Player Matchup

Kukulkan
Kukulkan
BambiiiBunni-TTV
Kukulkan
Level 16
God Stats
0W - 2L
1,334 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Discordia
Discordia
DeeGee_Rey
Discordia
Level 27
God Stats
1W - 3L
1,452 SR
Queue Stats
1W - 4L
1,281 Elo+
Party 2
Neith
Neith
ShandaLaVera
Neith
Level 64
God Stats
2W - 10L
1,364 SR
Queue Stats
5W - 16L
1,266 Elo+
Party 2
Bastet
Bastet
rachelmkline-TTV
Bastet
Level 67
God Stats
0W - 1L
1,419 SR
Queue Stats
8W - 20L
1,300 Elo+
Party 2
Team Averages
Level 44
1,392 SR
1,337 Elo+

VS

Team Averages
Level 97
1,398 SR
1,199 Elo+
Pele
Pele
Uberdog00
Pele
Level 118
God Stats
1W - 0L
1,484 SR
Queue Stats
20W - 42L
1,182 Elo+
Party 1
Freya
Freya
WeissSchneeRWBY1
Freya
Level 104
God Stats
3W - 5L
1,341 SR
Queue Stats
12W - 28L
1,163 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cxmjr2
Kumbhakarna
Level 128
God Stats
1W - 2L
1,296 SR
Queue Stats
32W - 75L
1,142 Elo+
Party 1
Neith
Neith
wolfygamer95
Neith
Level 36
God Stats
6W - 2L
1,471 SR
Queue Stats
9W - 10L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 0
9,179
612
4,323
10,767
8,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
DeeGee_Rey
Discordia
17
2 / 5 / 2
10,378
692
9,152
11,671
4,331
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 0
9,262
617
5,114
10,769
4,231
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 5 / 2
10,309
687
8,376
10,852
4,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
10 / 2 / 1
12,754
850
10,852
10,613
6,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 4 / 3
10,816
721
6,155
10,367
3,753
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
cxmjr2
Kumbhakarna
19
6 / 0 / 7
13,211
881
7,233
11,538
11,823
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 0 / 6
12,247
816
12,313
7,192
3,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
22
22
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Discordia
DeeGee_Rey
Discordia
2
5
2
0.6
L
0
5
0
0
W
Pele
10
2
1
5.25
W
1
4
3
0.63
W
Kumbhakarna
cxmjr2
Kumbhakarna
6
0
7
9.5
L
4
5
2
1
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,965
Damage
36,553
44,059
Taken
39,710
21,013
Mitigated
25,663
7,118
Healing
13,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,323
1,152
50
1,027
10,767
8,291
0
2,691
8,076
27,384
0
L
Discordia
DeeGee_Rey
Discordia
9,152
1,844
0
1,927
11,671
4,331
320
4,146
7,525
45,150
0
L
5,114
2,670
438
2,030
10,769
4,231
238
2,932
7,837
0
31,584
W
Pele
10,852
2,993
279
3,877
10,613
6,945
2,550
3,830
6,664
0
41,934
W
6,155
2,035
0
2,449
10,367
3,753
880
4,133
6,234
28,327
0
W
Kumbhakarna
cxmjr2
Kumbhakarna
7,233
447
426
2,801
11,538
11,823
626
2,878
8,660
37,059
0
L
8,376
1,740
345
1,301
10,852
4,160
854
4,044
6,808
0
33,514
W
12,313
5,975
390
3,420
7,192
3,142
2,901
3,103
4,089
0
52,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,128
Gold Earned
49,028
273
Minions Killed
284
9
Camps Cleared
5
832,359
Distance Traveled
989,115
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,179
612
62
4
2
201,954
0
L
Discordia
10,378
692
97
6
3
203,107
3
L
Neith
9,262
617
68
5
0
190,655
0
W
Pele
12,754
850
73
5
1
249,461
2
W
Freya
10,816
721
52
3
3
222,208
1
W
Kumbhakarna
13,211
881
78
5
1
269,160
1
L
Bastet
10,309
687
46
3
4
236,643
1
W
Neith
12,247
816
81
5
0
248,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role