Player Matchup

Ra
Ra
LightTraveller
Ra
Level 119
God Stats
0W - 1L
1,757 SR
Queue Stats
59W - 36L
1,578 Elo+
Party 1
Horus
Horus
Sostrum
Horus
Level 17
God Stats
0W - 1L
1,735 SR
Queue Stats
42W - 18L
1,598 Elo+
Party 1
Anhur
Anhur
Zostrum
Anhur
Level 62
God Stats
7W - 4L
1,523 SR
Queue Stats
55W - 25L
1,567 Elo+
Party 1
Team Averages
Level 66
1,671 SR
1,581 Elo+

VS

Team Averages
Level 30
1,502 SR
1,452 Elo+
Nemesis
Nemesis
GothicMite
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Imagoodspeler
Izanami
Level 60
God Stats
19W - 19L
1,518 SR
Queue Stats
46W - 50L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
Thungar1234
Cthulhu
Level 26
God Stats
2W - 2L
1,489 SR
Queue Stats
24W - 27L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 5
10,132
724
12,279
10,975
3,999
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Sostrum
Horus
11
0 / 1 / 7
9,238
660
1,569
11,197
9,047
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Zostrum
Anhur
12
5 / 4 / 5
9,511
679
9,948
14,973
5,392
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GothicMite
Nemesis
10
0 / 4 / 1
7,712
551
1,037
5,151
1,154
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
15
7 / 3 / 1
11,168
798
19,396
9,874
3,297
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Thungar1234
Cthulhu
13
1 / 3 / 6
9,262
662
11,060
13,664
10,406
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
10
Kills
8
8
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
GothicMite
Nemesis
0
4
1
0.13
W
Izanami
7
3
1
2.5
L
5
3
5
2.5
L
Horus
Sostrum
Horus
0
1
7
3.5
W
Cthulhu
Thungar1234
Cthulhu
1
3
6
1.33
L
Anhur
Zostrum
Anhur
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,796
Damage
31,493
37,145
Taken
28,689
18,438
Mitigated
14,857
12,772
Healing
3,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
GothicMite
Nemesis
1,037
209
0
0
5,151
1,154
0
1,948
3,203
0
2,904
W
Izanami
19,396
14,398
243
2,310
9,874
3,297
3,088
3,876
5,998
0
76,113
L
12,279
1,432
2,131
2,703
10,975
3,999
209
3,813
7,162
69,837
0
L
Horus
Sostrum
Horus
1,569
421
1,577
1,969
11,197
9,047
175
2,882
8,315
0
9,468
W
Cthulhu
Thungar1234
Cthulhu
11,060
476
426
501
13,664
10,406
306
6,467
7,197
25,737
0
L
Anhur
Zostrum
Anhur
9,948
4,599
0
4,392
14,973
5,392
1,204
4,610
10,363
0
40,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,881
Gold Earned
28,142
180
Minions Killed
153
0
Camps Cleared
0
739,357
Distance Traveled
729,575
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,712
551
5
0
0
260,240
0
W
Izanami
11,168
798
115
8
0
232,102
5
L
Ra
10,132
724
110
8
0
257,213
4
L
Horus
9,238
660
10
1
0
261,033
0
W
Cthulhu
9,262
662
33
2
0
237,233
2
L
Anhur
9,511
679
60
4
0
221,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role