Player Matchup

Cupid
Cupid
BoweryThundee
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
HeadsOrTails203
Merlin
Level 67
God Stats
0W - 1L
1,333 SR
Queue Stats
10W - 28L
1,241 Elo+
Party 1
Nemesis
Nemesis
Lightheater
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,123 Elo+
Party 1
Sol
Sol
Man Of Margarin
Sol
Level 123
God Stats
0W - 2L
1,493 SR
Queue Stats
19W - 28L
1,380 Elo+
Party 1
Raijin
Raijin
TboWSwerve
Raijin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,352 Elo+
Solo
Team Averages
Level 61
1,465 SR
1,319 Elo+

VS

Team Averages
Level 89
1,339 SR
1,416 Elo+
Vamana
Vamana
AlikeTrack5
Vamana
Level 148
God Stats
1W - 1L
1,173 SR
Queue Stats
151W - 150L
1,383 Elo+
Solo
Odin
Odin
Negraiver-FOX-
Odin
Level 29
God Stats
1W - 4L
1,137 SR
Queue Stats
189W - 209L
1,372 Elo+
Solo
Neith
Neith
Prof Pewpypants
Neith
Level 141
God Stats
3W - 3L
1,444 SR
Queue Stats
583W - 607L
1,414 Elo+
Solo
Fenrir
Fenrir
SpiffyNutella
Fenrir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nu Wa
Nu Wa
fmayville
Nu Wa
Level 66
God Stats
3W - 2L
1,443 SR
Queue Stats
146W - 116L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,386
739
1,827
9,132
7,130
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 9 / 2
8,093
809
5,677
9,977
2,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Lightheater
Nemesis
13
0 / 8 / 3
6,886
689
4,655
10,822
3,480
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 3 / 2
8,136
814
9,013
11,180
3,213
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
TboWSwerve
Raijin
9
0 / 5 / 2
6,216
622
2,784
5,574
1,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
5 / 1 / 18
9,056
906
3,685
10,411
10,604
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
5 / 1 / 16
8,688
869
5,305
7,178
5,602
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 2 / 16
9,182
918
9,658
9,678
4,383
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
9 / 2 / 17
9,859
986
10,001
10,231
3,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
fmayville
Nu Wa
17
5 / 0 / 22
9,737
974
14,205
6,710
2,860
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
120
5
Kills
31
31
Deaths
6
11
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Vamana
5
1
18
14
L
1
6
2
0.33
L
2
9
2
0.33
L
Nemesis
Lightheater
Nemesis
0
8
3
0.19
L
2
3
2
1
W
5
1
16
13
W
7
2
16
7.5
W
9
2
17
8.75
L
Raijin
TboWSwerve
Raijin
0
5
2
0.2
W
Nu Wa
fmayville
Nu Wa
5
0
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,956
Damage
42,854
46,685
Taken
44,208
18,195
Mitigated
26,887
8,715
Healing
17,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
3,685
1,197
2,345
3,240
10,411
10,604
333
2,870
7,541
0
13,468
L
1,827
869
497
630
9,132
7,130
0
1,886
7,246
0
6,696
L
5,677
510
0
570
9,977
2,974
0
3,374
6,603
23,460
0
L
Nemesis
Lightheater
Nemesis
4,655
1,249
0
506
10,822
3,480
0
2,712
8,110
0
8,496
L
9,013
2,461
748
5,747
11,180
3,213
0
4,287
6,893
24,184
0
W
5,305
387
195
915
7,178
5,602
345
2,781
4,397
0
9,960
W
9,658
2,484
1,295
3,687
9,678
4,383
2,715
3,676
6,002
0
20,237
W
10,001
2,955
1,231
2,553
10,231
3,438
900
4,116
3,541
0
13,790
L
Raijin
TboWSwerve
Raijin
2,784
321
0
17
5,574
1,398
0
1,946
3,628
7,290
0
W
Nu Wa
fmayville
Nu Wa
14,205
3,755
1,032
1,151
6,710
2,860
1,521
4,031
2,679
28,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,717
Gold Earned
46,522
78
Minions Killed
92
0
Camps Cleared
0
720,590
Distance Traveled
978,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,056
906
20
2
0
221,984
0
L
Cupid
7,386
739
13
1
0
135,785
0
L
Merlin
8,093
809
23
2
0
158,385
0
L
Nemesis
6,886
689
7
1
0
173,581
0
L
Sol
8,136
814
32
3
0
179,610
0
W
Odin
8,688
869
8
1
0
157,062
0
W
Neith
9,182
918
22
2
0
167,593
0
W
Fenrir
9,859
986
12
1
0
220,614
0
L
Raijin
6,216
622
3
0
0
73,229
0
W
Nu Wa
9,737
974
30
3
0
211,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role