Player Matchup

Thoth
Thoth
I_Am_Not_Virgin
Thoth
Level 72
God Stats
5W - 12L
1,473 SR
Queue Stats
83W - 75L
1,386 Elo+
Party 2
Rama
Rama
TunefulCap28976
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Geb
Geb
charles_grise333
Geb
Level 7
God Stats
7W - 2L
1,423 SR
Queue Stats
11W - 12L
1,244 Elo+
Party 2
Team Averages
Level 28
1,465 SR
1,377 Elo+

VS

Team Averages
Level 32
1,474 SR
1,254 Elo+
Cernunnos
Cernunnos
INFERN0DAGGER
Cernunnos
Level 29
God Stats
19W - 10L
1,477 SR
Queue Stats
82W - 85L
1,301 Elo+
Party 1
Kukulkan
Kukulkan
MateiMaty_2010
Kukulkan
Level 6
God Stats
1W - 0L
1,467 SR
Queue Stats
1W - 3L
1,153 Elo+
Solo
Chaac
Chaac
ToxicOAK662
Chaac
Level 61
God Stats
14W - 9L
1,477 SR
Queue Stats
175W - 182L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 5
10,423
802
13,913
9,159
2,735
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
2 / 10 / 4
7,991
615
3,014
9,802
2,834
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 5 / 6
9,238
711
6,143
15,786
13,770
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
INFERN0DAGGER
Cernunnos
14
10 / 4 / 4
10,838
834
11,772
12,172
3,744
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
10
1 / 5 / 4
8,458
651
1,137
5,539
1,674
13
8 / 4 / 6
10,394
800
11,974
16,556
17,257
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
12
Kills
19
21
Deaths
13
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
INFERN0DAGGER
Cernunnos
10
4
4
3
L
7
6
5
1.58
W
Kukulkan
1
5
4
0.6
W
8
4
6
2.75
L
2
10
4
0.4
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,070
Damage
24,883
34,747
Taken
34,267
19,339
Mitigated
22,675
1,589
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
INFERN0DAGGER
Cernunnos
11,772
5,156
527
2,635
12,172
3,744
1,237
8,412
3,760
0
39,600
L
13,913
704
0
1,129
9,159
2,735
0
34
8,925
40,666
0
W
Kukulkan
1,137
825
0
0
5,539
1,674
0
2,631
2,908
8,474
0
W
11,974
4,201
1,050
7,524
16,556
17,257
647
9,115
7,441
0
31,672
L
3,014
2,974
0
0
9,802
2,834
108
893
8,809
0
12,095
L
6,143
1,654
0
460
15,786
13,770
0
234
15,152
13,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,652
Gold Earned
29,690
72
Minions Killed
107
0
Camps Cleared
0
626,751
Distance Traveled
658,607
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,838
834
50
4
0
241,007
0
L
Thoth
10,423
802
47
4
0
231,418
1
W
Kukulkan
8,458
651
12
1
0
169,914
0
W
Chaac
10,394
800
45
3
0
247,686
0
L
Rama
7,991
615
11
1
0
178,692
0
L
Geb
9,238
711
14
1
0
216,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role