Player Matchup

Heimdallr
Heimdallr
BM_doraivis
Heimdallr
Level 132
God Stats
6W - 0L
1,564 SR
Queue Stats
55W - 38L
1,456 Elo+
Party 2
Horus
Horus
Doraivas
Horus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,408 Elo+
Party 2
Chang'e
Chang'e
Edibleroom
Chang'e
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,120 Elo+
Solo
Kuzenbo
Kuzenbo
Jokerr 023
Kuzenbo
Level 17
God Stats
9W - 13L
1,460 SR
Queue Stats
206W - 160L
1,417 Elo+
Party 3
Kukulkan
Kukulkan
SOCKERSTUD15
Kukulkan
Level 25
God Stats
120W - 88L
1,550 SR
Queue Stats
166W - 132L
1,530 Elo+
Party 3
Team Averages
Level 37
1,515 SR
1,386 Elo+

VS

Team Averages
Level 18
1,438 SR
1,403 Elo+
Hera
Hera
AllFather451
Hera
Level 35
God Stats
2W - 1L
1,670 SR
Queue Stats
122W - 111L
1,454 Elo+
Party 1
Bellona
Bellona
Aries NQG
Bellona
Level 7
God Stats
2W - 1L
1,303 SR
Queue Stats
2W - 5L
1,202 Elo+
Party 1
Neith
Neith
Ruffo 444
Neith
Level 16
God Stats
45W - 63L
1,436 SR
Queue Stats
47W - 74L
1,418 Elo+
Solo
The Morrigan
The Morrigan
TrUe X Glock
The Morrigan
Level 26
God Stats
13W - 7L
1,595 SR
Queue Stats
48W - 38L
1,398 Elo+
Solo
Fenrir
Fenrir
WolfAxel NQG
Fenrir
Level 7
God Stats
0W - 1L
1,186 SR
Queue Stats
5W - 3L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BM_doraivis
Heimdallr
20
12 / 1 / 10
15,932
1,062
31,114
12,834
6,452
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
Doraivas
Horus
20
3 / 2 / 14
13,291
886
10,126
15,599
17,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Edibleroom
Chang'e
20
0 / 3 / 18
13,724
915
16,247
14,995
6,241
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Jokerr 023
Kuzenbo
19
2 / 0 / 16
13,326
888
11,672
15,504
23,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
SOCKERSTUD15
Kukulkan
20
10 / 0 / 12
14,993
1,000
30,068
6,731
2,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 4
12,830
855
10,215
16,520
11,517
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Aries NQG
Bellona
18
0 / 3 / 3
11,994
800
7,215
20,282
18,756
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Ruffo 444
Neith
18
3 / 3 / 2
12,800
853
14,116
21,523
6,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
TrUe X Glock
The Morrigan
18
1 / 7 / 3
12,280
819
15,533
20,635
7,207
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
18
2 / 12 / 3
12,360
824
11,982
27,169
9,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
21
27
Kills
6
6
Deaths
27
70
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
Bellona
Aries NQG
Bellona
0
3
3
0.5
W
Heimdallr
BM_doraivis
Heimdallr
12
1
10
17
W
Horus
Doraivas
Horus
3
2
14
5
W
Chang'e
Edibleroom
Chang'e
0
3
18
3
W
Kuzenbo
Jokerr 023
Kuzenbo
2
0
16
10
L
Neith
Ruffo 444
Neith
3
3
2
1.33
W
Kukulkan
SOCKERSTUD15
Kukulkan
10
0
12
16
L
The Morrigan
TrUe X Glock
The Morrigan
1
7
3
0.36
L
Fenrir
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,227
Damage
59,061
65,663
Taken
106,129
55,755
Mitigated
53,583
20,131
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,215
3,279
291
1,867
16,520
11,517
0
8,349
8,171
56,477
0
L
Bellona
Aries NQG
Bellona
7,215
2,047
0
481
20,282
18,756
0
13,411
6,871
0
19,605
W
Heimdallr
BM_doraivis
Heimdallr
31,114
16,081
0
2,958
12,834
6,452
0
5,939
6,820
0
71,448
W
Horus
Doraivas
Horus
10,126
4,103
2,512
4,022
15,599
17,053
0
4,636
10,763
0
18,834
W
Chang'e
Edibleroom
Chang'e
16,247
876
3,323
5,022
14,995
6,241
0
6,334
8,586
57,837
0
W
Kuzenbo
Jokerr 023
Kuzenbo
11,672
4,625
0
0
15,504
23,139
0
3,927
11,405
29,125
0
L
Neith
Ruffo 444
Neith
14,116
4,520
0
1,925
21,523
6,347
0
12,604
8,919
0
37,765
W
Kukulkan
SOCKERSTUD15
Kukulkan
30,068
998
949
1,345
6,731
2,870
0
3,798
2,933
71,133
0
L
The Morrigan
TrUe X Glock
The Morrigan
15,533
3,885
98
1,966
20,635
7,207
0
10,135
10,499
40,598
1,680
L
Fenrir
11,982
3,571
0
1,558
27,169
9,756
0
13,487
13,678
0
17,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,266
Gold Earned
62,264
310
Minions Killed
263
10
Camps Cleared
4
1,345,927
Distance Traveled
1,234,709
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,830
855
123
8
0
273,316
0
L
Bellona
11,994
800
31
2
0
269,587
0
W
Heimdallr
15,932
1,062
64
4
5
262,460
0
W
Horus
13,291
886
16
1
0
270,890
0
W
Chang'e
13,724
915
100
7
1
240,430
0
W
Kuzenbo
13,326
888
24
2
2
283,526
0
L
Neith
12,800
853
48
3
2
216,904
1
W
Kukulkan
14,993
1,000
106
7
2
288,621
0
L
The Morrigan
12,280
819
53
4
0
253,923
1
L
Fenrir
12,360
824
8
1
2
220,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role