Player Matchup

Bacchus
Bacchus
Silver V
CryptiC248
Bacchus
Silver V
Level 106
God Stats
1W - 8L
1,421 SR
Queue Stats
33W - 49L
1,240 MMR
Solo
Xbalanque
Xbalanque
Silver I
Luke Forde 92
Xbalanque
Silver I
Level 147
God Stats
26W - 27L
1,610 SR
Queue Stats
603W - 645L
1,244 MMR
Solo
Pele
Pele
Silver II
XxK4M1K4Z3xX_29
Pele
Silver II
Level 87
God Stats
28W - 13L
1,742 SR
Queue Stats
234W - 233L
1,059 MMR
Party 2
Chang'e
Chang'e
Silver IV
illumbra
Chang'e
Silver IV
Level 47
God Stats
3W - 3L
1,641 SR
Queue Stats
15W - 10L
1,280 MMR
Solo
Mercury
Mercury
Gold III
yDemonic_20
Mercury
Gold III
Level 139
God Stats
0W - 3L
1,522 SR
Queue Stats
73W - 72L
1,535 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,587 SR
1,272 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,572 SR
1,271 MMR
Arachne
Arachne
Silver II
AG-kev-
Arachne
Silver II
Level 149
God Stats
2W - 2L
1,528 SR
Queue Stats
181W - 168L
1,306 MMR
Solo
Guan Yu
Guan Yu
Gold V
DrizoIsFilthy
Guan Yu
Gold V
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 153L
1,272 MMR
Solo
Vulcan
Vulcan
Silver III
antjostin
Vulcan
Silver III
Level 149
God Stats
9W - 3L
1,711 SR
Queue Stats
234W - 225L
1,080 MMR
Party 1
Jing Wei
Jing Wei
Silver I
dunkme2
Jing Wei
Silver I
Level 126
God Stats
20W - 14L
1,545 SR
Queue Stats
169W - 165L
1,299 MMR
Solo
Ra
Ra
Gold V
quieteye8
Ra
Gold V
Level 150
God Stats
11W - 7L
1,574 SR
Queue Stats
197W - 190L
1,398 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CryptiC248
Bacchus
20
5 / 9 / 19
22,801
496
25,901
59,031
104,896
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
Luke Forde 92
Xbalanque
20
3 / 6 / 11
26,436
575
36,627
40,066
14,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 15 / 11
28,074
610
48,773
60,984
37,831
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
illumbra
Chang'e
20
6 / 14 / 7
22,132
481
35,016
47,322
16,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
yDemonic_20
Mercury
20
12 / 18 / 5
27,028
588
37,094
48,192
19,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TsukuyomiSetChaacCthulhuNu Wa

VS

Bans
BakasuraCu ChulainnKing ArthurSun WukongAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AG-kev-
Arachne
20
18 / 10 / 16
27,166
591
29,569
52,242
31,272
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
20
3 / 6 / 29
22,063
480
18,591
51,726
115,937
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
antjostin
Vulcan
20
21 / 8 / 19
28,223
614
70,774
34,094
18,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
dunkme2
Jing Wei
20
2 / 9 / 11
26,534
577
15,490
46,966
21,711
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
18 / 7 / 22
27,071
589
57,133
51,643
77,416
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
159
39
Kills
62
62
Deaths
40
53
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Arachne
AG-kev-
Arachne
18
10
16
2.6
L
Bacchus
CryptiC248
Bacchus
5
9
19
1.61
W
Guan Yu
3
6
29
2.92
L
Xbalanque
Luke Forde 92
Xbalanque
3
6
11
1.42
L
13
15
11
1.23
W
Vulcan
antjostin
Vulcan
21
8
19
3.81
W
Jing Wei
dunkme2
Jing Wei
2
9
11
0.83
L
Chang'e
illumbra
Chang'e
6
14
7
0.68
W
18
7
22
4.14
L
Mercury
yDemonic_20
Mercury
12
18
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,411
Damage
191,557
255,595
Taken
236,671
192,956
Mitigated
264,860
96,329
Healing
96,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AG-kev-
Arachne
29,569
20,800
0
21,460
52,242
31,272
815
8,496
43,746
0
223,703
L
Bacchus
CryptiC248
Bacchus
25,901
2,590
0
16,884
59,031
104,896
1,259
29,618
29,413
72,106
0
W
Guan Yu
18,591
2,515
5,612
7,758
51,726
115,937
1,544
15,711
36,015
0
49,747
L
Xbalanque
Luke Forde 92
Xbalanque
36,627
20,551
0
17,928
40,066
14,367
4,265
20,986
19,080
0
283,057
L
48,773
11,626
0
21,822
60,984
37,831
0
28,488
32,496
0
265,095
W
Vulcan
antjostin
Vulcan
70,774
17,441
0
7,086
34,094
18,524
3,969
14,230
19,864
192,605
0
W
Jing Wei
dunkme2
Jing Wei
15,490
11,923
0
18,333
46,966
21,711
8,231
12,185
34,781
0
297,456
L
Chang'e
illumbra
Chang'e
35,016
2,574
9,021
18,862
47,322
16,168
1,849
32,109
15,213
145,378
0
W
57,133
4,925
9,917
26,456
51,643
77,416
2,608
15,044
36,599
190,875
0
L
Mercury
yDemonic_20
Mercury
37,094
18,688
0
11,812
48,192
19,694
2,503
25,866
22,326
0
238,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

126,471
Gold Earned
131,057
1,127
Minions Killed
1,139
0
Camps Cleared
0
4,000,143
Distance Traveled
4,157,751
64
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
27,166
591
221
5
0
870,835
16
L
Bacchus
22,801
496
50
1
0
829,046
13
W
Guan Yu
22,063
480
61
1
0
879,895
2
L
Xbalanque
26,436
575
392
9
0
816,531
27
L
Pele
28,074
610
258
6
0
832,833
4
W
Vulcan
28,223
614
228
5
0
807,511
4
W
Jing Wei
26,534
577
368
8
0
814,106
10
L
Chang'e
22,132
481
167
4
0
717,046
7
W
Ra
27,071
589
261
6
0
785,404
6
L
Mercury
27,028
588
260
6
0
804,687
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role