Player Matchup

Cthulhu
Cthulhu
Finntheracer
Cthulhu
Level 3
God Stats
0W - 6L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Bastet
Bastet
Orensford
Bastet
Level 11
God Stats
0W - 6L
1,130 SR
Queue Stats
12W - 27L
1,500 Elo+
Party 1
Izanami
Izanami
SinisterTea
Izanami
Level 3
God Stats
7W - 8L
1,290 SR
Queue Stats
13W - 21L
1,500 Elo+
Party 1
Team Averages
Level 6
1,306 SR
1,500 Elo+

VS

Team Averages
Level 37
1,438 SR
1,389 Elo+
Sobek
Sobek
Aberfourth
Sobek
Level 22
God Stats
11W - 13L
1,350 SR
Queue Stats
53W - 58L
1,330 Elo+
Party 2
Set
Set
DaveRuizzz
Set
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 147L
1,430 Elo+
Party 2
Discordia
Discordia
MBHOCKEY2
Discordia
Level 27
God Stats
12W - 11L
1,465 SR
Queue Stats
63W - 49L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Finntheracer
Cthulhu
10
0 / 7 / 0
8,192
512
4,225
11,945
5,421
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Bastet
Orensford
Bastet
11
1 / 6 / 0
8,969
561
9,582
13,205
7,335
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
SinisterTea
Izanami
12
0 / 5 / 1
8,614
538
4,793
9,979
4,849
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
3 / 0 / 10
11,257
704
5,222
13,475
14,657
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
10 / 0 / 4
11,257
704
8,522
7,392
3,227
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
MBHOCKEY2
Discordia
15
4 / 1 / 11
10,985
687
9,375
5,378
1,817
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
17
18
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sobek
3
0
10
8
W
10
0
4
12
L
Cthulhu
Finntheracer
Cthulhu
0
7
0
0
W
Discordia
MBHOCKEY2
Discordia
4
1
11
9.5
L
Bastet
Orensford
Bastet
1
6
0
0.17
L
Izanami
SinisterTea
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,600
Damage
23,119
35,129
Taken
26,245
17,605
Mitigated
19,701
737
Healing
7,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
5,222
497
942
3,348
13,475
14,657
430
2,264
11,211
23,308
0
W
8,522
4,162
349
1,178
7,392
3,227
592
1,310
6,082
0
30,398
L
Cthulhu
Finntheracer
Cthulhu
4,225
292
63
0
11,945
5,421
0
4,142
7,803
16,550
0
W
Discordia
MBHOCKEY2
Discordia
9,375
474
0
1,500
5,378
1,817
1,498
848
4,530
62,292
0
L
Bastet
Orensford
Bastet
9,582
2,299
0
674
13,205
7,335
0
4,337
8,868
0
49,103
L
Izanami
SinisterTea
Izanami
4,793
4,000
0
0
9,979
4,849
112
6,287
3,692
0
33,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,775
Gold Earned
33,499
115
Minions Killed
183
0
Camps Cleared
0
742,001
Distance Traveled
844,366
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,257
704
31
2
0
294,669
2
W
Set
11,257
704
46
3
0
262,517
1
L
Cthulhu
8,192
512
17
1
0
228,205
0
W
Discordia
10,985
687
106
7
0
287,180
3
L
Bastet
8,969
561
55
3
0
288,737
4
L
Izanami
8,614
538
43
3
0
225,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role