Player Matchup

Fenrir
Fenrir
Silver II
BARTSlMPSON
Fenrir
Silver II
Level 148
God Stats
0W - 1L
1,684 SR
Queue Stats
16W - 17L
1,543 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,684 SR
1,543 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,694 SR
1,414 MMR
Arachne
Arachne
Silver IV
CarneGrande
Arachne
Silver IV
Level 103
God Stats
1W - 0L
1,694 SR
Queue Stats
2W - 0L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
6 / 3 / 0
15,802
752
17,890
24,818
35,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
BakasuraTsukuyomiAnubisSetHe Bo

VS

Bans
KaliHou YiNemesisUllrThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CarneGrande
Arachne
20
3 / 6 / 0
16,162
770
19,347
26,080
14,088
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
6
Kills
3
3
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
3
0
2
W
Arachne
CarneGrande
Arachne
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,890
Damage
19,347
24,818
Taken
26,080
35,464
Mitigated
14,088
9,327
Healing
15,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
17,890
6,021
0
9,327
24,818
35,464
424
250
24,568
478
130,627
W
Arachne
CarneGrande
Arachne
19,347
14,372
0
15,107
26,080
14,088
2,375
903
25,177
0
158,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,802
Gold Earned
16,162
213
Minions Killed
204
0
Camps Cleared
0
398,579
Distance Traveled
405,195
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,802
752
213
10
0
398,579
3
W
Arachne
16,162
770
204
10
0
405,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role