Player Matchup

Sobek
Sobek
Silver IV
CrankedMeat
Sobek
Silver IV
Level 104
God Stats
6W - 4L
1,670 SR
Queue Stats
49W - 38L
1,458 MMR
Party 2
Thoth
Thoth
Bronze III
PManSteve
Thoth
Bronze III
Level 30
God Stats
2W - 1L
1,454 SR
Queue Stats
2W - 4L
1,305 MMR
Party 2
Tyr
Tyr
Silver IV
StokedTea
Tyr
Silver IV
Level 124
God Stats
10W - 16L
1,544 SR
Queue Stats
69W - 62L
1,333 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 86
1,556 SR
1,365 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,571 SR
1,398 MMR
Sun Wukong
Sun Wukong
Gold IV
Games4Gamers12
Sun Wukong
Gold IV
Level 108
God Stats
4W - 8L
1,490 SR
Queue Stats
165W - 159L
1,589 MMR
Party 1
Zeus
Zeus
Silver I
LEGENDARY_MARVEL
Zeus
Silver I
Level 83
God Stats
78W - 98L
1,461 SR
Queue Stats
683W - 748L
1,358 MMR
Solo
Cthulhu
Cthulhu
Silver III
camylo136
Cthulhu
Silver III
Level 118
God Stats
0W - 1L
1,762 SR
Queue Stats
179W - 174L
1,246 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 14
20,720
648
19,327
47,709
91,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
PManSteve
Thoth
20
6 / 7 / 14
18,600
581
21,434
20,994
10,252
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 2 / 14
20,383
637
41,756
43,560
66,483
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
AphroditeKumbhakarnaAresHeraHel

VS

Bans
HadesYmirAnubisSkadiKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Games4Gamers12
Sun Wukong
20
4 / 12 / 5
18,652
583
28,364
43,766
43,087
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
2 / 11 / 4
17,290
540
27,052
25,845
11,699
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
camylo136
Cthulhu
20
5 / 3 / 6
18,835
589
28,673
34,057
50,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
26
Kills
11
11
Deaths
26
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
2
14
8.5
L
Sun Wukong
Games4Gamers12
Sun Wukong
4
12
5
0.54
L
2
11
4
0.36
W
Thoth
PManSteve
Thoth
6
7
14
1.86
W
10
2
14
8.5
L
Cthulhu
camylo136
Cthulhu
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,517
Damage
84,089
112,263
Taken
103,668
167,799
Mitigated
105,158
37,191
Healing
24,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,327
631
0
13,313
47,709
91,064
816
23,140
24,569
64,207
0
L
Sun Wukong
Games4Gamers12
Sun Wukong
28,364
5,852
791
11,302
43,766
43,087
1,096
21,326
21,944
0
90,051
L
27,052
1,045
0
492
25,845
11,699
1,152
6,214
19,318
142,609
0
W
Thoth
PManSteve
Thoth
21,434
1,054
1,242
2,575
20,994
10,252
968
11,502
9,492
118,337
0
W
41,756
4,564
0
20,061
43,560
66,483
2,085
21,256
22,304
0
112,143
L
Cthulhu
camylo136
Cthulhu
28,673
1,668
1,193
11,054
34,057
50,372
748
13,363
20,244
102,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,703
Gold Earned
54,777
285
Minions Killed
313
0
Camps Cleared
0
1,852,062
Distance Traveled
1,582,422
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
20,720
648
60
2
0
649,926
2
L
Sun Wukong
18,652
583
54
2
0
535,592
2
L
Zeus
17,290
540
155
5
0
453,529
4
W
Thoth
18,600
581
149
5
0
529,230
0
W
Tyr
20,383
637
76
2
0
672,906
5
L
Cthulhu
18,835
589
104
3
0
593,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role