Player Matchup

Persephone
Persephone
Nate1609
Persephone
Level 17
God Stats
6W - 2L
1,761 SR
Queue Stats
54W - 75L
1,204 Elo+
Solo
Achilles
Achilles
TheRedHorizonZ
Achilles
Level 87
God Stats
3W - 6L
1,472 SR
Queue Stats
118W - 132L
1,371 Elo+
Party 2
Ares
Ares
alex_lemaa
Ares
Level 14
God Stats
0W - 2L
1,215 SR
Queue Stats
26W - 28L
1,246 Elo+
Solo
Jormungandr
Jormungandr
kenny-geovanivm
Jormungandr
Level 5
God Stats
4W - 5L
1,342 SR
Queue Stats
11W - 10L
1,121 Elo+
Party 2
Artio
Artio
tremorCS6
Artio
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,283 Elo+
Solo
Team Averages
Level 27
1,458 SR
1,245 Elo+

VS

Team Averages
Level 13
1,474 SR
1,158 Elo+
Olorun
Olorun
Cagey Dragon837
Olorun
Level 27
God Stats
20W - 33L
1,217 SR
Queue Stats
52W - 59L
1,212 Elo+
Solo
Bellona
Bellona
Sharklitos
Bellona
Level 5
God Stats
7W - 7L
1,493 SR
Queue Stats
7W - 9L
1,130 Elo+
Solo
Merlin
Merlin
TYWilFrostyYT
Merlin
Level 11
God Stats
3W - 1L
1,416 SR
Queue Stats
5W - 13L
989 Elo+
Party 1
Pele
Pele
The-koko-gamer
Pele
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,151 Elo+
Party 1
Set
Set
sankixga
Set
Level 17
God Stats
5W - 6L
1,744 SR
Queue Stats
68W - 56L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Nate1609
Persephone
20
11 / 3 / 14
17,134
490
46,345
25,611
9,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
20
22 / 2 / 10
17,427
498
40,593
45,643
72,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 7 / 3
8,772
251
532
6,440
2,204
Jormungandr
kenny-geovanivm
Jormungandr
20
3 / 14 / 7
14,298
409
10,152
32,073
17,306
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artio
tremorCS6
Artio
8
0 / 7 / 3
9,177
262
706
10,365
2,553

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 5
15,898
454
18,269
31,196
13,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Sharklitos
Bellona
18
6 / 11 / 5
13,743
393
11,561
29,760
26,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

20
5 / 4 / 2
18,170
519
26,838
13,404
6,322
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 10 / 4
16,707
477
16,690
29,675
16,474
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
6 / 7 / 6
16,025
458
21,202
35,174
14,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
54
36
Kills
32
33
Deaths
36
37
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
4
5
2.13
L
Persephone
Nate1609
Persephone
11
3
14
6
W
Bellona
Sharklitos
Bellona
6
11
5
0.77
W
5
4
2
1.5
W
9
10
4
1.1
L
Achilles
22
2
10
13.5
L
0
7
3
0.21
L
Jormungandr
kenny-geovanivm
Jormungandr
3
14
7
0.46
W
6
7
6
1.29
L
Artio
tremorCS6
Artio
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,328
Damage
94,560
120,132
Taken
139,209
103,476
Mitigated
77,088
22,949
Healing
35,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,269
9,937
4,643
15,169
31,196
13,540
1,732
19,172
11,974
67,668
0
L
Persephone
Nate1609
Persephone
46,345
7,744
198
9,960
25,611
9,053
30
10,546
15,040
131,823
0
W
Bellona
Sharklitos
Bellona
11,561
4,560
0
2,544
29,760
26,302
217
13,976
15,148
0
35,901
W
26,838
1,561
0
0
13,404
6,322
4,914
4,340
8,764
134,280
0
W
16,690
5,134
0
2,159
29,675
16,474
8,657
10,101
19,249
0
94,989
L
Achilles
40,593
15,829
0
12,111
45,643
72,360
170
21,222
24,271
0
92,500
L
532
462
0
0
6,440
2,204
0
2,562
3,878
1,758
0
L
Jormungandr
kenny-geovanivm
Jormungandr
10,152
4,587
315
315
32,073
17,306
1,091
6,377
25,646
80,827
0
W
21,202
11,204
0
10,542
35,174
14,450
1,057
10,146
24,728
0
129,881
L
Artio
tremorCS6
Artio
706
215
0
50
10,365
2,553
0
4,400
5,965
3,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,808
Gold Earned
80,543
418
Minions Killed
617
0
Camps Cleared
0
2,086,052
Distance Traveled
2,818,667
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,898
454
94
3
0
536,414
4
L
Persephone
17,134
490
183
5
0
596,925
0
W
Bellona
13,743
393
47
1
0
516,620
0
W
Merlin
18,170
519
195
6
0
581,309
0
W
Pele
16,707
477
159
5
0
553,696
0
L
Achilles
17,427
498
96
3
0
669,777
2
L
Ares
8,772
251
3
0
0
117,272
1
L
Jormungandr
14,298
409
132
4
0
458,712
0
W
Set
16,025
458
122
3
0
630,628
0
L
Artio
9,177
262
4
0
0
243,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role