Player Matchup

Pele
Pele
Bloody_Faygo
Pele
Level 5
God Stats
1W - 6L
1,718 SR
Queue Stats
2W - 8L
1,690 Elo+
Solo
Chang'e
Chang'e
Jinlhou
Chang'e
Level 16
God Stats
1W - 1L
1,781 SR
Queue Stats
17W - 20L
1,504 Elo+
Solo
Anhur
Anhur
NiceGuy-TV
Anhur
Level 5
God Stats
3W - 2L
1,734 SR
Queue Stats
27W - 17L
1,685 Elo+
Solo
Cthulhu
Cthulhu
SE_SCHEMATIC_JR
Cthulhu
Level 17
God Stats
10W - 5L
1,698 SR
Queue Stats
270W - 231L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
SwampButter69
Kuzenbo
Level 12
God Stats
4W - 2L
1,734 SR
Queue Stats
14W - 16L
1,479 Elo+
Solo
Team Averages
Level 11
1,733 SR
1,576 Elo+

VS

Team Averages
Level 20
1,589 SR
1,625 Elo+
Artio
Artio
Dankmagician21
Artio
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,678 Elo+
Solo
Fenrir
Fenrir
Lavishh8
Fenrir
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 36L
1,536 Elo+
Party 1
Heimdallr
Heimdallr
LiIonardo
Heimdallr
Level 6
God Stats
4W - 1L
1,750 SR
Queue Stats
16W - 5L
1,825 Elo+
Solo
Discordia
Discordia
ShadowBender140
Discordia
Level 26
God Stats
21W - 14L
1,693 SR
Queue Stats
114W - 92L
1,569 Elo+
Solo
Chaac
Chaac
shMackem_
Chaac
Level 45
God Stats
5W - 3L
1,500 SR
Queue Stats
114W - 105L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,052
459
2,433
8,928
2,235
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Jinlhou
Chang'e
11
1 / 2 / 0
6,410
583
4,068
8,056
2,976
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
8
2 / 5 / 0
5,349
486
3,252
8,219
1,585
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 0
5,059
460
1,801
7,954
2,727
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
7
0 / 5 / 1
4,977
452
3,400
8,243
4,478
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 7
5,778
525
1,969
6,006
2,955
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Lavishh8
Fenrir
12
6 / 0 / 5
7,511
683
5,697
7,373
2,600
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
LiIonardo
Heimdallr
13
9 / 0 / 3
7,582
689
10,396
6,155
1,973
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
ShadowBender140
Discordia
12
4 / 0 / 2
7,069
643
6,048
2,875
780
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
shMackem_
Chaac
11
2 / 1 / 0
6,161
560
4,929
6,273
2,995
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
21
21
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
0
2
7
1.75
L
Chang'e
Jinlhou
Chang'e
1
2
0
0.5
W
Fenrir
Lavishh8
Fenrir
6
0
5
8.5
W
Heimdallr
LiIonardo
Heimdallr
9
0
3
10.5
L
Anhur
2
5
0
0.4
L
0
3
0
0
W
Discordia
ShadowBender140
Discordia
4
0
2
5
L
Kuzenbo
0
5
1
0.1
W
Chaac
shMackem_
Chaac
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,954
Damage
29,039
41,400
Taken
28,682
14,001
Mitigated
11,303
7,583
Healing
14,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,433
657
0
586
8,928
2,235
486
4,371
4,557
0
19,038
W
1,969
587
368
1,546
6,006
2,955
321
2,125
3,881
8,894
0
L
Chang'e
Jinlhou
Chang'e
4,068
1,120
76
3,449
8,056
2,976
560
0
8,056
28,439
0
W
Fenrir
Lavishh8
Fenrir
5,697
1,515
0
3,603
7,373
2,600
0
1,134
6,239
0
39,542
W
Heimdallr
LiIonardo
Heimdallr
10,396
6,134
0
4,296
6,155
1,973
540
1,930
4,225
0
60,642
L
Anhur
3,252
1,728
0
970
8,219
1,585
0
662
7,557
0
28,592
L
1,801
51
0
1,022
7,954
2,727
0
1,910
6,044
22,084
0
W
Discordia
ShadowBender140
Discordia
6,048
335
0
1,067
2,875
780
183
66
2,809
38,405
0
L
Kuzenbo
3,400
1,422
0
1,480
8,243
4,478
0
1,074
7,169
14,180
0
W
Chaac
shMackem_
Chaac
4,929
1,024
0
3,635
6,273
2,995
0
4,014
2,259
0
31,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,847
Gold Earned
34,101
205
Minions Killed
310
0
Camps Cleared
0
1,002,092
Distance Traveled
1,069,522
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,052
459
36
3
0
214,600
0
W
Artio
5,778
525
18
2
0
200,494
3
L
Chang'e
6,410
583
43
4
0
155,968
2
W
Fenrir
7,511
683
72
7
0
233,278
0
W
Heimdallr
7,582
689
104
9
0
217,455
5
L
Anhur
5,349
486
61
6
0
181,147
0
L
Cthulhu
5,059
460
53
5
0
234,275
1
W
Discordia
7,069
643
74
7
0
208,642
1
L
Kuzenbo
4,977
452
12
1
0
216,102
0
W
Chaac
6,161
560
42
4
0
209,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role