Player Matchup

Pele
Pele
Aiiisha
Pele
Level 4
God Stats
1W - 4L
1,283 SR
Queue Stats
2W - 7L
1,255 Elo+
Solo
Merlin
Merlin
Azaêm
Merlin
Level 22
God Stats
2W - 5L
1,340 SR
Queue Stats
43W - 50L
1,320 Elo+
Solo
Ne Zha
Ne Zha
ShakoGodEater
Ne Zha
Level 25
God Stats
6W - 4L
1,634 SR
Queue Stats
182W - 159L
1,545 Elo+
Solo
Cthulhu
Cthulhu
SmokinHotGuy
Cthulhu
Level 13
God Stats
1W - 1L
1,860 SR
Queue Stats
7W - 12L
1,348 Elo+
Solo
Skadi
Skadi
alandmr
Skadi
Level 28
God Stats
0W - 2L
1,471 SR
Queue Stats
31W - 40L
1,357 Elo+
Solo
Team Averages
Level 18
1,517 SR
1,365 Elo+

VS

Team Averages
Level 25
1,558 SR
1,457 Elo+
Cerberus
Cerberus
CliveTemple
Cerberus
Level 28
God Stats
110W - 47L
1,725 SR
Queue Stats
371W - 176L
1,634 Elo+
Solo
Heimdallr
Heimdallr
Dharmudi
Heimdallr
Level 29
God Stats
42W - 34L
1,542 SR
Queue Stats
214W - 232L
1,429 Elo+
Party 1
Chang'e
Chang'e
Falladyna
Chang'e
Level 26
God Stats
2W - 4L
1,275 SR
Queue Stats
115W - 136L
1,316 Elo+
Solo
Ra
Ra
MysterBrainPL
Ra
Level 29
God Stats
2W - 0L
1,681 SR
Queue Stats
32W - 16L
1,573 Elo+
Solo
Xbalanque
Xbalanque
Ujfalusounek
Xbalanque
Level 15
God Stats
16W - 12L
1,568 SR
Queue Stats
27W - 26L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aiiisha
Pele
15
0 / 12 / 5
9,042
904
7,884
20,638
9,401
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Azaêm
Merlin
17
1 / 6 / 7
10,443
1,044
15,905
13,270
4,874
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 3 / 6
10,256
1,026
10,494
12,115
5,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
SmokinHotGuy
Cthulhu
15
1 / 7 / 6
9,268
927
9,397
25,343
24,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
alandmr
Skadi
16
7 / 10 / 3
11,298
1,130
18,500
17,851
6,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

68

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CliveTemple
Cerberus
19
13 / 0 / 18
12,725
1,273
20,661
14,196
12,932
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Dharmudi
Heimdallr
16
4 / 4 / 17
10,340
1,034
11,600
12,346
5,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Falladyna
Chang'e
17
4 / 3 / 22
10,683
1,068
8,800
13,288
12,783
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
9 / 3 / 17
11,329
1,133
21,285
14,226
7,201
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Ujfalusounek
Xbalanque
18
8 / 2 / 20
11,889
1,189
17,798
12,458
5,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
132
12
Kills
38
38
Deaths
12
27
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Pele
Aiiisha
Pele
0
12
5
0.21
L
Merlin
Azaêm
Merlin
1
6
7
0.75
W
Cerberus
CliveTemple
Cerberus
13
0
18
22
W
Heimdallr
Dharmudi
Heimdallr
4
4
17
3.13
W
Chang'e
Falladyna
Chang'e
4
3
22
5
W
9
3
17
5.83
L
3
3
6
2
L
Cthulhu
SmokinHotGuy
Cthulhu
1
7
6
0.57
W
Xbalanque
Ujfalusounek
Xbalanque
8
2
20
9
L
Skadi
alandmr
Skadi
7
10
3
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,180
Damage
80,144
89,217
Taken
66,514
50,813
Mitigated
44,112
2,883
Healing
22,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Aiiisha
Pele
7,884
2,674
0
378
20,638
9,401
0
11,005
9,483
0
20,395
L
Merlin
Azaêm
Merlin
15,905
795
0
1,273
13,270
4,874
0
7,041
6,179
48,797
0
W
Cerberus
CliveTemple
Cerberus
20,661
758
836
6,751
14,196
12,932
0
4,661
9,535
43,521
0
W
Heimdallr
Dharmudi
Heimdallr
11,600
4,923
0
0
12,346
5,735
0
4,286
8,060
0
19,688
W
Chang'e
Falladyna
Chang'e
8,800
300
1,532
2,211
13,288
12,783
0
6,177
7,111
25,656
0
W
21,285
2,653
2,299
4,952
14,226
7,201
0
5,968
8,258
46,325
0
L
10,494
3,242
0
1,035
12,115
5,034
0
6,981
5,080
18
32,394
L
Cthulhu
SmokinHotGuy
Cthulhu
9,397
1,146
197
0
25,343
24,673
0
13,387
11,736
19,567
0
W
Xbalanque
Ujfalusounek
Xbalanque
17,798
11,684
525
2,929
12,458
5,461
0
4,228
8,230
0
29,672
L
Skadi
alandmr
Skadi
18,500
9,821
0
0
17,851
6,831
0
11,662
5,989
0
36,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,307
Gold Earned
56,966
190
Minions Killed
262
6
Camps Cleared
5
963,618
Distance Traveled
935,536
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,042
904
29
3
2
206,475
0
L
Merlin
10,443
1,044
83
8
2
163,125
0
W
Cerberus
12,725
1,273
127
13
2
193,789
0
W
Heimdallr
10,340
1,034
15
2
0
155,641
0
W
Chang'e
10,683
1,068
28
3
0
200,431
2
W
Ra
11,329
1,133
68
7
0
185,786
0
L
Ne Zha
10,256
1,026
22
2
0
238,999
2
L
Cthulhu
9,268
927
26
3
1
188,113
0
W
Xbalanque
11,889
1,189
24
2
3
199,889
1
L
Skadi
11,298
1,130
30
3
1
166,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role