Player Matchup

Neith
Neith
RedBullxPR23
Neith
Level 6
God Stats
4W - 13L
1,069 SR
Queue Stats
6W - 27L
720 Elo+
Party 1
Odin
Odin
TRX Adebayo
Odin
Level 19
God Stats
1W - 8L
1,066 SR
Queue Stats
2W - 22L
805 Elo+
Party 1
Zeus
Zeus
VII Zeus PR
Zeus
Level 22
God Stats
1W - 7L
1,136 SR
Queue Stats
5W - 27L
816 Elo+
Party 1
Team Averages
Level 16
1,090 SR
780 Elo+

VS

Team Averages
Level 42
1,466 SR
1,091 Elo+
Tsukuyomi
Tsukuyomi
FrozNphoenX
Tsukuyomi
Level 25
God Stats
10W - 22L
1,245 SR
Queue Stats
33W - 88L
1,004 Elo+
Solo
Aphrodite
Aphrodite
Gwyneveres_Guard
Aphrodite
Level 37
God Stats
3W - 1L
1,602 SR
Queue Stats
25W - 46L
1,072 Elo+
Solo
Ymir
Ymir
simonmyj
Ymir
Level 65
God Stats
4W - 9L
1,552 SR
Queue Stats
72W - 94L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 3
9,434
555
9,662
16,024
5,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 4
9,123
537
3,865
18,605
13,925
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 6 / 0
10,750
632
13,311
13,565
8,169
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FrozNphoenX
Tsukuyomi
4
1 / 2 / 2
8,342
491
1,466
1,785
456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Aphrodite
16
9 / 2 / 9
12,311
724
15,048
13,668
5,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
17
12 / 1 / 10
13,645
803
15,403
22,182
23,037
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
22
23
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
FrozNphoenX
Tsukuyomi
1
2
2
1
W
Aphrodite
9
2
9
6.75
L
1
12
3
0.21
L
0
5
4
0.4
L
4
6
0
0.67
W
Ymir
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,838
Damage
31,917
48,194
Taken
37,635
27,773
Mitigated
28,833
4,984
Healing
19,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
FrozNphoenX
Tsukuyomi
1,466
712
0
6
1,785
456
0
679
1,106
0
2,399
W
Aphrodite
15,048
2,391
8,513
8,845
13,668
5,340
1,280
4,641
9,027
57,974
0
L
9,662
6,126
0
1,303
16,024
5,679
700
10,675
5,349
0
38,612
L
3,865
1,787
0
1,559
18,605
13,925
0
10,297
8,308
0
17,305
L
13,311
4,283
0
2,122
13,565
8,169
0
9,865
3,700
36,010
0
W
Ymir
15,403
3,157
0
1,850
22,182
23,037
504
8,040
14,142
47,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,307
Gold Earned
34,298
111
Minions Killed
140
0
Camps Cleared
0
717,736
Distance Traveled
539,862
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,342
491
0
0
0
39,282
0
W
Aphrodite
12,311
724
83
5
0
204,694
0
L
Neith
9,434
555
45
3
0
237,075
0
L
Odin
9,123
537
24
1
0
216,308
0
L
Zeus
10,750
632
42
2
0
264,353
1
W
Ymir
13,645
803
57
3
0
295,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role