Player Matchup

Hun Batz
Hun Batz
BozyRene
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 91L
1,380 Elo+
Solo
Chernobog
Chernobog
DarthDankblud
Chernobog
Level 26
God Stats
23W - 18L
1,578 SR
Queue Stats
75W - 106L
1,325 Elo+
Solo
Ymir
Ymir
blazer47
Ymir
Level 25
God Stats
2W - 1L
1,220 SR
Queue Stats
58W - 58L
1,312 Elo+
Party 1
Nemesis
Nemesis
coochcollector
Nemesis
Level 27
God Stats
31W - 35L
1,428 SR
Queue Stats
55W - 64L
1,331 Elo+
Party 1
Apollo
Apollo
lilpurgeofc
Apollo
Level 20
God Stats
5W - 4L
1,359 SR
Queue Stats
30W - 34L
1,338 Elo+
Party 1
Team Averages
Level 23
1,417 SR
1,337 Elo+

VS

Team Averages
Level 11
1,446 SR
1,324 Elo+
Achilles
Achilles
Artion1990
Achilles
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
257W - 331L
1,358 Elo+
Solo
Chang'e
Chang'e
Tofustone
Chang'e
Level 6
God Stats
1W - 1L
1,711 SR
Queue Stats
3W - 6L
1,203 Elo+
Solo
Da Ji
Da Ji
XxrushxgamesxX
Da Ji
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
urdad69
Cthulhu
Level 7
God Stats
1W - 2L
1,377 SR
Queue Stats
5W - 6L
1,358 Elo+
Party 2
Neith
Neith
zkarmaster
Neith
Level 3
God Stats
0W - 4L
1,142 SR
Queue Stats
2W - 10L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BozyRene
Hun Batz
7
2 / 0 / 2
4,417
883
1,148
2,673
625
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
DarthDankblud
Chernobog
7
2 / 0 / 3
4,281
856
2,562
2,327
699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
6
0 / 0 / 2
3,692
738
680
2,715
1,160
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 1 / 1
3,904
781
2,175
3,008
1,013
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
6
4 / 1 / 0
4,009
802
2,662
2,291
711
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Artion1990
Achilles
5
0 / 2 / 1
3,309
662
1,514
3,858
1,611
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Tofustone
Chang'e
4
0 / 4 / 0
3,190
638
1,282
3,176
644
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

4
0 / 1 / 0
3,235
647
427
3,013
672
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
urdad69
Cthulhu
6
1 / 2 / 0
3,359
672
1,846
3,318
1,456
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
1
0 / 0 / 0
2,511
502
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
2
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
Artion1990
Achilles
0
2
1
0.25
W
Hun Batz
BozyRene
Hun Batz
2
0
2
3
W
Chernobog
DarthDankblud
Chernobog
2
0
3
3.5
L
Chang'e
Tofustone
Chang'e
0
4
0
0
L
0
1
0
0
W
Ymir
0
0
2
1
W
1
1
1
1.5
W
Apollo
4
1
0
4
L
Cthulhu
urdad69
Cthulhu
1
2
0
0.5
L
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,227
Damage
5,069
13,014
Taken
13,365
4,208
Mitigated
4,383
5,947
Healing
3,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Artion1990
Achilles
1,514
567
0
1,111
3,858
1,611
0
0
3,558
0
6,511
W
Hun Batz
BozyRene
Hun Batz
1,148
616
0
1,483
2,673
625
0
108
2,565
0
18,480
W
Chernobog
DarthDankblud
Chernobog
2,562
1,518
0
1,095
2,327
699
657
1,065
1,262
0
14,790
L
Chang'e
Tofustone
Chang'e
1,282
443
0
466
3,176
644
0
0
3,176
9,305
0
L
427
195
0
1,192
3,013
672
0
0
3,013
0
9,114
W
Ymir
680
70
0
984
2,715
1,160
52
1,166
1,549
8,336
0
W
2,175
644
0
1,600
3,008
1,013
140
0
2,808
0
9,083
W
Apollo
2,662
1,896
0
785
2,291
711
886
789
1,502
0
9,885
L
Cthulhu
urdad69
Cthulhu
1,846
30
0
611
3,318
1,456
0
680
2,638
5,534
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,303
Gold Earned
15,604
125
Minions Killed
61
0
Camps Cleared
0
492,986
Distance Traveled
408,173
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,309
662
9
2
0
99,892
0
W
Hun Batz
4,417
883
37
7
0
117,855
2
W
Chernobog
4,281
856
34
7
0
96,412
0
L
Chang'e
3,190
638
17
3
0
97,425
1
L
Da Ji
3,235
647
24
5
0
108,414
0
W
Ymir
3,692
738
16
3
0
91,471
0
W
Nemesis
3,904
781
18
4
0
105,889
0
W
Apollo
4,009
802
20
4
0
81,359
0
L
Cthulhu
3,359
672
11
2
0
92,245
0
L
Neith
2,511
502
0
0
0
10,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role