080
21,232
11,508
42
8,289
12,847
20,556
0
L
Anubis
4,341
334
0
711
14,124
6,483
515
3,325
10,472
36,733
0
W
17,466
2,206
102
4,848
9,313
3,213
1,775
2,157
7,156
61,676
0
L
The Morrigan
TwoBigOlPotatas
The Morrigan
755
216
0
714
3,037
961
0
1,660
1,352
22,642
0
L
8,221
3,484
0
3,367
15,499
4,417
143
5,091
10,333
0
39,090
W
Apollo
ZarPaolo
Apollo
6,428
4,494
0
4,706
11,446
4,134
2,708
2,074
9,372
0
74,535
W
2,061
1,393
0
54
6,865
5,616
534
3,073
3,792
7,615
0
L
Rama
301
285
0
0
2,943
742
0
1,162
1,756
0
2,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,047
Gold Earned
52,426
200
Minions Killed
344
0
Camps Cleared
0
1,176,662
Distance Traveled
1,623,184
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,523
554
50
3
0
359,637
0
W
Artemis
9,271
488
44
2
0
330,881
1
L
Ymir
7,711
406
30
2
0
259,536
3
L
Anubis
9,398
495
58
3
0
286,163
3
W
Ah Puch
11,509
606
99
5
0
326,412
2
L
The Morrigan
7,093
373
45
2
0
179,235
4
L
Loki
8,955
471
62
3
0
323,187
0
W
Apollo
12,098
637
138
7
0
356,512
0
W
Hades
9,025
475
13
1
0
249,742
0
L
Rama
5,890
310
5
0
0
128,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role