Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
PHR3SH N3RD
Ganesha
Level 145
God Stats
6W - 4L
1,567 SR
Queue Stats
439W - 442L
1,418 Elo+
Solo
Nu Wa
Nu Wa
RunIGotAGun
Nu Wa
Level 131
God Stats
9W - 2L
1,757 SR
Queue Stats
407W - 381L
1,475 Elo+
Party 2
Nox
Nox
UNIT Cyrys
Nox
Level 144
God Stats
4W - 7L
1,423 SR
Queue Stats
342W - 355L
1,503 Elo+
Solo
Zeus
Zeus
Yandermeister
Zeus
Level 147
God Stats
29W - 18L
1,659 SR
Queue Stats
607W - 569L
1,446 Elo+
Party 2
Team Averages
Level 145
1,581 SR
1,468 Elo+

VS

Team Averages
Level 115
1,552 SR
1,547 Elo+
Horus
Horus
FizzyBubblech9
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 65L
1,573 Elo+
Party 1
Jing Wei
Jing Wei
Hraesvelrg
Jing Wei
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 71L
1,558 Elo+
Solo
Chiron
Chiron
JakeFromTheFarm6
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,573 Elo+
Party 1
Kuzenbo
Kuzenbo
Mr Muchachoo
Kuzenbo
Level 114
God Stats
1W - 3L
1,660 SR
Queue Stats
44W - 54L
1,497 Elo+
Party 1
Athena
Athena
SaubleSavage
Athena
Level 126
God Stats
0W - 1L
1,598 SR
Queue Stats
51W - 48L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 2 / 8
7,537
942
6,456
12,128
8,094
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ganesha
PHR3SH N3RD
Ganesha
15
0 / 0 / 23
8,092
1,012
4,516
12,070
6,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

14
5 / 2 / 12
8,128
1,016
11,183
5,340
1,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 1 / 10
8,557
1,070
4,733
6,168
2,589
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
9 / 1 / 9
8,483
1,060
13,791
4,715
1,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,173
772
3,304
10,323
11,062
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Hraesvelrg
Jing Wei
11
1 / 4 / 2
5,863
733
6,275
8,080
3,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 6 / 1
7,399
925
9,422
10,513
4,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
Mr Muchachoo
Kuzenbo
11
1 / 6 / 2
6,409
801
6,147
11,845
14,348
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
11
0 / 5 / 5
6,086
761
2,922
8,663
7,105
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
19
24
Kills
5
6
Deaths
25
62
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
2
8
3.5
L
1
4
4
0.75
L
Jing Wei
Hraesvelrg
Jing Wei
1
4
2
0.5
L
2
6
1
0.42
L
Kuzenbo
Mr Muchachoo
Kuzenbo
1
6
2
0.33
W
Ganesha
PHR3SH N3RD
Ganesha
0
0
23
11.5
W
5
2
12
5.5
L
Athena
0
5
5
0.5
W
7
1
10
12
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,679
Damage
28,070
40,421
Taken
49,424
20,581
Mitigated
40,679
24,873
Healing
13,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,456
3,149
3,289
6,234
12,128
8,094
117
2,291
9,837
0
8,861
L
3,304
1,533
2,431
2,604
10,323
11,062
0
6,969
3,202
0
6,570
L
Jing Wei
Hraesvelrg
Jing Wei
6,275
3,807
660
1,829
8,080
3,718
0
5,162
2,766
0
16,857
L
9,422
4,023
803
2,101
10,513
4,446
0
8,714
1,743
0
17,612
L
Kuzenbo
Mr Muchachoo
Kuzenbo
6,147
1,320
632
1,554
11,845
14,348
0
7,577
4,119
11,235
0
W
Ganesha
PHR3SH N3RD
Ganesha
4,516
280
1,774
6,660
12,070
6,229
306
1,481
10,589
11,781
0
W
11,183
4,445
714
303
5,340
1,927
2,269
1,487
3,853
22,948
0
L
Athena
2,922
640
354
489
8,663
7,105
0
5,763
2,825
5,829
0
W
4,733
475
1,528
1,085
6,168
2,589
1,002
1,987
4,181
13,211
0
W
13,791
1,478
2,568
718
4,715
1,742
885
1,823
2,892
25,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,797
Gold Earned
31,930
86
Minions Killed
52
0
Camps Cleared
0
819,278
Distance Traveled
674,100
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,537
942
12
2
0
186,195
3
L
Horus
6,173
772
3
0
0
145,130
0
L
Jing Wei
5,863
733
18
2
0
150,267
0
L
Chiron
7,399
925
21
3
0
130,656
0
L
Kuzenbo
6,409
801
8
1
0
120,983
1
W
Ganesha
8,092
1,012
0
0
0
159,769
4
W
Nu Wa
8,128
1,016
28
4
0
146,621
0
L
Athena
6,086
761
2
0
0
127,064
0
W
Nox
8,557
1,070
21
3
0
172,797
0
W
Zeus
8,483
1,060
25
3
0
153,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role