Player Matchup

Merlin
Merlin
CptnCrunches
Merlin
Level 124
God Stats
1W - 2L
1,727 SR
Queue Stats
87W - 87L
1,622 Elo+
Party 1
Jormungandr
Jormungandr
Digiomegamon
Jormungandr
Level 156
God Stats
4W - 11L
1,455 SR
Queue Stats
362W - 405L
1,609 Elo+
Solo
Kali
Kali
HitEmInTheFace
Kali
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 23L
1,635 Elo+
Party 2
Hades
Hades
ImprovingGamer
Hades
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,615 Elo+
Party 1
Hou Yi
Hou Yi
Thatoneperson00
Hou Yi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,575 Elo+
Party 2
Team Averages
Level 127
1,536 SR
1,611 Elo+

VS

Team Averages
Level 113
1,498 SR
1,583 Elo+
Hera
Hera
Güüm
Hera
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,735 Elo+
Solo
Cthulhu
Cthulhu
TakeshiCJMS
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
TimomiT
Hades
Level 148
God Stats
2W - 3L
1,288 SR
Queue Stats
244W - 275L
1,536 Elo+
Solo
Rama
Rama
oChecko
Rama
Level 46
God Stats
2W - 4L
1,627 SR
Queue Stats
151W - 138L
1,537 Elo+
Solo
Artemis
Artemis
逝田エロイザ
Artemis
Level 69
God Stats
1W - 2L
1,575 SR
Queue Stats
135W - 99L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 5 / 6
12,734
849
17,943
11,378
4,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Digiomegamon
Jormungandr
19
3 / 3 / 9
10,627
708
11,933
14,375
9,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 6 / 9
10,969
731
6,510
12,762
5,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 11 / 6
9,170
611
6,058
18,297
9,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 5 / 6
11,076
738
8,795
12,102
4,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Güüm
Hera
19
4 / 3 / 19
11,588
773
17,401
10,693
5,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
TakeshiCJMS
Cthulhu
18
5 / 3 / 17
11,065
738
11,229
14,361
8,447
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
TimomiT
Hades
19
8 / 7 / 13
11,857
790
9,307
16,136
12,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
oChecko
Rama
20
10 / 3 / 13
12,477
832
14,297
12,226
5,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
2 / 4 / 17
10,669
711
10,929
11,078
4,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
108
20
Kills
29
30
Deaths
20
36
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Merlin
8
5
6
2.2
L
Jormungandr
Digiomegamon
Jormungandr
3
3
9
2.5
W
Hera
Güüm
Hera
4
3
19
4.5
L
4
6
9
1.42
L
1
11
6
0.36
W
Cthulhu
TakeshiCJMS
Cthulhu
5
3
17
4.5
L
4
5
6
1.4
W
Hades
TimomiT
Hades
8
7
13
2.07
W
Rama
oChecko
Rama
10
3
13
5.5
W
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,239
Damage
63,163
68,914
Taken
64,494
33,240
Mitigated
35,089
19,258
Healing
25,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
17,943
1,407
174
164
11,378
4,223
576
7,289
4,089
59,125
0
L
Jormungandr
Digiomegamon
Jormungandr
11,933
1,502
2,013
2,773
14,375
9,756
0
7,356
7,019
29,605
0
W
Hera
Güüm
Hera
17,401
2,972
638
2,794
10,693
5,061
1,049
5,219
5,474
37,210
0
L
6,510
1,384
2,911
2,803
12,762
5,548
294
6,436
6,326
0
9,850
L
6,058
275
876
3,271
18,297
9,294
0
8,460
9,837
14,504
0
W
Cthulhu
TakeshiCJMS
Cthulhu
11,229
64
4,727
4,005
14,361
8,447
381
6,429
7,932
28,423
0
L
8,795
4,342
2,032
2,241
12,102
4,419
952
8,396
3,706
0
21,762
W
Hades
TimomiT
Hades
9,307
939
1,321
2,825
16,136
12,263
183
8,447
7,689
19,771
0
W
Rama
oChecko
Rama
14,297
7,795
1,977
3,399
12,226
5,175
1,926
8,863
3,363
0
41,900
W
10,929
4,393
2,098
1,652
11,078
4,143
2,545
6,976
4,102
0
18,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,576
Gold Earned
57,656
170
Minions Killed
169
0
Camps Cleared
0
1,288,523
Distance Traveled
1,393,906
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,734
849
87
6
0
246,123
0
L
Jormungandr
10,627
708
21
1
0
288,863
2
W
Hera
11,588
773
45
3
0
274,562
0
L
Kali
10,969
731
11
1
0
275,550
1
L
Hades
9,170
611
11
1
0
209,613
3
W
Cthulhu
11,065
738
21
1
0
302,722
5
L
Hou Yi
11,076
738
40
3
0
268,374
0
W
Hades
11,857
790
32
2
0
281,929
6
W
Rama
12,477
832
56
4
0
266,378
1
W
Artemis
10,669
711
15
1
0
268,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role