Player Matchup

Vamana
Vamana
J_U_M_Y_3
Vamana
Level 47
God Stats
0W - 2L
1,198 SR
Queue Stats
98W - 110L
1,353 Elo+
Party 1
Sun Wukong
Sun Wukong
KyGo_TW
Sun Wukong
Level 55
God Stats
0W - 2L
1,576 SR
Queue Stats
97W - 96L
1,351 Elo+
Party 1
Chaac
Chaac
x KIERALEE98
Chaac
Level 66
God Stats
14W - 15L
1,554 SR
Queue Stats
57W - 67L
1,482 Elo+
Solo
Team Averages
Level 56
1,443 SR
1,396 Elo+

VS

Team Averages
Level 66
1,513 SR
1,380 Elo+
Sol
Sol
DaniMasos69
Sol
Level 61
God Stats
1W - 0L
1,566 SR
Queue Stats
34W - 46L
1,344 Elo+
Solo
Tsukuyomi
Tsukuyomi
DesertedCastle
Tsukuyomi
Level 17
God Stats
15W - 24L
1,471 SR
Queue Stats
17W - 30L
1,335 Elo+
Solo
Xing Tian
Xing Tian
NathaanxD
Xing Tian
Level 119
God Stats
36W - 31L
1,501 SR
Queue Stats
307W - 333L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
J_U_M_Y_3
Vamana
17
2 / 7 / 5
14,371
553
13,020
27,434
21,931
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
KyGo_TW
Sun Wukong
16
2 / 5 / 1
13,747
529
14,425
27,617
28,555
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
3 / 6 / 4
14,787
569
25,905
33,998
37,561
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 8
16,801
646
28,739
18,633
8,108
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
DesertedCastle
Tsukuyomi
18
4 / 8 / 9
15,799
608
25,767
20,447
9,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
NathaanxD
Xing Tian
19
5 / 0 / 13
17,428
670
13,266
30,687
45,773
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
18
18
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
0
8
13
W
Tsukuyomi
DesertedCastle
Tsukuyomi
4
8
9
1.06
L
Vamana
J_U_M_Y_3
Vamana
2
7
5
0.64
L
Sun Wukong
KyGo_TW
Sun Wukong
2
5
1
0.5
W
Xing Tian
NathaanxD
Xing Tian
5
0
13
11.5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,350
Damage
67,772
89,049
Taken
69,767
88,047
Mitigated
62,887
27,890
Healing
17,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,739
8,512
0
10,754
18,633
8,108
3,052
969
16,839
107,143
0
W
Tsukuyomi
DesertedCastle
Tsukuyomi
25,767
5,280
0
2,111
20,447
9,006
720
452
19,395
0
103,343
L
Vamana
J_U_M_Y_3
Vamana
13,020
7,530
0
8,550
27,434
21,931
204
12,945
14,489
0
73,769
L
Sun Wukong
KyGo_TW
Sun Wukong
14,425
2,398
0
2,847
27,617
28,555
0
14,378
13,239
0
73,283
W
Xing Tian
NathaanxD
Xing Tian
13,266
1,600
0
4,620
30,687
45,773
554
77
29,285
54,051
0
L
25,905
2,695
0
16,493
33,998
37,561
0
15,000
18,998
1,488
85,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,905
Gold Earned
50,028
277
Minions Killed
294
0
Camps Cleared
0
1,366,369
Distance Traveled
1,457,136
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,801
646
148
6
0
470,878
1
W
Tsukuyomi
15,799
608
101
4
0
489,148
0
L
Vamana
14,371
553
82
3
0
457,705
0
L
Sun Wukong
13,747
529
90
3
0
451,208
1
W
Xing Tian
17,428
670
45
2
0
497,110
0
L
Chaac
14,787
569
105
4
0
457,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role