Player Matchup

Thoth
Thoth
MikeyMoistMouth
Thoth
Level 24
God Stats
0W - 1L
1,833 SR
Queue Stats
4W - 10L
1,272 Elo+
Solo
King Arthur
King Arthur
Tranquill-Hope
King Arthur
Level 152
God Stats
10W - 9L
1,504 SR
Queue Stats
205W - 203L
1,438 Elo+
Party 1
Kuzenbo
Kuzenbo
xAsidus
Kuzenbo
Level 88
God Stats
2W - 4L
1,350 SR
Queue Stats
56W - 54L
1,481 Elo+
Party 1
Team Averages
Level 88
1,562 SR
1,397 Elo+

VS

Team Averages
Level 44
1,482 SR
1,467 Elo+
Hera
Hera
ADCS ARE CANCER
Hera
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,579 Elo+
Party 2
Sylvanus
Sylvanus
GalaxyEclipse22
Sylvanus
Level 109
God Stats
1W - 2L
1,558 SR
Queue Stats
84W - 83L
1,551 Elo+
Party 2
Set
Set
Parkax10
Set
Level 9
God Stats
4W - 6L
1,387 SR
Queue Stats
7W - 13L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 5
11,984
666
15,971
9,996
3,314
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Tranquill-Hope
King Arthur
14
4 / 3 / 6
10,993
611
11,259
25,239
16,359
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
xAsidus
Kuzenbo
14
2 / 4 / 7
10,465
581
7,509
15,432
7,604
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 1
12,349
686
20,649
14,344
6,587
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
15
1 / 1 / 8
11,944
664
10,614
14,966
14,420
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 8 / 6
10,866
604
5,638
15,171
10,530
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
12
Kills
10
10
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
3
1
2.5
W
Sylvanus
1
1
8
5
L
6
3
5
2.83
W
2
8
6
0.63
L
King Arthur
Tranquill-Hope
King Arthur
4
3
6
2.33
L
Kuzenbo
xAsidus
Kuzenbo
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,739
Damage
36,901
50,667
Taken
44,481
27,277
Mitigated
31,537
15,545
Healing
23,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,649
5,697
167
3,892
14,344
6,587
236
6,440
7,904
87,235
0
W
Sylvanus
10,614
2,101
7,781
9,411
14,966
14,420
114
8,825
6,141
28,328
0
L
15,971
128
0
2,730
9,996
3,314
275
5,397
4,599
57,783
0
W
5,638
3,342
0
1,873
15,171
10,530
92
8,320
6,851
0
24,086
L
King Arthur
Tranquill-Hope
King Arthur
11,259
1,543
572
8,394
25,239
16,359
151
14,298
10,941
0
52,022
L
Kuzenbo
xAsidus
Kuzenbo
7,509
2,208
200
3,649
15,432
7,604
337
11,654
3,778
30,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,442
Gold Earned
35,159
203
Minions Killed
209
0
Camps Cleared
0
881,410
Distance Traveled
821,178
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,349
686
138
8
0
288,156
2
W
Sylvanus
11,944
664
37
2
0
281,448
4
L
Thoth
11,984
666
72
4
0
307,345
4
W
Set
10,866
604
34
2
0
251,574
0
L
King Arthur
10,993
611
72
4
0
311,842
2
L
Kuzenbo
10,465
581
59
3
0
262,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role