Player Matchup

Bakasura
Bakasura
GankMonkey12
Bakasura
Level 15
God Stats
17W - 12L
1,607 SR
Queue Stats
21W - 17L
1,485 Elo+
Party 1
Hera
Hera
ItsHennyBigDog
Hera
Level 14
God Stats
22W - 21L
1,640 SR
Queue Stats
96W - 115L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
MatchedCandy186
Heimdallr
Level 28
God Stats
148W - 143L
1,533 SR
Queue Stats
161W - 158L
1,458 Elo+
Party 1
Chang'e
Chang'e
Qu00t
Chang'e
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
387W - 461L
1,412 Elo+
Party 1
Chaac
Chaac
kukukhi
Chaac
Level 26
God Stats
8W - 10L
1,600 SR
Queue Stats
91W - 94L
1,459 Elo+
Solo
Team Averages
Level 30
1,576 SR
1,464 Elo+

VS

Team Averages
Level 18
1,571 SR
1,527 Elo+
The Morrigan
The Morrigan
DeathWhxxx
The Morrigan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,676 Elo+
Solo
Chaac
Chaac
Killuaaa
Chaac
Level 39
God Stats
33W - 11L
1,868 SR
Queue Stats
408W - 348L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
Oswald0w0
Cthulhu
Level 4
God Stats
3W - 2L
1,527 SR
Queue Stats
3W - 2L
1,444 Elo+
Party 3
Arachne
Arachne
d11127o4sh0
Arachne
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 54L
1,568 Elo+
Party 2
Neith
Neith
monsters action
Neith
Level 28
God Stats
37W - 29L
1,461 SR
Queue Stats
52W - 41L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GankMonkey12
Bakasura
9
1 / 2 / 0
5,526
553
2,819
7,487
2,276
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 2 / 0
5,635
564
1,648
5,080
1,761
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
MatchedCandy186
Heimdallr
8
0 / 2 / 2
5,169
517
2,796
4,198
1,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Qu00t
Chang'e
9
0 / 4 / 1
5,090
509
1,101
5,002
1,417
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
kukukhi
Chaac
8
0 / 3 / 0
4,773
477
2,918
7,469
4,790
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DeathWhxxx
The Morrigan
11
3 / 1 / 3
6,467
647
5,079
2,175
681
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
Killuaaa
Chaac
11
2 / 0 / 1
6,220
622
5,698
7,385
4,544
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Oswald0w0
Cthulhu
7
0 / 1 / 3
4,552
455
1,267
4,546
3,513
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arachne
d11127o4sh0
Arachne
11
6 / 1 / 2
6,901
690
4,488
7,881
2,276
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 0
5,276
528
1,777
4,663
1,421
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
12
13
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
DeathWhxxx
The Morrigan
3
1
3
4.5
L
Bakasura
GankMonkey12
Bakasura
1
2
0
0.5
L
3
2
0
1.5
W
Chaac
Killuaaa
Chaac
2
0
1
2.5
L
Heimdallr
MatchedCandy186
Heimdallr
0
2
2
0.5
W
Cthulhu
Oswald0w0
Cthulhu
0
1
3
1.5
L
Chang'e
Qu00t
Chang'e
0
4
1
0.13
W
Arachne
d11127o4sh0
Arachne
6
1
2
7
L
Chaac
kukukhi
Chaac
0
3
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,282
Damage
18,309
29,236
Taken
26,650
11,662
Mitigated
12,435
9,776
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
DeathWhxxx
The Morrigan
5,079
1,057
0
250
2,175
681
1,625
605
1,513
38,642
1,480
L
Bakasura
GankMonkey12
Bakasura
2,819
2,119
0
2,956
7,487
2,276
288
1,098
6,364
0
24,752
L
1,648
498
0
868
5,080
1,761
0
1,425
3,655
18,861
0
W
Chaac
Killuaaa
Chaac
5,698
2,581
0
4,014
7,385
4,544
275
0
7,165
0
35,113
L
Heimdallr
MatchedCandy186
Heimdallr
2,796
864
0
954
4,198
1,418
0
1,530
2,668
0
24,511
W
Cthulhu
Oswald0w0
Cthulhu
1,267
0
0
0
4,546
3,513
297
376
4,145
8,727
0
L
Chang'e
Qu00t
Chang'e
1,101
46
65
1,303
5,002
1,417
0
1,669
3,333
25,106
0
W
Arachne
d11127o4sh0
Arachne
4,488
2,683
0
4,650
7,881
2,276
0
874
6,807
0
33,530
L
Chaac
kukukhi
Chaac
2,918
1,144
0
3,630
7,469
4,790
0
0
7,219
0
18,720
W
1,777
782
87
1,518
4,663
1,421
30
894
3,769
0
27,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,193
Gold Earned
29,416
238
Minions Killed
291
0
Camps Cleared
0
826,852
Distance Traveled
916,597
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,467
647
85
9
0
164,940
3
L
Bakasura
5,526
553
64
6
0
194,870
3
L
Hera
5,635
564
26
3
0
172,548
2
W
Chaac
6,220
622
75
8
0
193,279
2
L
Heimdallr
5,169
517
61
6
0
151,354
1
W
Cthulhu
4,552
455
15
2
0
173,554
1
L
Chang'e
5,090
509
45
5
0
138,093
2
W
Arachne
6,901
690
56
6
0
191,025
6
L
Chaac
4,773
477
42
4
0
169,987
4
W
Neith
5,276
528
60
6
0
193,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role