Player Matchup

Mercury
Mercury
Bet Soldier
Mercury
Level 14
God Stats
0W - 2L
1,222 SR
Queue Stats
20W - 18L
1,214 Elo+
Solo
Neith
Neith
DizzyD1069
Neith
Level 6
God Stats
1W - 2L
1,053 SR
Queue Stats
1W - 4L
879 Elo+
Party 2
Freya
Freya
JuanLuis_30
Freya
Level 28
God Stats
12W - 16L
1,370 SR
Queue Stats
12W - 16L
1,167 Elo+
Solo
Cthulhu
Cthulhu
MONKEY GRAPES
Cthulhu
Level 7
God Stats
2W - 4L
1,337 SR
Queue Stats
4W - 5L
879 Elo+
Party 2
Achilles
Achilles
drkilljoy2116
Achilles
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 5L
879 Elo+
Party 2
Team Averages
Level 12
1,296 SR
1,004 Elo+

VS

Team Averages
Level 25
1,463 SR
1,185 Elo+
Pele
Pele
KNYoungsea25
Pele
Level 23
God Stats
9W - 12L
1,287 SR
Queue Stats
118W - 150L
1,137 Elo+
Party 1
Heimdallr
Heimdallr
Kempi-zuid79
Heimdallr
Level 29
God Stats
19W - 12L
1,434 SR
Queue Stats
97W - 97L
1,221 Elo+
Party 3
Olorun
Olorun
Mootjee__AB79
Olorun
Level 25
God Stats
5W - 4L
1,723 SR
Queue Stats
59W - 76L
1,171 Elo+
Party 3
Osiris
Osiris
WeedMonster240
Osiris
Level 27
God Stats
10W - 7L
1,576 SR
Queue Stats
111W - 152L
1,218 Elo+
Solo
Bakasura
Bakasura
XxSolarxX5358
Bakasura
Level 21
God Stats
1W - 6L
1,298 SR
Queue Stats
36W - 52L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bet Soldier
Mercury
13
0 / 5 / 4
8,000
381
5,253
15,749
4,908
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Neith
11
1 / 13 / 0
7,412
353
7,405
14,707
3,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
9 / 4 / 0
10,950
521
13,929
15,762
6,341
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
12
0 / 8 / 0
7,870
375
5,226
18,195
8,088
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
drkilljoy2116
Achilles
10
1 / 13 / 1
7,231
344
5,803
17,940
6,697
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 7
12,109
577
13,196
11,997
4,569
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Kempi-zuid79
Heimdallr
16
6 / 3 / 5
10,876
518
12,868
11,819
4,059
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 5 / 3
9,813
467
8,323
11,141
3,518
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
13 / 0 / 5
11,633
554
15,215
14,311
10,905
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
XxSolarxX5358
Bakasura
18
10 / 3 / 12
12,023
573
12,916
14,798
6,800
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
11
Kills
43
43
Deaths
11
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bet Soldier
Mercury
0
5
4
0.4
L
Neith
1
13
0
0.08
L
9
4
0
2.25
W
11
0
7
14.5
W
Heimdallr
Kempi-zuid79
Heimdallr
6
3
5
2.83
L
Cthulhu
0
8
0
0
W
3
5
3
0.9
W
13
0
5
15.5
W
Bakasura
XxSolarxX5358
Bakasura
10
3
12
5.33
L
Achilles
drkilljoy2116
Achilles
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,616
Damage
62,518
82,353
Taken
64,066
29,790
Mitigated
29,851
9,108
Healing
24,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bet Soldier
Mercury
5,253
1,327
0
4,796
15,749
4,908
0
2,353
13,172
0
31,698
L
Neith
7,405
5,095
0
488
14,707
3,756
523
211
13,991
0
36,171
L
13,929
4,540
0
3,717
15,762
6,341
1,364
5,253
10,414
65,664
0
W
13,196
3,807
0
3,279
11,997
4,569
0
2,460
9,537
0
83,678
W
Heimdallr
Kempi-zuid79
Heimdallr
12,868
6,957
159
3,850
11,819
4,059
4,236
6,019
5,800
0
64,831
L
Cthulhu
5,226
593
0
0
18,195
8,088
582
0
18,019
26,973
0
W
8,323
4,061
440
3,635
11,141
3,518
805
5,911
5,230
43,635
0
W
15,215
5,436
0
5,973
14,311
10,905
873
2,639
11,672
0
50,101
W
Bakasura
XxSolarxX5358
Bakasura
12,916
9,211
0
6,736
14,798
6,800
0
2,126
12,672
0
75,638
L
Achilles
drkilljoy2116
Achilles
5,803
3,037
0
107
17,940
6,697
0
506
16,755
0
28,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,463
Gold Earned
56,454
306
Minions Killed
490
0
Camps Cleared
0
1,691,004
Distance Traveled
1,882,625
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,000
381
60
3
0
387,905
5
L
Neith
7,412
353
49
2
0
311,087
0
L
Freya
10,950
521
107
5
0
359,420
0
W
Pele
12,109
577
125
6
0
414,003
0
W
Heimdallr
10,876
518
100
5
0
287,659
1
L
Cthulhu
7,870
375
51
2
0
348,942
1
W
Olorun
9,813
467
65
3
0
329,988
3
W
Osiris
11,633
554
69
3
0
409,926
0
W
Bakasura
12,023
573
131
6
0
441,049
2
L
Achilles
7,231
344
39
2
0
283,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role