Player Matchup

He Bo
He Bo
NIGHTHAWK39
He Bo
Level 46
God Stats
11W - 9L
1,426 SR
Queue Stats
107W - 92L
1,433 Elo+
Solo
Cerberus
Cerberus
SpartanBike543
Cerberus
Level 24
God Stats
6W - 3L
1,675 SR
Queue Stats
6W - 4L
1,453 Elo+
Party 1
Bellona
Bellona
THK Advent
Bellona
Level 22
God Stats
7W - 4L
2,013 SR
Queue Stats
7W - 4L
1,725 Elo+
Party 1
Team Averages
Level 31
1,705 SR
1,537 Elo+

VS

Team Averages
Level 51
1,263 SR
1,268 Elo+
Ares
Ares
Deadcell186
Ares
Level 15
God Stats
3W - 6L
1,129 SR
Queue Stats
68W - 104L
1,190 Elo+
Solo
Achilles
Achilles
Jarrah1989
Achilles
Level 15
God Stats
0W - 2L
1,138 SR
Queue Stats
4W - 8L
1,129 Elo+
Solo
Nu Wa
Nu Wa
mr mojo risin77
Nu Wa
Level 124
God Stats
2W - 4L
1,522 SR
Queue Stats
73W - 71L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 6
11,855
741
14,391
9,175
2,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
14
4 / 0 / 11
10,901
681
5,304
11,144
5,262
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
THK Advent
Bellona
14
5 / 2 / 8
10,837
677
6,201
13,533
7,446
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
10,690
668
4,361
11,480
11,270
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Jarrah1989
Achilles
10
0 / 11 / 0
8,657
541
2,813
16,594
8,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 3 / 1
9,955
622
11,898
6,405
2,317
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
18
Kills
3
4
Deaths
18
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Achilles
Jarrah1989
Achilles
0
11
0
0
W
9
2
6
6
W
Cerberus
4
0
11
9.5
W
Bellona
THK Advent
Bellona
5
2
8
4.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,896
Damage
19,072
33,852
Taken
34,479
15,387
Mitigated
22,384
8,362
Healing
1,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,361
436
0
604
11,480
11,270
73
6,333
5,147
20,249
0
L
Achilles
Jarrah1989
Achilles
2,813
1,073
135
594
16,594
8,797
573
9,342
7,252
0
28,523
W
14,391
995
238
3,580
9,175
2,679
1,426
4,476
4,699
77,523
0
W
Cerberus
5,304
265
231
2,581
11,144
5,262
0
6,953
4,191
36,674
0
W
Bellona
THK Advent
Bellona
6,201
1,221
243
1,489
13,533
7,446
1,441
5,532
8,001
0
33,690
L
11,898
3,381
0
0
6,405
2,317
789
4,159
2,246
64,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,593
Gold Earned
29,302
246
Minions Killed
170
0
Camps Cleared
0
876,225
Distance Traveled
695,229
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,690
668
28
2
0
251,031
0
L
Achilles
8,657
541
48
3
0
182,059
0
W
He Bo
11,855
741
116
7
0
302,659
2
W
Cerberus
10,901
681
78
5
0
279,302
5
W
Bellona
10,837
677
52
3
0
294,264
0
L
Nu Wa
9,955
622
94
6
0
262,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role