Player Matchup

Cthulhu
Cthulhu
AppleStampede
Cthulhu
Level 29
God Stats
4W - 1L
1,711 SR
Queue Stats
49W - 39L
1,283 Elo+
Party 1
Sol
Sol
MagnificentAsh
Sol
Level 23
God Stats
4W - 3L
1,288 SR
Queue Stats
9W - 5L
1,328 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Schweaninator
Tsukuyomi
Level 23
God Stats
10W - 9L
1,480 SR
Queue Stats
99W - 102L
1,300 Elo+
Party 1
Hel
Hel
TuBsOf_FuN
Hel
Level 18
God Stats
2W - 1L
1,578 SR
Queue Stats
83W - 74L
1,314 Elo+
Party 1
Cernunnos
Cernunnos
Veivara
Cernunnos
Level 29
God Stats
70W - 64L
1,430 SR
Queue Stats
116W - 116L
1,295 Elo+
Solo
Team Averages
Level 24
1,498 SR
1,304 Elo+

VS

Team Averages
Level 22
1,600 SR
1,309 Elo+
Pele
Pele
Biracial_sloth
Pele
Level 28
God Stats
3W - 1L
1,797 SR
Queue Stats
104W - 128L
1,259 Elo+
Party 2
Ne Zha
Ne Zha
KillJolts
Ne Zha
Level 27
God Stats
2W - 3L
1,407 SR
Queue Stats
5W - 6L
1,312 Elo+
Solo
Khepri
Khepri
Mothubus
Khepri
Level 12
God Stats
8W - 6L
1,453 SR
Queue Stats
89W - 73L
1,328 Elo+
Solo
Freya
Freya
RapZombieTek5
Freya
Level 25
God Stats
9W - 7L
1,535 SR
Queue Stats
16W - 15L
1,338 Elo+
Party 2
Medusa
Medusa
Vitamiks
Medusa
Level 18
God Stats
2W - 2L
1,809 SR
Queue Stats
31W - 45L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
13 / 1 / 2
14,875
620
23,093
16,709
8,361
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 2 / 1
14,321
597
15,607
16,081
5,314
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
Schweaninator
Tsukuyomi
19
6 / 2 / 1
14,222
593
10,026
16,566
6,589
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 3 / 4
11,909
496
8,761
13,548
4,659
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Veivara
Cernunnos
19
5 / 3 / 4
14,015
584
17,352
19,474
7,665
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 2
8,116
338
9,359
22,681
7,647
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
KillJolts
Ne Zha
15
3 / 7 / 2
10,478
437
12,061
23,035
7,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Mothubus
Khepri
16
2 / 2 / 2
10,821
451
6,128
13,564
13,264
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 7 / 2
10,598
442
9,853
18,360
6,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Vitamiks
Medusa
17
3 / 6 / 1
10,524
439
5,687
16,927
6,668
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
33
Kills
11
11
Deaths
33
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
13
1
2
14
L
0
11
2
0.09
L
Ne Zha
KillJolts
Ne Zha
3
7
2
0.57
W
6
2
1
3.25
L
Khepri
Mothubus
Khepri
2
2
2
1.5
L
3
7
2
0.57
W
Tsukuyomi
Schweaninator
Tsukuyomi
6
2
1
3.25
W
3
3
4
1.67
W
Cernunnos
Veivara
Cernunnos
5
3
4
2.33
L
Medusa
Vitamiks
Medusa
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,839
Damage
43,088
82,378
Taken
94,567
32,588
Mitigated
41,702
41,070
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
23,093
277
238
1,005
16,709
8,361
747
3,253
13,456
74,018
0
L
9,359
2,317
0
1,576
22,681
7,647
0
10,295
12,386
0
39,277
L
Ne Zha
KillJolts
Ne Zha
12,061
3,909
0
3,489
23,035
7,711
136
14,592
8,443
0
49,076
W
15,607
6,956
0
7,118
16,081
5,314
4,760
4,092
11,989
90,544
0
L
Khepri
Mothubus
Khepri
6,128
1,090
0
0
13,564
13,264
467
3,418
10,146
35,076
0
L
9,853
4,182
0
2,348
18,360
6,412
692
8,177
10,183
54,563
0
W
Tsukuyomi
Schweaninator
Tsukuyomi
10,026
3,847
0
9,406
16,566
6,589
668
1,749
14,817
0
114,315
W
8,761
1,208
5,612
7,010
13,548
4,659
2,652
4,572
8,976
30,464
0
W
Cernunnos
Veivara
Cernunnos
17,352
9,343
0
10,681
19,474
7,665
4,956
3,950
15,524
200
130,856
L
Medusa
Vitamiks
Medusa
5,687
3,395
0
1,960
16,927
6,668
578
11,175
5,752
0
52,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,342
Gold Earned
50,537
620
Minions Killed
348
0
Camps Cleared
0
2,157,727
Distance Traveled
1,988,473
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,875
620
116
5
0
496,325
0
L
Pele
8,116
338
50
2
0
379,246
1
L
Ne Zha
10,478
437
63
3
0
469,732
0
W
Sol
14,321
597
145
6
0
441,600
5
L
Khepri
10,821
451
48
2
0
404,792
0
L
Freya
10,598
442
103
4
0
418,777
1
W
Tsukuyomi
14,222
593
136
6
0
478,915
2
W
Hel
11,909
496
44
2
0
379,945
0
W
Cernunnos
14,015
584
179
7
0
360,942
10
L
Medusa
10,524
439
84
4
0
315,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role