Player Matchup

Kuzenbo
Kuzenbo
Clutch_and_Run
Kuzenbo
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,286 Elo+
Party 2
Set
Set
Parkax10
Set
Level 11
God Stats
4W - 6L
1,539 SR
Queue Stats
7W - 13L
1,406 Elo+
Solo
Artemis
Artemis
The_BEs_KnEEs
Artemis
Level 23
God Stats
1W - 1L
1,479 SR
Queue Stats
5W - 10L
1,218 Elo+
Party 2
Team Averages
Level 46
1,506 SR
1,303 Elo+

VS

Team Averages
Level 45
1,472 SR
1,374 Elo+
Izanami
Izanami
Juko901
Izanami
Level 25
God Stats
13W - 12L
1,385 SR
Queue Stats
158W - 194L
1,395 Elo+
Solo
Kukulkan
Kukulkan
Moddy_G14
Kukulkan
Level 21
God Stats
49W - 36L
1,454 SR
Queue Stats
164W - 171L
1,325 Elo+
Party 1
Bacchus
Bacchus
SAINTS__SQUAD
Bacchus
Level 88
God Stats
9W - 7L
1,578 SR
Queue Stats
433W - 422L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 2
9,182
656
9,055
14,792
18,157
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 9 / 4
7,977
570
3,008
13,179
9,651
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
11
2 / 9 / 1
8,836
631
6,371
9,654
3,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Juko901
Izanami
15
11 / 3 / 7
10,901
779
13,938
10,320
3,763
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Moddy_G14
Kukulkan
13
4 / 1 / 12
9,739
696
8,097
7,313
2,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
13
7 / 3 / 10
10,116
723
7,234
10,332
10,599
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
7
Kills
22
22
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
Izanami
Juko901
Izanami
11
3
7
4.83
W
Kukulkan
Moddy_G14
Kukulkan
4
1
12
10
L
0
9
4
0.22
W
Bacchus
7
3
10
4
L
Artemis
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,434
Damage
29,269
37,625
Taken
27,965
30,856
Mitigated
16,671
2,753
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,055
2,329
0
2,132
14,792
18,157
0
4,930
9,862
26,253
0
W
Izanami
Juko901
Izanami
13,938
9,947
0
3,411
10,320
3,763
1,680
1,883
8,200
0
60,883
W
Kukulkan
Moddy_G14
Kukulkan
8,097
1,094
0
432
7,313
2,309
520
3,803
3,258
33,999
0
L
3,008
1,179
0
621
13,179
9,651
0
6,034
7,145
0
14,663
W
Bacchus
7,234
1,649
467
843
10,332
10,599
472
2,736
7,385
24,691
0
L
Artemis
6,371
2,453
0
0
9,654
3,048
0
4,444
5,210
0
18,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,995
Gold Earned
30,756
75
Minions Killed
179
0
Camps Cleared
0
597,857
Distance Traveled
715,341
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,182
656
26
2
0
243,217
2
W
Izanami
10,901
779
92
7
0
226,787
1
W
Kukulkan
9,739
696
60
4
0
230,686
0
L
Set
7,977
570
22
2
0
186,519
0
W
Bacchus
10,116
723
27
2
0
257,868
0
L
Artemis
8,836
631
27
2
0
168,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role