Player Matchup

Yemoja
Yemoja
CatWicked
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
RazR752
Kukulkan
Level 31
God Stats
2W - 7L
1,641 SR
Queue Stats
48W - 68L
1,286 Elo+
Party 1
Susano
Susano
TsSxGoDz
Susano
Level 23
God Stats
2W - 4L
1,428 SR
Queue Stats
50W - 54L
1,314 Elo+
Party 2
Chaac
Chaac
TsSxSama
Chaac
Level 20
God Stats
38W - 21L
1,707 SR
Queue Stats
66W - 61L
1,438 Elo+
Party 2
Hou Yi
Hou Yi
seasick-slang9
Hou Yi
Level 28
God Stats
2W - 3L
1,529 SR
Queue Stats
92W - 130L
1,304 Elo+
Party 1
Team Averages
Level 22
1,561 SR
1,368 Elo+

VS

Team Averages
Level 37
1,612 SR
1,482 Elo+
Fenrir
Fenrir
DCYCLUB
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,579 Elo+
Solo
Heimdallr
Heimdallr
Lord Enzo9240
Heimdallr
Level 26
God Stats
25W - 20L
1,640 SR
Queue Stats
58W - 70L
1,308 Elo+
Solo
Yemoja
Yemoja
Pasu VR
Yemoja
Level 24
God Stats
7W - 2L
1,720 SR
Queue Stats
125W - 117L
1,473 Elo+
Party 3
Terra
Terra
Shinko VR
Terra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
hunter4boza
Baron Samedi
Level 122
God Stats
4W - 2L
1,698 SR
Queue Stats
350W - 267L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CatWicked
Yemoja
9
0 / 1 / 2
11,840
247
268
946
264
Kukulkan
RazR752
Kukulkan
20
9 / 10 / 5
25,143
524
40,136
34,194
17,765
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
TsSxGoDz
Susano
20
9 / 14 / 5
21,452
447
22,245
45,332
19,686
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
TsSxSama
Chaac
20
4 / 9 / 10
21,722
453
31,402
60,353
70,840
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
2 / 8 / 8
20,517
427
21,492
28,419
11,282
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DCYCLUB
Fenrir
6
0 / 2 / 0
13,608
284
1,007
3,123
668
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
Lord Enzo9240
Heimdallr
20
5 / 6 / 4
22,715
473
30,009
42,180
22,530
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
Pasu VR
Yemoja
20
3 / 3 / 13
21,915
457
10,146
31,925
46,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
Shinko VR
Terra
20
0 / 7 / 13
19,572
408
8,850
41,205
69,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
hunter4boza
Baron Samedi
20
34 / 7 / 2
31,403
654
83,173
50,005
32,173
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
74
24
Kills
42
42
Deaths
25
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CatWicked
Yemoja
0
1
2
1
W
Fenrir
DCYCLUB
Fenrir
0
2
0
0
W
Heimdallr
Lord Enzo9240
Heimdallr
5
6
4
1.17
W
Yemoja
Pasu VR
Yemoja
3
3
13
3.17
L
Kukulkan
RazR752
Kukulkan
9
10
5
1.15
W
Terra
Shinko VR
Terra
0
7
13
0.93
L
Susano
TsSxGoDz
Susano
9
14
5
0.82
L
Chaac
TsSxSama
Chaac
4
9
10
1
W
Baron Samedi
hunter4boza
Baron Samedi
34
7
2
5
L
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,543
Damage
133,185
169,244
Taken
168,438
119,837
Mitigated
171,810
49,506
Healing
77,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CatWicked
Yemoja
268
56
68
30
946
264
0
435
511
1,718
0
W
Fenrir
DCYCLUB
Fenrir
1,007
223
0
1,340
3,123
668
0
0
2,998
0
4,517
W
Heimdallr
Lord Enzo9240
Heimdallr
30,009
12,536
315
18,780
42,180
22,530
10,347
9,451
32,704
0
220,248
W
Yemoja
Pasu VR
Yemoja
10,146
1,275
14,450
6,879
31,925
46,590
1,835
10,430
21,470
73,938
0
L
Kukulkan
RazR752
Kukulkan
40,136
2,039
0
1,915
34,194
17,765
360
26,109
8,085
210,284
0
W
Terra
Shinko VR
Terra
8,850
2,859
2,351
9,994
41,205
69,849
1,086
9,094
31,322
66,523
0
L
Susano
TsSxGoDz
Susano
22,245
7,735
1,072
18,173
45,332
19,686
163
23,893
21,409
0
159,079
L
Chaac
TsSxSama
Chaac
31,402
9,021
812
27,059
60,353
70,840
686
40,405
19,431
0
140,704
W
Baron Samedi
hunter4boza
Baron Samedi
83,173
6,955
4,783
18,461
50,005
32,173
2,242
18,133
31,696
307,161
0
L
21,492
8,341
0
377
28,419
11,282
1,637
11,179
17,240
0
167,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,674
Gold Earned
109,213
961
Minions Killed
811
0
Camps Cleared
0
3,196,850
Distance Traveled
3,119,776
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,840
247
2
0
0
50,986
0
W
Fenrir
13,608
284
8
0
0
60,806
0
W
Heimdallr
22,715
473
269
6
0
692,540
0
W
Yemoja
21,915
457
85
2
0
828,630
0
L
Kukulkan
25,143
524
312
7
0
764,868
7
W
Terra
19,572
408
101
2
0
725,138
0
L
Susano
21,452
447
204
4
0
755,156
1
L
Chaac
21,722
453
190
4
0
813,983
0
W
Baron Samedi
31,403
654
348
7
0
812,662
1
L
Hou Yi
20,517
427
253
5
0
811,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role