Player Matchup

Nemesis
Nemesis
AgedBean661
Nemesis
Level 16
God Stats
2W - 4L
1,413 SR
Queue Stats
7W - 15L
1,065 Elo+
Solo
Merlin
Merlin
Majestic_Krogan_
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,153 Elo+
Solo
Chang'e
Chang'e
PatientMink1830
Chang'e
Level 29
God Stats
19W - 14L
1,384 SR
Queue Stats
28W - 24L
1,291 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vitor15105
Tsukuyomi
Level 10
God Stats
3W - 4L
1,432 SR
Queue Stats
16W - 29L
1,134 Elo+
Solo
Kukulkan
Kukulkan
ruthlessreaper77
Kukulkan
Level 10
God Stats
2W - 1L
1,414 SR
Queue Stats
3W - 6L
1,163 Elo+
Solo
Team Averages
Level 18
1,429 SR
1,161 Elo+

VS

Team Averages
Level 15
1,457 SR
1,202 Elo+
King Arthur
King Arthur
DjinnBastian
King Arthur
Level 7
God Stats
2W - 7L
1,389 SR
Queue Stats
7W - 10L
1,230 Elo+
Solo
Ra
Ra
DylanProNoob
Ra
Level 29
God Stats
5W - 7L
1,465 SR
Queue Stats
32W - 48L
1,244 Elo+
Solo
Horus
Horus
SorryMisho
Horus
Level 18
God Stats
3W - 6L
1,480 SR
Queue Stats
83W - 105L
1,137 Elo+
Solo
Sobek
Sobek
guardian600
Sobek
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,112 Elo+
Solo
Anubis
Anubis
kinghowardd
Anubis
Level 14
God Stats
1W - 3L
1,449 SR
Queue Stats
6W - 8L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AgedBean661
Nemesis
20
3 / 16 / 8
17,543
408
13,628
34,477
13,569
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
5 / 7 / 7
19,280
448
22,691
23,425
8,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
16 / 5 / 8
25,915
603
59,080
47,268
18,545
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Vitor15105
Tsukuyomi
20
11 / 10 / 4
21,651
504
29,334
47,128
17,853
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 18 / 0
13,204
307
1,682
18,569
5,303

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DjinnBastian
King Arthur
20
16 / 6 / 12
21,893
509
41,709
50,013
33,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
25 / 7 / 10
24,576
572
41,524
34,647
22,330
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
20
4 / 11 / 4
18,811
437
23,227
46,798
64,095
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

6
0 / 2 / 0
10,984
255
0
1,797
557
Anubis
20
10 / 10 / 5
17,950
417
17,597
35,812
25,223
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
86
35
Kills
55
56
Deaths
36
27
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AgedBean661
Nemesis
3
16
8
0.44
L
King Arthur
DjinnBastian
King Arthur
16
6
12
3.67
L
25
7
10
4.29
W
5
7
7
1.21
W
16
5
8
4
L
Horus
4
11
4
0.55
W
Tsukuyomi
Vitor15105
Tsukuyomi
11
10
4
1.3
L
0
2
0
0
L
Anubis
10
10
5
1.25
W
0
18
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,415
Damage
124,057
170,867
Taken
169,067
63,905
Mitigated
145,555
62,613
Healing
54,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AgedBean661
Nemesis
13,628
6,328
0
5,402
34,477
13,569
1,531
15,887
18,365
0
64,821
L
King Arthur
DjinnBastian
King Arthur
41,709
3,263
389
15,795
50,013
33,350
1,368
21,788
28,225
0
149,099
L
41,524
6,579
7,429
12,817
34,647
22,330
2,502
19,934
14,713
192,213
0
W
22,691
2,082
1,335
5,862
23,425
8,635
2,931
10,871
12,454
131,342
0
W
59,080
6,887
5,010
27,582
47,268
18,545
5,946
10,340
36,803
195,096
0
L
Horus
23,227
12,382
2,476
6,059
46,798
64,095
1,564
28,664
18,134
0
98,302
W
Tsukuyomi
Vitor15105
Tsukuyomi
29,334
9,836
250
17,172
47,128
17,853
6,412
14,450
32,428
0
175,174
L
0
0
0
0
1,797
557
0
928
869
620
0
L
Anubis
17,597
4,504
0
9,172
35,812
25,223
222
12,139
23,673
100,187
0
W
1,682
493
0
0
18,569
5,303
178
6,773
11,696
31,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,593
Gold Earned
94,214
778
Minions Killed
696
0
Camps Cleared
0
3,398,893
Distance Traveled
2,973,754
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
17,543
408
76
2
0
774,469
8
L
King Arthur
21,893
509
160
4
0
775,606
3
L
Ra
24,576
572
304
7
0
773,806
6
W
Merlin
19,280
448
176
4
0
706,250
3
W
Chang'e
25,915
603
252
6
0
761,324
0
L
Horus
18,811
437
119
3
0
737,973
0
W
Tsukuyomi
21,651
504
222
5
0
701,492
0
L
Sobek
10,984
255
1
0
0
118,807
0
L
Anubis
17,950
417
112
3
0
567,562
1
W
Kukulkan
13,204
307
52
1
0
455,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role