Player Matchup

Nemesis
Nemesis
ARK Trapz
Nemesis
Level 18
God Stats
2W - 3L
1,430 SR
Queue Stats
77W - 89L
1,248 Elo+
Party 3
Ra
Ra
JP09
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
TheReaper409891
Rama
Level 6
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 7L
1,167 Elo+
Party 3
Guan Yu
Guan Yu
apolloismydaddy
Guan Yu
Level 15
God Stats
22W - 27L
1,360 SR
Queue Stats
109W - 121L
1,172 Elo+
Party 3
Ares
Ares
iGalxxy
Ares
Level 13
God Stats
20W - 23L
1,450 SR
Queue Stats
93W - 96L
1,181 Elo+
Party 3
Team Averages
Level 11
1,405 SR
1,254 Elo+

VS

Team Averages
Level 23
1,428 SR
1,345 Elo+
Heimdallr
Heimdallr
AGuyCalledDave
Heimdallr
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
100W - 132L
1,272 Elo+
Party 2
Ymir
Ymir
HillmaZta
Ymir
Level 27
God Stats
8W - 4L
1,682 SR
Queue Stats
100W - 101L
1,440 Elo+
Party 1
Susano
Susano
Meephen
Susano
Level 17
God Stats
12W - 7L
1,189 SR
Queue Stats
70W - 84L
1,249 Elo+
Party 2
Raijin
Raijin
TheRavenDoctor
Raijin
Level 25
God Stats
27W - 17L
1,508 SR
Queue Stats
57W - 46L
1,304 Elo+
Solo
Nemesis
Nemesis
iRepRoshi
Nemesis
Level 27
God Stats
2W - 2L
1,264 SR
Queue Stats
103W - 100L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ARK Trapz
Nemesis
5
1 / 1 / 0
3,337
667
585
2,200
481
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
JP09
Ra
1
0 / 0 / 0
2,445
489
0
0
0
4
0 / 1 / 1
2,883
577
750
1,535
334
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 0
3,190
638
1,058
2,534
1,215
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
iGalxxy
Ares
3
0 / 3 / 1
2,860
572
306
2,562
847
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AGuyCalledDave
Heimdallr
5
1 / 0 / 2
3,710
742
1,092
1,217
312
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
5
2 / 1 / 1
3,794
759
865
2,390
1,004
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Susano
Meephen
Susano
4
1 / 1 / 0
3,446
689
601
2,784
576
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,599
720
558
821
165
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
iRepRoshi
Nemesis
5
1 / 0 / 1
3,293
659
808
2,287
820
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
5
6
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AGuyCalledDave
Heimdallr
1
0
2
2
L
Nemesis
ARK Trapz
Nemesis
1
1
0
1
W
Ymir
2
1
1
2.5
L
Ra
JP09
Ra
0
0
0
0
W
Susano
Meephen
Susano
1
1
0
1
W
0
0
0
0
L
0
1
1
0.5
L
0
1
0
0
L
Ares
iGalxxy
Ares
0
3
1
0.17
W
Nemesis
iRepRoshi
Nemesis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,699
Damage
3,924
8,831
Taken
9,499
2,877
Mitigated
2,877
1,859
Healing
2,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AGuyCalledDave
Heimdallr
1,092
513
0
0
1,217
312
454
96
1,121
0
9,902
L
Nemesis
ARK Trapz
Nemesis
585
146
0
684
2,200
481
0
334
1,866
0
8,808
W
Ymir
865
380
0
430
2,390
1,004
356
149
2,241
7,064
0
L
Ra
JP09
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Susano
Meephen
Susano
601
203
0
992
2,784
576
0
61
2,723
0
10,476
W
558
112
0
305
821
165
636
0
821
14,332
0
L
750
726
0
0
1,535
334
0
523
1,012
0
3,719
L
1,058
40
85
1,090
2,534
1,215
0
0
2,409
0
6,675
L
Ares
iGalxxy
Ares
306
61
0
0
2,562
847
0
566
1,996
2,879
0
W
Nemesis
iRepRoshi
Nemesis
808
377
0
686
2,287
820
0
0
2,112
0
3,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,715
Gold Earned
17,842
45
Minions Killed
79
0
Camps Cleared
0
396,539
Distance Traveled
414,136
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,710
742
27
5
0
73,013
0
L
Nemesis
3,337
667
12
2
0
101,561
0
W
Ymir
3,794
759
9
2
0
88,901
2
L
Ra
2,445
489
0
0
0
0
0
W
Susano
3,446
689
20
4
0
83,623
0
W
Raijin
3,599
720
16
3
0
83,578
1
L
Rama
2,883
577
9
2
0
110,686
0
L
Guan Yu
3,190
638
21
4
0
96,008
3
L
Ares
2,860
572
3
1
0
88,284
0
W
Nemesis
3,293
659
7
1
0
85,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role