Player Matchup

Sol
Sol
RMG DeathHippie
Sol
Level 59
God Stats
20W - 32L
1,197 SR
Queue Stats
270W - 313L
1,189 Elo+
Solo
Jormungandr
Jormungandr
purpchronicbudz
Jormungandr
Level 19
God Stats
4W - 10L
1,504 SR
Queue Stats
18W - 32L
1,121 Elo+
Party 1
Ullr
Ullr
zaydaslayer16
Ullr
Level 16
God Stats
1W - 3L
1,499 SR
Queue Stats
22W - 35L
1,112 Elo+
Party 1
Team Averages
Level 31
1,400 SR
1,141 Elo+

VS

Team Averages
Level 69
1,456 SR
1,158 Elo+
Chaac
Chaac
Littlecherubim91
Chaac
Level 146
God Stats
241W - 287L
1,395 SR
Queue Stats
911W - 1,180L
1,169 Elo+
Solo
Hera
Hera
Sai52
Hera
Level 37
God Stats
3W - 2L
1,411 SR
Queue Stats
18W - 52L
1,047 Elo+
Solo
Khepri
Khepri
xINSTINCTS-_-
Khepri
Level 24
God Stats
13W - 9L
1,561 SR
Queue Stats
26W - 32L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 0
8,599
614
10,385
17,708
5,790
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
purpchronicbudz
Jormungandr
11
2 / 7 / 1
8,644
617
7,424
11,751
4,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 7 / 2
8,174
584
2,589
13,845
4,953
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 0 / 8
11,525
823
15,465
12,835
17,470
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
Sai52
Hera
13
2 / 4 / 14
9,720
694
13,211
7,228
3,339
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 1 / 10
10,081
720
7,391
12,881
10,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
5
Kills
22
22
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
14
0
8
18
L
3
8
0
0.38
W
Hera
Sai52
Hera
2
4
14
2.25
L
Jormungandr
purpchronicbudz
Jormungandr
2
7
1
0.36
W
6
1
10
11
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,398
Damage
36,067
43,304
Taken
32,944
15,299
Mitigated
31,385
6,367
Healing
2,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,465
2,249
0
2,945
12,835
17,470
731
6,597
6,238
0
29,691
L
10,385
3,069
0
5,830
17,708
5,790
0
7,718
9,790
39,534
0
W
Hera
Sai52
Hera
13,211
3,494
0
0
7,228
3,339
599
4,844
2,384
41,594
0
L
Jormungandr
purpchronicbudz
Jormungandr
7,424
2,067
0
214
11,751
4,556
0
6,478
5,044
27,168
0
W
7,391
513
0
0
12,881
10,576
331
6,431
6,450
28,497
0
L
2,589
1,887
0
323
13,845
4,953
0
6,438
7,207
0
15,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,417
Gold Earned
31,326
116
Minions Killed
127
0
Camps Cleared
0
587,111
Distance Traveled
833,369
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,525
823
44
3
0
295,134
2
L
Sol
8,599
614
59
4
0
202,985
0
W
Hera
9,720
694
59
4
0
251,760
6
L
Jormungandr
8,644
617
31
2
0
211,861
0
W
Khepri
10,081
720
24
2
0
286,475
0
L
Ullr
8,174
584
26
2
0
172,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role