Player Matchup

Sun Wukong
Sun Wukong
Batatus_11
Sun Wukong
Level 65
God Stats
5W - 0L
1,854 SR
Queue Stats
207W - 201L
1,431 Elo+
Party 2
Fenrir
Fenrir
Sloth009
Fenrir
Level 15
God Stats
2W - 1L
1,734 SR
Queue Stats
3W - 5L
1,707 Elo+
Solo
Loki
Loki
WorkadayZebra31
Loki
Level 6
God Stats
3W - 2L
1,221 SR
Queue Stats
4W - 4L
1,320 Elo+
Solo
Nox
Nox
emanuelMj25
Nox
Level 30
God Stats
35W - 26L
1,551 SR
Queue Stats
168W - 181L
1,369 Elo+
Solo
Neith
Neith
matigorbaran
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,153 Elo+
Party 2
Team Averages
Level 24
1,572 SR
1,396 Elo+

VS

Team Averages
Level 18
1,650 SR
1,382 Elo+
Scylla
Scylla
J_cub99
Scylla
Level 34
God Stats
7W - 4L
1,760 SR
Queue Stats
126W - 98L
1,502 Elo+
Party 1
Hou Yi
Hou Yi
KillerCooks007
Hou Yi
Level 21
God Stats
2W - 2L
1,769 SR
Queue Stats
2W - 2L
1,680 Elo+
Solo
Cthulhu
Cthulhu
MRTIMT
Cthulhu
Level 23
God Stats
26W - 18L
1,796 SR
Queue Stats
109W - 112L
1,348 Elo+
Party 1
Thor
Thor
PostalPython652
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,010 Elo+
Solo
Pele
Pele
RomeQuan72
Pele
Level 8
God Stats
3W - 4L
1,426 SR
Queue Stats
17W - 12L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Batatus_11
Sun Wukong
10
3 / 1 / 4
6,372
579
2,999
5,708
3,634
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
Sloth009
Fenrir
7
2 / 4 / 3
5,600
509
2,630
6,890
1,933
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 4 / 1
5,285
480
2,334
5,618
1,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 1 / 1
7,954
723
4,410
5,431
1,800
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 3
6,409
583
5,822
5,840
1,806
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
J_cub99
Scylla
9
2 / 4 / 0
5,870
534
4,869
4,583
1,076
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 3 / 2
5,373
488
2,819
6,401
1,718
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
MRTIMT
Cthulhu
10
1 / 3 / 0
5,948
541
1,840
5,177
2,124
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 6 / 2
4,712
428
546
6,149
1,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 2 / 1
7,313
665
5,077
7,677
2,472
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
16
Kills
9
11
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Batatus_11
Sun Wukong
3
1
4
5
L
Scylla
J_cub99
Scylla
2
4
0
0.5
L
2
3
2
1
L
Cthulhu
MRTIMT
Cthulhu
1
3
0
0.33
L
0
6
2
0.17
L
4
2
1
2.25
W
Fenrir
Sloth009
Fenrir
2
4
3
0.88
W
0
4
1
0.13
W
7
1
1
7.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,195
Damage
15,151
29,487
Taken
29,987
10,528
Mitigated
9,279
8,131
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Batatus_11
Sun Wukong
2,999
476
0
2,230
5,708
3,634
137
1,169
4,539
0
25,990
L
Scylla
J_cub99
Scylla
4,869
856
0
750
4,583
1,076
0
210
4,298
29,920
0
L
2,819
1,718
0
1,080
6,401
1,718
360
1,441
4,885
0
15,440
L
Cthulhu
MRTIMT
Cthulhu
1,840
142
0
667
5,177
2,124
0
0
5,052
20,688
0
L
546
198
0
0
6,149
1,889
0
1,221
4,928
0
8,112
L
5,077
1,283
0
2,545
7,677
2,472
0
1,538
6,139
0
42,592
W
Fenrir
Sloth009
Fenrir
2,630
709
0
967
6,890
1,933
378
1,924
4,966
0
19,251
W
2,334
494
0
1,051
5,618
1,355
410
632
4,986
0
16,443
W
4,410
459
0
1,666
5,431
1,800
397
581
4,850
43,714
0
W
5,822
1,823
0
2,217
5,840
1,806
598
2,403
3,437
0
32,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,620
Gold Earned
29,216
260
Minions Killed
213
0
Camps Cleared
0
1,033,393
Distance Traveled
974,477
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,372
579
51
5
0
237,847
3
L
Scylla
5,870
534
54
5
0
186,148
2
L
Hou Yi
5,373
488
19
2
0
194,265
0
L
Cthulhu
5,948
541
41
4
0
199,067
2
L
Thor
4,712
428
17
2
0
151,805
2
L
Pele
7,313
665
82
7
0
243,192
6
W
Fenrir
5,600
509
34
3
0
189,330
0
W
Loki
5,285
480
27
2
0
194,690
3
W
Nox
7,954
723
99
9
0
218,555
0
W
Neith
6,409
583
49
4
0
192,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role