Player Matchup

Ne Zha
Ne Zha
BaroldGRemus
Ne Zha
Level 29
God Stats
4W - 4L
1,177 SR
Queue Stats
163W - 248L
1,342 Elo+
Party 2
Rama
Rama
HendrixTheGoat
Rama
Level 27
God Stats
1W - 2L
1,305 SR
Queue Stats
100W - 87L
1,577 Elo+
Solo
Discordia
Discordia
Vexlvet
Discordia
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,803 Elo+
Solo
Zeus
Zeus
WhiteSnake2424
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,371 Elo+
Solo
Hel
Hel
shrimpymac98
Hel
Level 29
God Stats
1W - 1L
1,283 SR
Queue Stats
119W - 162L
1,349 Elo+
Party 2
Team Averages
Level 23
1,353 SR
1,488 Elo+

VS

Team Averages
Level 18
1,440 SR
1,402 Elo+
Hel
Hel
KodrimTD4067
Hel
Level 7
God Stats
8W - 12L
1,377 SR
Queue Stats
9W - 17L
1,235 Elo+
Party 1
Ratatoskr
Ratatoskr
ParallelCoder52
Ratatoskr
Level 8
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 2L
1,174 Elo+
Solo
Neith
Neith
SauxeBoss
Neith
Level 7
God Stats
1W - 2L
1,672 SR
Queue Stats
2W - 2L
1,780 Elo+
Solo
Ah Puch
Ah Puch
TheOtaku369
Ah Puch
Level 15
God Stats
3W - 3L
1,306 SR
Queue Stats
9W - 6L
1,430 Elo+
Solo
Cerberus
Cerberus
Toyo Tengen
Cerberus
Level 54
God Stats
11W - 8L
1,563 SR
Queue Stats
402W - 380L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
5 / 7 / 8
11,756
904
16,276
14,611
4,285
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
19 / 1 / 7
14,928
1,148
47,359
16,477
6,054
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
Vexlvet
Discordia
20
3 / 1 / 17
13,542
1,042
29,505
8,839
2,833
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 3 / 14
12,730
979
13,288
11,968
4,121
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 1 / 18
13,088
1,007
8,340
10,301
7,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 3
11,152
858
4,513
17,175
14,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
ParallelCoder52
Ratatoskr
17
0 / 8 / 8
11,137
857
5,453
22,987
13,649
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
SauxeBoss
Neith
16
0 / 10 / 4
10,520
809
3,207
18,110
7,329
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ah Puch
TheOtaku369
Ah Puch
19
5 / 7 / 6
13,752
1,058
22,000
20,293
8,441
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Toyo Tengen
Cerberus
19
6 / 6 / 6
13,432
1,033
19,247
44,194
64,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
34
Kills
13
13
Deaths
34
64
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
7
8
1.29
W
19
1
7
22.5
L
2
3
3
1.17
L
Ratatoskr
ParallelCoder52
Ratatoskr
0
8
8
0.5
L
Neith
SauxeBoss
Neith
0
10
4
0.2
L
Ah Puch
TheOtaku369
Ah Puch
5
7
6
1.14
L
Cerberus
Toyo Tengen
Cerberus
6
6
6
1.5
W
Discordia
Vexlvet
Discordia
3
1
17
11.5
W
3
3
14
3.33
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,768
Damage
54,420
62,196
Taken
122,759
25,148
Mitigated
108,913
26,415
Healing
19,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
16,276
5,674
0
644
14,611
4,285
0
12,851
1,760
0
28,134
W
47,359
41,875
0
7,449
16,477
6,054
0
9,707
6,770
0
70,981
L
4,513
216
4,356
4,738
17,175
14,999
0
10,743
6,432
18,314
0
L
Ratatoskr
ParallelCoder52
Ratatoskr
5,453
1,715
508
1,132
22,987
13,649
0
6,908
16,079
0
13,862
L
Neith
SauxeBoss
Neith
3,207
1,445
0
663
18,110
7,329
0
9,608
8,502
0
6,568
L
Ah Puch
TheOtaku369
Ah Puch
22,000
1,316
0
1,475
20,293
8,441
0
9,496
10,797
78,988
0
L
Cerberus
Toyo Tengen
Cerberus
19,247
1,807
267
6,115
44,194
64,495
0
14,378
29,816
36,530
0
W
Discordia
Vexlvet
Discordia
29,505
2,169
0
241
8,839
2,833
0
6,197
2,642
66,685
0
W
13,288
2,009
0
2,288
11,968
4,121
0
10,027
1,941
31,669
0
W
8,340
511
8,605
7,188
10,301
7,855
0
6,978
3,323
23,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,044
Gold Earned
59,993
257
Minions Killed
232
6
Camps Cleared
3
1,129,598
Distance Traveled
1,031,401
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,756
904
32
2
2
194,442
2
W
Rama
14,928
1,148
48
4
3
219,371
0
L
Hel
11,152
858
28
2
1
241,996
0
L
Ratatoskr
11,137
857
23
2
0
191,375
0
L
Neith
10,520
809
5
0
0
147,543
1
L
Ah Puch
13,752
1,058
156
12
1
216,395
0
L
Cerberus
13,432
1,033
20
2
1
234,092
0
W
Discordia
13,542
1,042
94
7
1
264,774
0
W
Zeus
12,730
979
42
3
0
224,214
0
W
Hel
13,088
1,007
41
3
0
226,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role