Player Matchup

Serqet
Serqet
HazardIl
Serqet
Level 81
God Stats
12W - 14L
1,529 SR
Queue Stats
109W - 101L
1,460 Elo+
Party 1
Guan Yu
Guan Yu
Mythik Machine
Guan Yu
Level 24
God Stats
4W - 3L
1,573 SR
Queue Stats
30W - 29L
1,468 Elo+
Party 1
Hades
Hades
Saints Druid
Hades
Level 41
God Stats
2W - 8L
1,618 SR
Queue Stats
45W - 49L
1,465 Elo+
Party 1
Neith
Neith
bombsquad-63
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,379 Elo+
Party 1
Osiris
Osiris
neonleon616
Osiris
Level 6
God Stats
11W - 17L
1,547 SR
Queue Stats
12W - 18L
1,464 Elo+
Solo
Team Averages
Level 32
1,553 SR
1,447 Elo+

VS

Team Averages
Level 20
1,563 SR
1,517 Elo+
Kukulkan
Kukulkan
Bezoman14
Kukulkan
Level 27
God Stats
19W - 18L
1,563 SR
Queue Stats
21W - 20L
1,566 Elo+
Solo
Neith
Neith
Yahrman
Neith
Level 16
God Stats
10W - 6L
1,429 SR
Queue Stats
51W - 41L
1,399 Elo+
Solo
Ares
Ares
daysinho01
Ares
Level 8
God Stats
7W - 5L
1,545 SR
Queue Stats
19W - 14L
1,560 Elo+
Party 2
Bellona
Bellona
marcelgu_
Bellona
Level 23
God Stats
1W - 1L
1,556 SR
Queue Stats
44W - 28L
1,598 Elo+
Party 2
Discordia
Discordia
resto_fictif
Discordia
Level 25
God Stats
2W - 0L
1,722 SR
Queue Stats
131W - 135L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
HazardIl
Serqet
17
7 / 5 / 3
11,756
1,176
12,663
14,724
6,206
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 3 / 4
10,807
1,081
9,347
18,034
18,075
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 8 / 4
9,498
950
8,950
14,170
8,022
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
0 / 10 / 3
8,576
858
2,761
14,600
6,144
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Osiris
15
0 / 9 / 6
9,233
923
7,489
26,979
29,744
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

65

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bezoman14
Kukulkan
17
2 / 3 / 25
10,634
1,063
16,177
6,523
2,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Yahrman
Neith
17
8 / 2 / 15
11,213
1,121
17,227
7,786
2,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 1 / 15
11,161
1,116
8,446
11,481
12,848
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
marcelgu_
Bellona
18
9 / 4 / 18
11,454
1,145
17,970
11,698
11,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
resto_fictif
Discordia
18
10 / 1 / 16
11,981
1,198
21,318
7,564
2,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
124
11
Kills
35
35
Deaths
11
20
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bezoman14
Kukulkan
2
3
25
4.83
L
Serqet
HazardIl
Serqet
7
5
3
1.7
L
3
3
4
1.67
L
1
8
4
0.38
W
Neith
Yahrman
Neith
8
2
15
7.75
L
0
10
3
0.15
W
6
1
15
13.5
W
Bellona
marcelgu_
Bellona
9
4
18
4.5
L
Osiris
0
9
6
0.33
W
Discordia
resto_fictif
Discordia
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,210
Damage
81,138
88,507
Taken
45,052
68,191
Mitigated
31,786
8,411
Healing
1,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bezoman14
Kukulkan
16,177
1,579
0
0
6,523
2,579
0
1,292
5,097
34,454
0
L
Serqet
HazardIl
Serqet
12,663
1,001
0
0
14,724
6,206
0
7,068
7,556
0
29,290
L
9,347
2,052
1,596
2,902
18,034
18,075
0
8,714
9,195
0
28,692
L
8,950
471
966
2,254
14,170
8,022
0
7,920
6,177
22,252
0
W
Neith
Yahrman
Neith
17,227
8,992
0
866
7,786
2,122
0
639
7,122
0
40,403
L
2,761
1,284
0
168
14,600
6,144
0
6,505
8,020
0
4,744
W
8,446
1,466
0
0
11,481
12,848
0
2,064
8,924
14,485
0
W
Bellona
marcelgu_
Bellona
17,970
6,554
0
580
11,698
11,427
0
2,582
8,180
0
27,916
L
Osiris
7,489
1,876
0
525
26,979
29,744
0
15,734
10,995
0
20,656
W
Discordia
resto_fictif
Discordia
21,318
1,865
0
0
7,564
2,810
0
2,373
5,116
34,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,870
Gold Earned
56,443
146
Minions Killed
176
6
Camps Cleared
6
807,034
Distance Traveled
888,660
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,634
1,063
55
6
1
174,860
1
L
Serqet
11,756
1,176
33
3
4
214,348
1
L
Guan Yu
10,807
1,081
55
6
2
166,359
0
L
Hades
9,498
950
25
3
0
137,679
0
W
Neith
11,213
1,121
59
6
3
160,944
2
L
Neith
8,576
858
3
0
0
106,113
2
W
Ares
11,161
1,116
9
1
1
181,037
0
W
Bellona
11,454
1,145
29
3
0
170,253
0
L
Osiris
9,233
923
30
3
0
182,535
0
W
Discordia
11,981
1,198
24
2
1
201,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role