Player Matchup

Neith
Neith
FiurVargr
Neith
Level 20
God Stats
20W - 10L
1,426 SR
Queue Stats
48W - 36L
1,268 Elo+
Party 1
Sylvanus
Sylvanus
Pinkme109
Sylvanus
Level 47
God Stats
14W - 16L
1,380 SR
Queue Stats
230W - 211L
1,333 Elo+
Party 1
He Bo
He Bo
The Klutter
He Bo
Level 124
God Stats
3W - 3L
1,473 SR
Queue Stats
275W - 270L
1,352 Elo+
Party 1
Team Averages
Level 64
1,426 SR
1,318 Elo+

VS

Team Averages
Level 7
1,200 SR
1,189 Elo+
Artemis
Artemis
I8 yBiel
Artemis
Level 7
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
joaozinhorj2009
Vamana
Level 6
God Stats
0W - 1L
1,145 SR
Queue Stats
0W - 7L
947 Elo+
Party 2
Fenrir
Fenrir
rodrigao_00
Fenrir
Level 7
God Stats
0W - 1L
1,154 SR
Queue Stats
0W - 3L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FiurVargr
Neith
12
7 / 0 / 14
8,381
838
9,545
4,148
1,581
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

Sylvanus
Pinkme109
Sylvanus
10
1 / 0 / 17
7,827
783
2,512
6,770
5,575
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
14 / 2 / 4
9,255
926
8,371
6,164
2,321
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
I8 yBiel
Artemis
4
0 / 1 / 0
5,194
519
90
701
185
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

9
1 / 9 / 1
6,484
648
1,871
13,891
6,625
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Fenrir
8
0 / 13 / 2
6,072
607
3,024
12,139
4,040
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
22
Kills
1
2
Deaths
23
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
FiurVargr
Neith
7
0
14
14
L
Artemis
I8 yBiel
Artemis
0
1
0
0
W
Sylvanus
Pinkme109
Sylvanus
1
0
17
9.5
W
14
2
4
8
L
1
9
1
0.17
L
Fenrir
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,428
Damage
4,985
17,082
Taken
26,731
9,477
Mitigated
10,850
9,035
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
FiurVargr
Neith
9,545
6,069
163
1,716
4,148
1,581
1,644
0
4,123
0
28,698
L
Artemis
I8 yBiel
Artemis
90
90
0
0
701
185
0
327
374
0
825
W
Sylvanus
Pinkme109
Sylvanus
2,512
814
3,018
2,648
6,770
5,575
138
0
6,670
5,316
0
W
8,371
1,093
0
1,490
6,164
2,321
981
0
6,114
34,874
0
L
1,871
581
0
3,187
13,891
6,625
0
6,925
6,966
0
8,651
L
Fenrir
3,024
613
0
438
12,139
4,040
0
3,631
8,508
0
10,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,463
Gold Earned
17,750
95
Minions Killed
32
0
Camps Cleared
0
388,857
Distance Traveled
306,999
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,381
838
48
5
0
133,642
0
L
Artemis
5,194
519
1
0
0
25,779
0
W
Sylvanus
7,827
783
8
1
0
107,917
0
W
He Bo
9,255
926
39
4
0
147,298
0
L
Vamana
6,484
648
15
2
0
149,541
0
L
Fenrir
6,072
607
16
2
0
131,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role