Player Matchup

Scylla
Scylla
Da_Sl4ught3rxx
Scylla
Level 67
God Stats
6W - 5L
1,548 SR
Queue Stats
68W - 72L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
i_youngbeats
Cthulhu
Level 14
God Stats
2W - 6L
1,359 SR
Queue Stats
12W - 12L
1,486 Elo+
Party 2
Rama
Rama
zwervos1
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,438 Elo+
Party 2
Team Averages
Level 37
1,469 SR
1,445 Elo+

VS

Team Averages
Level 54
1,419 SR
1,387 Elo+
Chernobog
Chernobog
Death122454efgy
Chernobog
Level 25
God Stats
26W - 20L
1,480 SR
Queue Stats
95W - 88L
1,321 Elo+
Party 1
Ra
Ra
LAAAAANG
Ra
Level 29
God Stats
4W - 9L
1,424 SR
Queue Stats
98W - 113L
1,419 Elo+
Solo
Tyr
Tyr
Super_Mac_Fuzz78
Tyr
Level 109
God Stats
5W - 10L
1,353 SR
Queue Stats
394W - 388L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
6,808
681
6,455
8,296
2,313
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
i_youngbeats
Cthulhu
8
1 / 6 / 2
6,418
642
2,798
12,991
4,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
9
3 / 6 / 1
6,879
688
7,101
8,261
2,496
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Death122454efgy
Chernobog
10
6 / 2 / 9
7,947
795
6,820
6,854
1,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 2 / 9
7,749
775
8,145
5,966
1,827
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
9 / 1 / 9
8,396
840
8,619
10,265
9,459
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
19
19
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Chernobog
Death122454efgy
Chernobog
6
2
9
5.25
W
4
2
9
4.25
W
9
1
9
13.5
L
Cthulhu
i_youngbeats
Cthulhu
1
6
2
0.33
L
Rama
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,354
Damage
23,584
29,548
Taken
23,085
9,793
Mitigated
13,203
3,691
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,455
448
680
659
8,296
2,313
0
975
7,171
17,483
0
W
Chernobog
Death122454efgy
Chernobog
6,820
4,099
564
2,104
6,854
1,917
1,130
2,508
4,346
0
16,531
W
8,145
181
1,081
583
5,966
1,827
72
2,887
3,079
26,178
0
W
8,619
2,268
0
2,582
10,265
9,459
82
3,871
6,394
0
19,178
L
Cthulhu
i_youngbeats
Cthulhu
2,798
381
0
1,037
12,991
4,984
0
4,627
8,219
8,542
0
L
Rama
7,101
5,119
451
864
8,261
2,496
74
2,551
5,531
0
20,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,105
Gold Earned
24,092
72
Minions Killed
80
0
Camps Cleared
0
454,526
Distance Traveled
553,369
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,808
681
29
3
0
156,845
0
W
Chernobog
7,947
795
18
2
0
161,046
0
W
Ra
7,749
775
47
5
0
185,162
0
W
Tyr
8,396
840
15
2
0
207,161
1
L
Cthulhu
6,418
642
7
1
0
163,151
0
L
Rama
6,879
688
36
4
0
134,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role