Player Matchup

Rama
Rama
DeCataclysm
Rama
Level 48
God Stats
10W - 20L
1,481 SR
Queue Stats
212W - 237L
1,432 Elo+
Solo
Vulcan
Vulcan
Invictous
Vulcan
Level 150
God Stats
3W - 5L
1,608 SR
Queue Stats
340W - 240L
1,624 Elo+
Party 3
Achilles
Achilles
The AquaPaladin
Achilles
Level 48
God Stats
2W - 4L
1,439 SR
Queue Stats
157W - 177L
1,465 Elo+
Solo
Ne Zha
Ne Zha
VibeMachine
Ne Zha
Level 160
God Stats
0W - 1L
1,344 SR
Queue Stats
241W - 147L
1,664 Elo+
Party 3
Sylvanus
Sylvanus
老子就不充钱
Sylvanus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,363 Elo+
Solo
Team Averages
Level 96
1,474 SR
1,510 Elo+

VS

Team Averages
Level 102
1,537 SR
1,492 Elo+
Bacchus
Bacchus
BrownBoyy
Bacchus
Level 145
God Stats
10W - 4L
1,685 SR
Queue Stats
67W - 46L
1,571 Elo+
Party 2
King Arthur
King Arthur
Kurtsderlind
King Arthur
Level 44
God Stats
17W - 15L
1,523 SR
Queue Stats
128W - 122L
1,372 Elo+
Solo
Agni
Agni
MeFeedYou
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
thaGlow
Ah Muzen Cab
Level 124
God Stats
3W - 1L
1,477 SR
Queue Stats
102W - 87L
1,516 Elo+
Party 1
Fenrir
Fenrir
ÁrianaGrande
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,225
645
788
2,275
395
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
Invictous
Vulcan
6
1 / 1 / 0
3,679
736
1,774
2,002
568
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
6
1 / 1 / 0
3,565
713
1,671
4,249
1,572
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
6
0 / 2 / 0
3,492
698
1,130
3,346
790
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

2
0 / 2 / 0
2,580
516
219
1,732
500
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrownBoyy
Bacchus
6
3 / 0 / 2
4,075
815
2,695
3,052
1,518
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Kurtsderlind
King Arthur
6
0 / 1 / 1
3,659
732
2,151
3,595
1,727
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
6
0 / 1 / 2
3,387
677
550
2,617
707
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Ah Muzen Cab
thaGlow
Ah Muzen Cab
6
2 / 0 / 1
3,965
793
2,212
1,013
212
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

6
1 / 0 / 0
3,823
765
868
2,877
693
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
6
6
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BrownBoyy
Bacchus
3
0
2
4
L
0
0
0
0
L
Vulcan
Invictous
Vulcan
1
1
0
1
W
King Arthur
Kurtsderlind
King Arthur
0
1
1
0.5
W
Agni
0
1
2
1
L
Achilles
1
1
0
1
L
Ne Zha
0
2
0
0
W
Ah Muzen Cab
thaGlow
Ah Muzen Cab
2
0
1
2.5
W
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,582
Damage
8,476
13,604
Taken
13,154
3,825
Mitigated
4,857
5,557
Healing
6,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BrownBoyy
Bacchus
2,695
1,199
0
1,468
3,052
1,518
0
288
2,764
7,160
0
L
788
744
0
1,268
2,275
395
0
244
2,031
0
11,393
L
Vulcan
Invictous
Vulcan
1,774
786
0
535
2,002
568
0
1,183
819
15,771
0
W
King Arthur
Kurtsderlind
King Arthur
2,151
521
0
1,623
3,595
1,727
0
0
3,397
0
12,664
W
Agni
550
194
0
1,310
2,617
707
0
1,244
1,373
12,062
0
L
Achilles
1,671
681
0
2,158
4,249
1,572
0
0
3,999
0
11,641
L
Ne Zha
1,130
648
0
1,383
3,346
790
0
1,204
2,142
0
14,823
W
Ah Muzen Cab
thaGlow
Ah Muzen Cab
2,212
1,224
0
744
1,013
212
0
61
952
0
15,126
W
868
165
0
1,468
2,877
693
0
400
2,477
0
14,651
L
219
103
79
134
1,732
500
0
614
1,118
1,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,541
Gold Earned
18,909
115
Minions Killed
109
0
Camps Cleared
0
431,537
Distance Traveled
479,730
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,075
815
5
1
0
95,090
1
L
Rama
3,225
645
26
5
0
81,922
1
L
Vulcan
3,679
736
26
5
0
96,290
1
W
King Arthur
3,659
732
17
3
0
103,619
1
W
Agni
3,387
677
19
4
0
89,062
1
L
Achilles
3,565
713
24
5
0
93,190
0
L
Ne Zha
3,492
698
35
7
0
110,265
2
W
Ah Muzen Cab
3,965
793
33
7
0
85,499
0
W
Fenrir
3,823
765
35
7
0
106,460
0
L
Sylvanus
2,580
516
4
1
0
49,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role